Difference between revisions of "Talk:Talos Conglomerate"
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(Created page with "===Blessings=== :War(+1 Finesse and +1 Physical (Toughness) :Love(+1 Charisma and +1 Charisma (Overwhelming Beauty) ) ===Legend and Respect=== :Legend: 3 - 12 CP :Respect: 1(2 f...") |
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===Legendary/Defining Abilities=== | ===Legendary/Defining Abilities=== | ||
− | + | Commander Badass(Defining) - While your plans may not be of the near-magical quality that a tactical legend possesses, through sheer will, determination, and a little luck you can see through to their success even in the face of near impossible odds, and in the meantime inspire your subordinates not to waver and to stand tall in face of those same odds. Requires high education to formulate strategies and high charisma to lead. | |
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− | Commander Badass - While your plans may not be of the near-magical quality that a tactical legend possesses, through sheer will, determination, and a little luck you can see through to their success even in the face of near impossible odds, and in the meantime inspire your subordinates not to waver and to stand tall in face of those same odds. Requires high education to formulate strategies and high charisma to lead. | ||
===Attributes=== | ===Attributes=== |
Latest revision as of 21:29, 4 December 2011
Blessings
- War(+1 Finesse and +1 Physical (Toughness)
- Love(+1 Charisma and +1 Charisma (Overwhelming Beauty) )
Legend and Respect
- Legend: 3 - 12 CP
- Respect: 1(2 for Marduk) - 1 CP
Legendary/Defining Abilities
Commander Badass(Defining) - While your plans may not be of the near-magical quality that a tactical legend possesses, through sheer will, determination, and a little luck you can see through to their success even in the face of near impossible odds, and in the meantime inspire your subordinates not to waver and to stand tall in face of those same odds. Requires high education to formulate strategies and high charisma to lead.
Attributes
- Magery: 0
- Finesse: 7(2+4+1) -10 CP
- Physical: 8(3+3+1+1) - 6 CP
- Education: 4(1+3) - 6 CP
- Wits: 4(1+3) - 6 CP -> 5(4 XP)
- Charisma: 7(4+3) - 6 CP
Specialties
- Charisma: Command – 1 -> 2(1)
- Charisma: Overwhelming Beauty - Twin Moons of Ishtar – 1 -> 2(1 XP)
- Physical: Toughness – 1 -> 3(3 XP)
- Physical: Strength – 2 -> 4(3 XP)
- Education: Military History - 2
Enhancements
Trivial Enhancement(Blessing type)- 1 CP
- Muscle Augmentation(+1 Physical Specialty: Strength)
Minor Enhancement(Blessing type) - 4 CP
- Hardened Skeleton with Muscle Augmentation(+1 Physical, +1 Physical Specialty: Strength)
Artifacts: Great sword convertible to Gatling Gun - 5 CP(+1 Finesse, +1 Physical) Fluff: pending
Fiefdom
- Metropolis(Martial-Battleship)- 15 CP
Followers
- Veteran Bodyguard- 5 CP<-(MARINE veteran compliment)
Traits
- Flashy - +3 CP
Time in play: 4 quarters: Exp gained: 12 XP(1 per month): Expenditures: 12 XP
- Charisma: Command – 1 -> 2(1)
- Charisma: Overwhelming Beauty - Twin Moons of Ishtar – 1 -> 2(1 XP)
- Physical: Toughness – 1 -> 3(3 XP)
- Physical: Strength – 2 -> 4(3 XP)
- Wits: 4(1+3) - 6 CP -> 5(4 XP)