Talk:Milaray Mirage

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Cross-Mirage Armor (14 Background Points)

Arete 5 (5), 0/0 Quintessence (0)

  • Base Item: Riot Gear, Soak: 4d L/B +1d versus bullets and explosions, Concealment: N/A, Penalty: -3
  • No Dexterity or Perception penalty. (1)
  • Wearer experiences no penalties for lack of sleep, eating, etc. (1)
  • Provides +d5 soak that cannot be reduced by mundane armor-piercing, can soak aggravated damage. (1)
  • +d5 Primium, also increases soak to energy weapons. (1)
  • Armor has a regenerating forcefield with an additional 15 -0 HLs that regenerate at a rate of 3 per round. (3)
  • Immunity to environmental conditions, being set on fire, contact or airborne poisons, etc. (1)
  • Adds +5d to all Athletics actions, quintuples jump distance and grants unlimited safe fall distance via gravity manipulation. (2)
  • Quiets steps, becomes invisible to most spectrums. +5d to Stealth actions and imposes penalties to detect, between +1 and +3 depending on the opposing party's senses. (1)
  • Grants the wearer the equivalent of Arcane 5. (1)
  • Forcefield rolls a maximum of (damage received) soak dice, and always takes a minimum of 1 level of damage on a successful hit. (-1)
  • Immunity to environmental effects requires at least 1 intact forcefield HL. (-1)
  • Gravity manipulation requires at least 1 intact forcefield HL. (-1)
  • Invisibility requires at least 1 intact forcefield HL. (-1)