User:Oseng

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Mana Wars

For over five hundred years the world of Asham has prospered under the guidance of the gods and the blessings of the Mana Fonts - the source of all life and the world's lifeblood. There were wars, starvation, natural disasters, and other issues but for most life was good and getting better. But that all changed just over three years ago when the "Night of Fire" occurred. For one whole night the sky was illuminated with a strange, twisting, fire that lit up the night as if it were noon. When dawn came the gods had gone silent and the mana fonts had been twisted. These fountains of life had become wombs of death and corruption, twisting and mutating all around it. Now those corrupted zones, the blight, are growing weekly and mutated plants and animals and strange monsters out of old legends are attacking across the land.

You are the ruler of a once and still powerful nation - one strong enough to hold one of the continent's mana fonts. Now you must strive to protect your people from the monsters, to reverse or stop the blight, all the while dealing with less affected nations who see this as a chance for them rise up and overthrow the old powers.

Standard OOB

Nation Name: Dominant Race: (Doesn't have to be the only race but should be majority unless cleared with me)

Type of Government: Ruler/Other Important Figures:

Mana Font: What element is it most attuned to? Where in your kingdom is it located?

Three Strong points of your nation:

Two Weakpoints of your nation:

Military Focus/Overview: What does your nation's military do really well? Are they expert light cavalry? If possible give a little bit of info on the rest of the military as well.