Talk:Cyphel
Syntha National Creation
Syn History Paths [Indie]
A1) Busy Child
B1) Artifact Find, Active Machinery
C1) Artifact Find (+ 100 Fabbers)
D1) Broken Down (30SP, +100 PIP)
D2) Theta Hub (+ 200 theta, + 100 wealth, - 100 dust)
L1)Future Government (++ Morale, + AI)
F1) Phezzan (+ sneaky shit, + all relations, - military)
F2) Black Market Hub (+ 200 Wealth, + 100 Dust, + 2 Infiltration, +5% secrets)
F3) Low Profile
Relena's Rules (+ 100 Wealth, + 60 Pop, + Morale, - 5,000 Military, - Logistics, - pacifist)
In His Majesty's Secret Service (++ Intelligence, + Secrecy, + Security, +10% secrets, + 50% secret project cost)
Starting Applications
Indie:
- + Aerospace Application
- +6 Shipbuilding Application
- Cruiser Construction
- + Common Application
- + 100 Common
Summary
500 Fabber
1050 Wealth
600 PIP
600 CIP
350 Dust
535 Application Points
60 Population
17,500 Military
+++AI Application
++doctrines
+++ morale
+ 2500 stockpiles (-debt)
+ 500 theta
3 Intelligence
4 Secrets
5 Infiltration
1 Security
- Logistics
20% Secrets
+ relations
12 Doctine Points
144 Application Points
SP:
10SP on Tech indicies (25)
(10 left)
15 on applications 180
9SP on doctrines
Tech Spread
Global Level 18
Basic Theotech:+4(sp),+3 40 Advanced Theotech: +100 Xenotech: [25] Shipbuilding: [18] Aerospace Construction: [18] Mecha Construction:+4(sp)+7 [27] Ground Vehicle Construction: [18] Electrochemical Weapons: [18] Railgun Weapons:+3(sp) [21] Particle (Pulse-Beam) Weapons: [18] Missiles: [18] Propulsion (STL):[18] Materials: [18] Stealth:+1x2SP +7 [40] Shields: [18] Power: [18] Electronics: [18] AI:+2(sp,3) [30] Transgenics: [18] Cyberware/Supersoldier: [18] Industrial/Mass Production: [18] Catapult: [18] Civilian [18]
0
Military
The Syntha Overcompensator (Zero can edit in a more flattering name later)
Speed 4+6 (10), Agility 0+9-2 (7), Evasion 2+8+1 (11), Armor 7+4+4 (15, AP Protection 4), 8 Hits, Stealth -4
2 Expansions (-2 Agility)
Component Space: 56
- Power Systems and Propulsion (Space -16, Power +42)
- 9xT-Forced Fusion Reactors (Space -9, Power +72)
- 6xMercurion Drives (Speed +6, Agility +9, Evasion +6, Space -6, Power -30, Stealth -6)
- 1xMicrojump System (Space -1, Power -1)
- Defensive Systems (Space -8, Power -16)
- 2xFlash Field (Space -2, Power -16, Armor +4, Evasion +1, AP Protection +4)
- 6xArmor (Space -6, Armor +6, Agility -2)
- Armaments (Space -32, Power -24)
- 3xMedium Railcannon (Space -30, Power -24)
- 1xVulcan Point Defense (Space -2)
External Space: 14 (normal loadout below)
- 7xDisposable Missile Pods (Space -14)
- 3xCluster Missile Pods (Space -6)
- 4xAnti-Air Missile Pods (Space -8)
(note the above are not launchers, but craft missiles)
Additional Space: 0
Additional Power: 2