Talk:VCOM: Reality Defense

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Voidships For Fun And Profit

Technocratic Superfighter

Let's see what happens if you apply the voidship rules to making a fighter jet, shall we?

Structure

1 Life Support Pod (2)
30 cubic meters cargo (2)
Reinforced Structure x 3 (6)

Total: 10

Propulsion Systems

None

Total: 0

Hull and Armor

Basic Hull (10)
10d armor + 5d Primium (10)

Total: 20

Armament

Free Electron Laser (Reskinned KKV) + 5 capacitor charges (25)
Hardpoint: 20mm Gatling (4)
2 x Hardpoint: Conventional Missiles/Bombs (8)
6 x HEX Missiles (60)
10 x Micromissiles (20)

Total: 117

Additional Features

Active Camouflage: (5)
Artificial Intelligence: (50)
Perception 4, Intelligence 2, Wits 4, Pilot 5, Heavy Weapons 5
Atmospheric Flight (Mach 5): 10
Fighter Aircraft (uses pilot instead of Helmsman, custom): (5)
Highly Maneuverable (+3d to Pilot rolls): 15

Total: 85

Final

Flaws: Crucial Component (Jet Fuel): -2 background dots (40 successes)

Total Cost: 172 successes, $1.72 billion, 10 background dots

Stats:

Health Levels: 12
Armor: 10d
Countermagic: 5d

Characters