Difference between revisions of "User talk:Andronicus"

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'''Governments'''<br>
 
  
'''Monarchy''' (Hereditary succession / by the sword / only the Monarch gets a vote)
 
:Vassal Electors. Requires points in "Vassalage".
 
:"Vassalage" unlocked for free.
 
:+1 Noble draft
 
:(Potential for trouble when the King dies [long live the King]).
 
 
 
'''Republic''' (Somebody elects this dude)
 
 
Elected Governments (or Kings) have different traits that represent who does the electing. Pick 1.
 
:Merchant Estate. For the traders, by the traders! (and the rich). +X Gold.
 
:Common Estate. while the average peasant might not vote, the burghers can. +X Common draft.
 
:Noble Estate. Vassalage unlocked.
 
 
:(Electoral cycle CAN be tampered with by foreign interests with gold to spend. Electoral cycle, or rule, must be noted.)
 
 
 
'''GOVERNMENT FORMS''' <br>
 
Governments have different forms and traits attached to them. Pick two.
 
 
:Despotism. Rule by force or fear of force. +X Free unit gold upkeep.
 
:Administrative. Rule by the King's (or Senates) laws and the supporting officials. +100 Gold.
 
:Feudalism. +X Noble draft modifier (Keeps only).
 
:Mercantilism. +100 of Gold or Mana or Adamantium.
 
:Tribal. +X Common draft.
 
:Wizardly. +20 Books.
 
 
 
'''Vassalage''' <br>
 
Some states have the fealty from lesser states and lords as Overlord or their Emperor; in any case the game effect is that for every point spent in "Vassalge" you gain 2 points in a vassal realm. The vassal is a friendly NPC that is normally aligned with your nation.
 

Latest revision as of 22:35, 6 January 2017