Tundra (Aberrant:Exile)
Vital Statistics
CODENAME: Tundra
Alias: Owen Mathers
Player: Kokuten
Allegiance: Eden Nova
Concept: Cool-Headed Investigator
Eruption: Threatening Situation
Nature Caregiver/Charmer
Virtue: Regain WP when you recieve tangible proof that you have helped another.
Vice: Spend WP to tell someone something they don't want to hear, regain WP if you don't tell them something they don't want to hear and not doing so has potential negative consequences to you.
Quantum: [=8
- Quantum Pool: 60(10+[(8Q+2Node)*2]
Willpower: 10
Intiative: 14(4DEX+4MDEX+5WIT+1MWIT)
[[1]] < Tundra post-eruption.
Health
• [ ]x 18 Bruised: -0
• [ ]x 10 Hurt: -1
• [ ]x 10 Injured: -2
• [ ]x 14 Crippled: -4
• [ ]x 4 Incapacitated
• [ ]Dead
- Sources:
- Stamina[4]: [+2 -0 HL] [+2 -1 HL] [+2 -2 HL] [+1 -4HL]
- Mega-Stamina[4]: [+4 -0 HL] [+4 -1 HL] [+4 -2 HL] [+4 -4 HL] [+4 I HL]
- Quantum[8]: [+8 -0 HL]
- Vital Organ Shielding[8]: [+4 -0 HL] [+4 -1 HL] [+4 -2 HL] [+8 -4HL]
Combat
Attacks
- Strike: Accuracy +0, Damage (4 + 5 + 2B)+2, Difficulty +0
- Kick: Accuracy +0, Damage (4 + 5 + 4B)+2, Difficulty +1
- Grapple: Accuracy +0, Damage (4 + 5 + 0B)+2, Difficulty +0, holds target (Str + Might contests)
- Disarm: Accuracy +0, Damage (4 + 5 + 0B)+2, Difficulty +1, disarming (damage successes apply to disarming the target if they exceed the target's Strength)
- Tackle: Accuracy +0, Damage (4 + 5 + 4B)+2, Difficulty +1, Knockdown (+2 diff), no multiple actions
- Striking Smackdown: Accuracy +2, Damage (4 + 5 + 6B)+2, Difficulty +0, costs 1wp to initiate, takes one turn to wind up, no multiple actions
- Grappling Smackdown: Accuracy +0, Damage (4 + 5 + 5B)+2, Difficulty +0, costs 1wp to initiate, takes one turn to wind up, no multiple actions, holds target
Quantum Attacks
Elemental Control
- [Quantum Level]
- (Power Level)
- {Mastery Bonus 1}
[Mastered]
Cost: 1
- Alter Temperature
- Effect: (7)*10= 70ºC/158ºF Alteration
- Duration: Maintenance
- Range(Area): [8]+(7)*10= 150*{25}= 3.75 KM
- Description: Generates a field that can drastically reduce the temperature in a place.
- Blast
- Attack: DEX4+(7)+{1}= d12+4
- Effect: Damage
- Lethal: (7)*4= 28*{1.5}= d42
- Bashing: (7)*5= 35*{1.5}= d53
- Additional: [8]*2= 16*{1.5}= 24
- AP: (7) = 7
- Duration: Action
- Rate of Fire: [8]+(7)*2= 30*{2}= 60
- Range(Area): [8]+(7)*10= 150*{25}= 3.75 KM
- Description: Projects a spear of ice at a target.
- Crush
- Attack: DEX4+(7)+{1}= d12+4
- Effect: INT5+(7)= d12
- Above roll will move target in meters, x2 for Bashing damage inflicted, and reduces targets initiative by number of successes that round.
- Duration: Instant
- Range(Area): [8]+(7)*10= 150*{25}= 3.75 KM
- Description: Envelops the target in ice and takes them towards the nearest hard surface.
- Imprison
- Attack: WITS5+(7)+{1}= [d13]+1
- Effect: Hold target in ice with Might equal x2 successes rolled.
- Duration: Maintenance
- Range(Area): [8]+(7)*10= 150*{25}= 3.75 KM
- Description: Causes snap freeze ice to imprison enemies.
- Shield(Soak)
- Effect: Defense
- Lethal: (7)*2= 14*{1.5}= +21L
- Bashing: (7)*2= 14*{1.5}= +21B
- Duration: Maintenance
- Range(Area): Self
- Description: Tundra is shielded by water vapor chilling instantly into ice to stop damage.
- Sphere
- Attack: DEX4+(7)+{1}= [d12]+4
- Effect: Damage
- Bashing: (7)*3= 21*{1.5}= d32
- Additional: [8]*{1.5}= 12
- Duration: Instant
- Area: (7)+2= 9
- Description: Creates a violent explosion of ice shards outward.
- Storm
- Attack: WITS5+(7)+{1}= [d13]+1
- Effect: Damage, reduces enemies dice pools by 6.
- Lethal: WITS5+(7)= 12*{1.5}= 18d
- Duration: Concentration
- Range: [8]+(7)*10= 150*{25}= 3.75 KM
- Area: [8]+(7)*5= 75*{25}= 1.875 KM
- Description: Causes a violent blizzard to hamper everything within a certain radius.
[Unmastered]
- Cost: 2
- Difficult +1
- Enhance/Diminish
- Attack: INT5+(7)+{1}= d12+1
- Effect: 25% of Elemental Effect enhanced/diminished per success.
- Duration: Maintenance
- Range(Area): [8]+(7)*10= 150*{25}= 3.75 KM at 3.75 KM radius
- Description: Has the ability regulate the effects of temperature based phenomenon.
- Propel
- Effect: Movement
- Per Turn: (7)*2+20= 34 Meters
- Out of Combat: (7)*40= 280 Meters/3= (.09333kps)*60= (5.5998kpm)*60= (335.988kph)
- Duration: Maintenance
- Range(Area): Self
- Description: Creates cold air blasts behind his feet, to propel through the air.
- Shaping
- Attack: WITS5+(7)+{1}= [d13]+1
- Effect: Attack roll to use of offensively.
- Duration: Maintenance
- Range(Area): [8]+(7)*10= 150*{25}= 3.75 KM (Special)
- Description: Able to reshape currently existing ice, or make ice shapes from nothing.
Defense
Full Allocated Soak: 4A/47L/45B
- w/Natural Soak(Stamina + Mega-Sta): 4A/20L/20B
- Quantum Soak[8]: 4A/8L/8B
- Stamina[4]: 4L/4B
- Mega-Stamina[4]: (4L/4B)*2[Resiliency]= 8L/8B
- w/Armor(Field Suit): +6L/4B
- w/Elemental Mastery(Shield): +21L/+21B
Attributes/Abilities/Megas
Physical (3)
Strength: ●●●●+●●● (Athletic)
- Melee ●●●●● (Quantum Weapons ●●●)
- Mega-Strength (Ferocity) ●
Dexterity: ●●●● (Coordinated)
- Drive ●
- Firearms ●●
- Mega-Dexterity (Strider) ●●●●
Stamina: ●●●●(Enduring)
- Endurance ●●●●
- Resistance ●●●●
- Mega-Stamina (Resiliency) ●●●●
Social (5)
Charisma: (Genial) ●●●●
- Etiquette ●●
Manipulation: (Witty) ●●●●
- Streetwise (Information) ●●●
- Interrogation ●●●●●
Appearance: ●●●●●(Striking)
- Style ●●
- Intimidate ●●●●●
- Mega Appearance(Dangerous) (Copycat) [5]
Mental (7)
Wits: ●●●●●(Level-Headed)
- Rapport ●●
- Tactics ●●●
- Mega Wits (Indomitable) ●
Intelligence: ●●●●●(Clear-Headed)
- Academics (Law) (Criminal Justice) ●●●●●
- Academics (Politics) ●●●●
- Bureaucracy ●●●●
- Computer ●●
- Linguistics ●
- Russian
- Science (Biology) ●●●●●
- Science (Chemistry) ●●●●
- Mega-Intelligence: (Eidetic Memory) [1]
Perception: ●●●●(Patient)
- Investigation (Deduction) ●●●
Backgrounds
7+5(NP) Background
- Attunement ●●●
- Backing(Law enforcement) ●●
- Contacts ●●●
- Resources ●●●
- Node ●●
Quantum
[Mastered]Elemental Control[●●●●●●●]: Through the powers of his Quantum Abilities, Tundra can command the coldest of temperatures. Mastered Abilities are as followed:
- Alter Temperature
- Blast
- Crush
- Imprison
- Shield(Soak)
- Sphere
- Storm
Along with the following Extras/Strengths:
- Reduced Quantum Costx2
- Supercharge
Character
Taint
Permanent Points: ●●●●
Temporary Points: ●●●●
- Body Mod EXP[3,4]: 4 EXP
- Transhuman Ascendancy:
Structural Muscle Frost[4]: Strength no longer possesses a rating cap.
- Social Issues[4]: +1 Difficulty to all Social Interactions
- Aberrations:
- Icy Temperatures[3]: Tundra's skin is cool to the touch as his body temperature carries itself at a staggeringly low 10C/50F.
- Ice In His Veins[4]: Instead of blood, cold, icy water flows through Tundra's veins. All medicine rolls on him receive +2 difficulty.
Body Modifications
- Vital Organ Shielding[8]: [+4 -0 HL] [+4 -1 HL] [+4 -2 HL] [+8 -4]
- Physical Structure Enhancement : +1 to Strength.
- Encryption: Owen's memory is partially encrypted. This adds +1 difficulty to any attempt to read the character's mind via telepathy or similar powers.
- Implant Computer: An implant computer adds +[1] automatic success to any mathematics or computer intrusion/programming rolls and in addition provides a character with perfect time sense and eidetic memory. Implant computers have their own wireless I/O connections.
- *Firewall: Owen has specialized anti-intrusion components that interface with all computer systems in his body, including the brain itself. These firewalls protect against any unwanted access, adding +1 difficulty to all attempts to take control of the character or read his mind against his will, such as cyberkinesis, domination, telepathy, or other such abilities.
- Radio Implant: Owen has an implanted radio device with video send/receive support, cell phone connectivity, and a 25km range.
- Nav Implant: Owen is implanted with a combination of GPS tracker, inertial navigation system, and compass.
Merits
None
Equipment
- Centuries Old Top-Hat (+1 Automatic Success on Style)
- Sword of Mars
- Encephaloblaster
- M-42 coil rifle
- M-325 multishot 30mm attachment
- Field Suit: Soak 4B/6L, Penalty -0, Mass 9, Destruction 20
Bonus Points
15 BP
- Willpower 10 [14]
- Resource 3 [1]
Nova Points
50 NP
- Quantum 1+[4]=5 (20 NP)
- Elemental Control (Ice/Cold) 5 (15 NP)
- Alter Temperature
- Blast
- Imprison
- Shield
- Sphere
- Storm
- Attributes (6 NP)
- +2 Appearance
- +2 Dexterity
- +2 Intelligence
- +2 Stamina
- +2 Strength
- +2 Wits
- Backgrounds (1 NP)
- +3 Attunement
- +2 Node
- Mega Attributes (4 NP)
- +1 Mega-Wits
- +1 Mega-Stamina
- Abilities (4NP)
- +2 Academics (Law) (Criminal Justice)
- +4 Academics (Politics)
- +2 Bureaucracy
- +5 Melee
- +2 Interrogation
- +4 Intimidate
- +3 Science (Biology)
- +2 Science (Chemistry)
Experience
Total Exp: 502
Spent: 494
Unspent: 8
- Quantum: 144 EXP
- [6] 40 EXP [7] 48 EXP [8] 56 EXP
- Quantum Powers: 77 EXP
- Lvl.3 Elemental Mastery: [6] 35 EXP [7] 42 EXP
- Mastery 1 Elemental Mastery: 30 EXP
- Attribute Improvements: 32 EXP
- Manipulation: [3] 8 EXP [4] 12 EXP
- Charisma: [4] 12 EXP
- New Ability: 3 EXP
- Linguistics: 3 EXP
- Ability Improvements: 8 EXP
- Intimidate: [5] 8 EXP
- New Mega Attribute: 24 EXP
- Mega-Appearance: 6 EXP
- Mega-Dexterity: 6 EXP
- Mega-Intelligence: 6 EXP
- Mega-Strength: 6 EXP
- Mega Attribute Improvements: 110 EXP
- Mega-Appearance: [2] 5 EXP, [3] 10 EXP [4] 15 EXP [5] 20 EXP= 50 EXP
- Mega-Stamina: [2] 5 EXP, [3] 10 EXP, [4] 15 EXP = 30 EXP
- Mega-Dexterity: [2] 5 EXP, [3] 10 EXP, [4] 15 EXP = 30 EXP
- Body Modifications: 38 EXP
- Physical Structure Enhancement[Strengthx2]: 8 EXP
- Vital Organ Shielding: [8] 16 EXP
- Implant Computer: 8 XP
- Radio Implant: 2 XP
- Nav Implant: 2 XP
- Firewall: 6 XP
- Encryption: 4 XP
- Extras: 20 XP
- Supercharge: 10 XP
- Reduced Quantum Costx2: 20 XP
Body Mod Exp[Taint]: 4
Spent: 4
Unspent: 0
- Physical Structure Enhancement[Strength]: 4 EXP