Talk:Second Sphere Covert Rules

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FBH suggestions:

ROM Hacks (++++ Intelligence, 20% secrets, + 50% secret project cost)
Some people are great at gaining information but bad at keeping it.

Peel:

Tinkers, Tailors, Soldiers and Spies (++Secrecy, +Security, ++Intelligence, +Infiltration, 10% secrets, +100% secret project cost)
Nothing fancy, just bookkeeping, bookshredding, and professionalism.

MJ12:

White Lies, Black Ops: +++Infiltration, +Secrecy, +Security, 5% secrets, +100% secret project cost
The French don't have nothing on your paramilitaries.
Thought Control: +Morale, ++++++Security, +100% secret project cost, -relations
Once we engineer this "free will" out of the equation everyone's going to be better off. Especially your security bureau.
Holy shit ninjas: +++Intelligence, +++Infiltration, 10% secrets, +100% secret project cost
Well, they might not always be actual ninjas, but you've got some pretty good spies and assassins.
No Such Agency: ++++Secrecy, ++Intelligence, +5% secrets (can only be used to hide intelligence assets), +100% secret project cost)
We don't have an intelligence agency. Nosiree.