Difference between revisions of "User:Shrike"

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==The Second Realm==
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:Apostates gain +1 to any two separate attributes.
  
Population: Rank 2 (3; +1 infrastructure)<br>
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:Barbarians are unmodified mortals and generally not fit to be player characters. Barbarians start with -1 to all attributes and are limited to a maximum Magery of 1.
Transhumanism:   Rank 3 (4)<br>
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InfrastructureRank 2 (2 + 1)<br>
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:Warriors gain +1 Finesse and +1 Physical.
Growth PotentialRank 2 (2)<br>
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:Strategoi gain an additional +1 Charisma (Command) and +2 Education (Military History).
Military SupportRank 2 (2)<br>
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Space FleetRank 2 (2)<br>
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:Followers (25)
DiplomacyRank 2 (2)<br>
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:Bodyguard (5 CP): You have roughly a dozen to two dozen followers at your beck and call.
Espionage: Rank 3 (4)<br>
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:Lesser heroes (five times cost)
General Advancement: Rank 0 (0)<br>
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Unique TechnologiesRank 4 (7 + 1)<br>
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:Metropolis (15 CP):  <s>you rule over a metropolis of millions which can support military or paramilitary forces in the thousands, or a sizable chunk of a continent with multiple cities. As an alternative,</s> you can have a small fleet of mixed light and medium ships or a single heavy ship such as a battleship or avatar carrier.
Emergent Technologies: Rank 3 (6; +1 unique tech)<br>
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MagicRank 1 (1)<br>
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:Magery 0
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:Finesse:  2 (2 -1 +1, 3)
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:Physical:  2 (2 -1 +1, 3)
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:Education:  2 (2 -1 +1, 3)
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:Wits3 (3 -1 +1, 6)
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:Charisma:  2 (3 -1, 6)
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:Respect: 3 (6)
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:Legend: 3 (6)
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:Charisma (Command)2 (1 +1, 1)
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:Education (Military History):  3 (1 +2, 1)
  
  
  
 
[http://forums.spacebattles.com/showpost.php?p=1811059&postcount=286 LOE-Tans]
 
[http://forums.spacebattles.com/showpost.php?p=1811059&postcount=286 LOE-Tans]

Revision as of 18:59, 9 October 2010

Apostates gain +1 to any two separate attributes.
Barbarians are unmodified mortals and generally not fit to be player characters. Barbarians start with -1 to all attributes and are limited to a maximum Magery of 1.
Warriors gain +1 Finesse and +1 Physical.
Strategoi gain an additional +1 Charisma (Command) and +2 Education (Military History).
Followers (25)
Bodyguard (5 CP): You have roughly a dozen to two dozen followers at your beck and call.
Lesser heroes (five times cost)
Metropolis (15 CP): you rule over a metropolis of millions which can support military or paramilitary forces in the thousands, or a sizable chunk of a continent with multiple cities. As an alternative, you can have a small fleet of mixed light and medium ships or a single heavy ship such as a battleship or avatar carrier.
Magery 0
Finesse: 2 (2 -1 +1, 3)
Physical: 2 (2 -1 +1, 3)
Education: 2 (2 -1 +1, 3)
Wits: 3 (3 -1 +1, 6)
Charisma: 2 (3 -1, 6)
Respect: 3 (6)
Legend: 3 (6)
Charisma (Command): 2 (1 +1, 1)
Education (Military History): 3 (1 +2, 1)


LOE-Tans