Talk:Sphere Robot Wars Character Rules
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Ace Skills
Aleph Powers
Aleph Sense
- "This Pressure!"
- Allows you to automatically sense all other Alephs on the battlefield.
Advantages
Disadvantages
Fish Out of Water
Bonus: 3
Strange ZOCU people are Strange. You confused by Lesbian Planet, Tsundere Planet, and Zombie England Planet.
Genetic Templates
Adharan Exhuman (Homo vulcanus)
- Adharan religion holds that continual improvement to the human condition is a necessity for the faithful. Extensive genetic rewrites and a history of excellence in biotechnology and cybernetic enhancement have created an overall superior specimen to the baseline, or even to most transgenes. Easily recognizable due to their poreless, plastic-like skin and odd eye coloration, Adharans are mostly found on Adhara proper although several religious subsects particularly enamored of posthuman technology or disliking the PACT have defected to other Expanse powers.
- +2 Physical, +2 Not Dying Physical Specialization, +1 Smarts, +1 Education, +1 Medical Prodigy Educational Specialty, +1 Theology Educational Specialty
- 15 CP
- The pre-Breakdown refugees from Adharan religious warfare found on Heaven's Shore have a more primitive version of the genome with somewhat different biases. Although many have had their children and themselves modified to another transgenic template or updated to the latest Adharan standard, a few still stick to their original "birth" genome.
- +1 Physical, +1 Big Guy, +1 Not Dying, +1 Smarts, +1 Education
- 12 CP
Eternal Dawn Series VII Combat Replica
- Called Replicas due to their replication of exotic xenobiology, the Series VII was a very common Magnate War era bioroid. Although the Dawn has fixed some of their most glaring flaws, the pre-war designs were exported far and wide to many Magnate Worlds and some have found themselves reverse-engineered by Rim powers and some League nations. Although loyal and fanatical, they were incapable of making leaps of logic and found themselves thinking very directly, making them vulnerable to ambushes and clever tactics.
- +3 Physical, +1 Unstoppable Specialty, +1 Marksmanship Specialty, -2 Charisma, -1 Smarts, +2 Tactical Prodigy, +1 Loyal to a Fault
- The Series VII Officer-Type was designed with higher charisma and a more flexible intellect.
- As above but with +1 Smarts/+1 Education and a +2 Ingroup specialty.
Minkowskan Exhuman (Homo caelum)
- The gravitophobic Minkowskans have extensively reconstructed the human genome for permanent space-based survival.
- +1 Education, +4 Zero-Gravity Specialization, +2 Ingroup Specialization, +1 Mechanics Specialization, -1 Physical, -1 Charisma, -2 Gravity Penalty, Vacuum Tolerant
- 8 CP
Careers
League National Pilot
- The League tends to rely more on highly trained pilots to make up for their lack of advanced technology.
- +3 Pilot, +1 League Rank
- Cost: 5
League Joint Command Pilot
- The League Joint Command only takes the best of the best from the Militaries of Azadestan, Minkowski, Sareeva, Vimelan, Van der Teega, and Finnegan's folly.
- +3 Pilot, +2 League Rank,
- Cost: 8
League National Officer
-
- +3 Pilot, +3 League Rank, +2 Command(Mecha)
- Cost: 10
League Joint Command Officer
- +3 Pilot, +4 League Rank, +3 Command(Mecha)
- Cost: 12