Difference between revisions of "Talk:Ship Combat"

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:Hits: 7
 
:Hits: 7
 
:Save: 2
 
:Save: 2
:'''Big Guns (9)''', '''Teleport''', '''Mages III''' (I think IX said that the ersatz coil was some kind of drive, but who knows?)
+
:'''Big Guns (9)''', '''Teleport''', '''Mages III''', (I think IX said that the ersatz coil was some kind of drive, but who knows?)
  
 
===Mega Capital Ship===
 
===Mega Capital Ship===

Revision as of 14:57, 21 February 2015

Example Units

Patrol Warships

AS Firepower: 2
AA Firepower: 1
Mobility: 4
Speed: 2
Hits: 1
Save: N/A

Examples

Small Warships

AS Firepower: 3
AA Firepower: 2
Mobility: 4
Speed: 2
Hits: 1
Save: 9

Examples

Orion-A Attack Frigates (TL5, 5pp, 0.4u, +1 Weapons, +1 Rocket Drive, +2 Combat AI Support) +1(2) Combat AI Support

AS Firepower: 4
AA Firepower: 2
Mobility: 4
Speed: 3
Hits: 1
Save: 9

Firelance Torpedo Frigates (TL4, 4.2pp, 0.4u, +1 Torpedoes, +1 Rocket Drive, +2 Combat AI Support)

AS Firepower: 3
AA Firepower: 2
Mobility: 4
Speed: 3
Hits: 1
Save: 9
Torpedoes 1

Medium Warships

AS Firepower: 5
AA Firepower: 3
Mobility: 3
Speed: 2
Hits: 2
Save: 7

Examples

D-2 Ausf. A class Cruiser (4pp, 1u, TL4 +1 AG drive)

AS Firepower: 5
AA Firepower: 3
Mobility: 4
Speed: 2
Hits: 2
Save: 7

Orleans B Heavy Cruisers (TL4 cruiser, 8pp, +1 fusion drives, +1 weapons, +1 armor)

AS Firepower: 6
AA Firepower: 3
Mobility: 3
Speed: 3
Hits: 2
Save: 6

Cyclone Missile Cruiser (TL4, 15pp, 1u, +1 Weapons, +1 Heavy Weapons, +1 Rocket Drive, +2 Combat AI Support)

AS Firepower: 6
AA Firepower: 3
Mobility: 3
Speed: 3
Hits: 2
Save: 7
Big Guns (10/3)

Archer Escort Cruisers (TL5, 12.5pp, 1u, +1 AA Weapons, +1 Sensors, +1 Rocket Drive, +1(2) Combat AI Support), -1 Antifighter Weapons Only)

AS Firepower: 0
AA Firepower: 5
Mobility: 3
Speed: 3
Hits: 2
Save: 7

Furutaka Heavy Cruiser (TL5, 15pp, 2u, +1 EAM drive, +1 Forcefields drive, +1 Armour, +1 Beam cannon, +1 Missiles)

AS Firepower: 7
AA Firepower: 3
Mobility: 4
Speed: 3
Hits: 2
Save: 6

Invincible Heavy Cruisers (TL5, 15pp, +1 Weapons, +2 Armor, +1 Shields, +1 EAM Drive)

AS Firepower: 6
AA Firepower: 3
Mobility: 4
Speed: 3
Hits: 3
Save: 6

Garfresia DRAGOON Cruiser (TM10 Cruiser, 60pp, 3u, +2 Mind, +1 Battlemagic Chamber, +1 Resonant Morphic Armour, +1 Regeneration, +1 Forcefield Drive, +1 Melee, +1 Cargo Capacity (6250 CP; 2 DP), +3 Mages, +1 Multifusion)

AS Firepower: 5
AA Firepower: 3
Mobility: 5
Speed: 2
Hits: 2
Save: 6
Crushing Melee 1

Battleships

AS Firepower: 6
AA Firepower: 4
Mobility: 2
Speed: 2
Hits: 3
Save: 5
Big Guns (10)

Examples

D-12 Hampshire Battleships Ausf. C (TL4, 20pp, 7u, +1 AG drives, +2 weapons, +1 armor)

AS Firepower: 8
AA Firepower: 4
Mobility: 3
Speed: 2
Hits: 3
Save: 4
Big Guns (10)

Oni Sky Battleship (TL5, 40pp, 7u, +1 Forcefield Drive, +1 Armor, +1 Weapons, +1 Regeneration (was Self Sustaining), +1 Mecha Bays, +1 ZPE)

AS Firepower: 7
AA Firepower: 4
Mobility: 3
Speed: 2
Hits: 3
Save: 4
Big Guns (10), ZPE Tap

Austerlitz Battleship (TL4, 24pp, 4u, +1 fusion drives, +1 weapons, +1 armor, +1 shields)

AS Firepower: 7
AA Firepower: 4
Mobility: 3
Speed: 3
Hits: 3
Save: 4
Big Guns (10)

Syphika Heavy Battleship-creature (TL5, 50pp, 8u, +1 inertialess drives, +1 carrying capacity, +1 weapons, +1 shields, -1 AA; +1 advanced mobility/spaceflight, +2 toughness, +1 melee weapons, +1 huge)

AS Firepower: 7
AA Firepower: 2
Mobility: 4
Speed: 3
Hits: 4
Save: 4
Big Guns (10), Crushing Melee 1

Izanagi Mobile Siege Battleships (TL4, 24pp, 8u, +1 Rocket Drives, +1 Weapons, +2 SUPERGUN!)

AS Firepower: 7
AA Firepower: 4
Mobility: 2
Speed: 3
Hits: 3
Save: 5
Big Guns (10), Supergun

Cascade-X Battleship (TL5, 45[50]pp, 6u, +1 Weapons, +1 Heavy Weapons, +1 Shields, +1 Armor, +1 Rocket Drive, +1 ZPE Tap, +2 Combat AI Support)

AS Firepower: 7
AA Firepower: 4
Mobility: 3
Speed: 3
Hits: 3
Save: 4
Big Guns (9/3), ZPE Tap

Atlantean Marduk Battleship (TM11, 147pp, 10u, +3 Intelligence, +1 Shields, +3 Regeneration, +1 Forcefield Drive, +2 Korite Weapons, +1 Scale Space, +3 Mages)

AS Firepower: 8
AA Firepower: 4
Mobility: 4
Speed: 2
Hits: 3
Save: 5
Big Guns (10), Super Regeneration, Mages III

Superbattleships

AS Firepower: 8
AA Firepower: 5
Mobility: 1
Speed: 2
Hits: 5
Save: 3
Big Guns (9)

Examples

D-15 Konig Edward William I Super Battleship (TL4, 36pp, 15u, +1 AG drives, +1 weapons, +2 armor)

AS Firepower: 9
AA Firepower: 5
Mobility: 2
Speed: 2
Hits: 6
Save: 2
Big Guns (9)

L'Aurore Victoire Super Battlecruiser (TL11, +2 lien mystere, +3 mages, +3 material cannons, +2 erg shunt, +1 scoop drive, +1 gradient drive, +1 erstaz coil, +1 mobile suit hangar)

AS Firepower: 11
AA Firepower: 5
Mobility: 3
Speed: 3
Hits: 7
Save: 2
Big Guns (9), Teleport, Mages III, (I think IX said that the ersatz coil was some kind of drive, but who knows?)

Mega Capital Ship

AS Firepower: 10
AA Firepower: 8
Mobility: 0
Speed: 1
Hits: 8
Save: 2
Big Guns (8)

Examples

Zombie Cyberkraken' (TL5, 77u, +1 EAM, +1 armor, +2 weapons, +1 shields, +0 zombie; +1 advanced mobility: space flight, +2 toughness, +1 huge, +1 melee)

AS Firepower: 12
AA Firepower: 8
Mobility: 1
Speed: 3
Hits: 9
Save: 0
Big Guns (8), Crushing Melee

Simple Patrol Warships

AS Firepower: 2
AA Firepower: 1
Mobility: 4
Speed: 2
Hits: 1
Save: N/A
Close Assault

Examples

Simple Small Warships

AS Firepower: 3
AA Firepower: 2
Mobility: 4
Speed: 2
Hits: 1
Save: 9
Close Assault

Examples

Simple Medium Warships

AS Firepower: 5
AA Firepower: 3
Mobility: 3
Hits: 2
Save: 7
Close Assault

Examples

Ships of the Line

AS Firepower: 6
AA Firepower: 4
Mobility: 2
Speed: 2
Hits: 3
Save: 5
Close Assault, Large Crew 1

Examples

Dhakir Super Cruisers (ML5, 45[50] pp, 3u, +2 Armour, +1 Melee, +1 Sildron Drive, +1 Pyrite Cannons, +1 Battlemagic Chamber, +3 Mage)

AS Firepower: 6
AA Firepower: 4
Mobility: 3
Speed: 2
Hits: 4
Save: 4
Large Crew 1, Crushing Melee 1, Mages III

Grand Ships of the Line

AS Firepower: 8
AA Firepower: 5
Mobility: 1
Speed: 2
Hits: 5
Save: 3
Close Assault, Large Crew 2

Examples

Naostar (TM5, 30pp, 3u, +1 Battlemagic Chamber, +1 Armor, +2 Mage II)

AS Firepower: 8
AA Firepower: 5
Mobility: 1
Speed: 2
Hits: 5
Save: 2
Close Assault, Large Crew 2, Mage II