Difference between revisions of "The Big Picture"

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(Created page with "Every year people have 12 points of time points. Spending above the cost of time reduces the TN down to a min of 5. Personal Power points: Hero: 5 bonus dice Admiral: 15 Bon...")
 
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Every year people have 12 points of time points.  Spending above the cost of time reduces the TN down to a min of 5.
 
Every year people have 12 points of time points.  Spending above the cost of time reduces the TN down to a min of 5.
  
Personal Power points:
+
=Personal Power points:=
Hero: 5 bonus dice
+
:Hero: 5 bonus dice
Admiral: 15 Bonus Dice
+
:Admiral: 15 Bonus Dice
Statesman: 20
+
:Statesman: 20
  
Things to do example|  Months of time points cost to do said things
+
==Things to do example|  Months of time points cost to do said things==
Research New Techs | 3
+
:Research New Techs | 3
Build PC derived Fleets | 12
+
:Build PC derived Fleets | 12
Build Forts | 12
+
:Build Forts | 12
Expand personal power| 1
+
:Expand personal power| 1
Train force: Min: | 6
+
:Train force: Min: | 6
Explore class 2 routes for a sector: | 8
+
:Explore class 2 routes for a sector: | 8
Propaganda action: | 3
+
:Propaganda action: | 3
Economic action: | 8
+
:Economic action: | 8
Stability Action: | 5
+
:Stability Action: | 5
  
  
Start of the record keeping period
+
==Start of the record keeping period==
Kingdom:
+
:Kingdom:
Populace: Unhappy +1 TN
+
::Populace: Unhappy +1 TN
Stability:  Very Unstable  +2 TN
+
::Stability:  Very Unstable  +2 TN
Economy: Disrupted +2 TN
+
::Economy: Disrupted +2 TN
  
Republic:
+
:Republic:
Populace: Concern 0
+
::Populace: Concern 0 TN
Stability: Stable 0
+
::Stability: Stable 0 TN
Economic depression +2 TN
+
::Economic depression +2 TN
  
Empire
+
:Empire:
Populace: Upset +1 TN
+
::Populace: Upset +1 TN
Stability: Unstable +1 TN
+
::Stability: Unstable +1 TN
Economic: Recession +1 TN
+
::Economic: Recession +1 TN
  
CoDo
+
:CoDo
Populace: Concerned 0
+
::Populace: Concerned 0
Stability;  Very Stable - 1TN
+
::Stability;  Very Stable - 1TN
Economic: Bubble 0
+
::Economic: Bubble 0 (soon to be -2)
  
League:
+
:League:
Populace: Joyus -2 TN
+
::Populace: Joyous -2 TN
Stability: Very stable -2 TN
+
::Stability: Stable -1 TN
Economic: expanding -1 TN
+
::Economic: expanding -1 TN

Revision as of 16:24, 14 July 2015

Every year people have 12 points of time points. Spending above the cost of time reduces the TN down to a min of 5.

Personal Power points:

Hero: 5 bonus dice
Admiral: 15 Bonus Dice
Statesman: 20

Things to do example| Months of time points cost to do said things

Research New Techs | 3
Build PC derived Fleets | 12
Build Forts | 12
Expand personal power| 1
Train force: Min: | 6
Explore class 2 routes for a sector: | 8
Propaganda action: | 3
Economic action: | 8
Stability Action: | 5


Start of the record keeping period

Kingdom:
Populace: Unhappy +1 TN
Stability: Very Unstable +2 TN
Economy: Disrupted +2 TN
Republic:
Populace: Concern 0 TN
Stability: Stable 0 TN
Economic depression +2 TN
Empire:
Populace: Upset +1 TN
Stability: Unstable +1 TN
Economic: Recession +1 TN
CoDo
Populace: Concerned 0
Stability; Very Stable - 1TN
Economic: Bubble 0 (soon to be -2)
League:
Populace: Joyous -2 TN
Stability: Stable -1 TN
Economic: expanding -1 TN