Difference between revisions of "Stinging Cobra"

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= Overview =
 
  
== Background ==
 
 
==Lessons==
 
 
= Vital Statistics =
 
:'''Name//''' [redacted]
 
:'''Codename//''' Stinging Cobra
 
:'''Concept//''' Cyborg Ninja (Probably)
 
:'''Image Song//'''
 
:'''Nature//'''
 
::Virtue/
 
::Vice/ 
 
 
==Things to Track==
 
:'''Quantum//''' 1
 
:'''Quantum Pool// 22'''
 
::Current Quantum/
 
:'''Quantum Rate//'''
 
:'''Willpower//''' 8
 
:Temporary Willpower/ 8
 
:'''Health//''' 12x Ablative HLs, 35x -0 HLs, 7x Incapacitated, 2x Dead
 
::Current Damage/ 0
 
:'''Taint//''' 0
 
::Temporary Taint/ 0
 
 
:'''Initiative//''' d17 +[1]
 
:'''Dodge//''' d11 +[1]
 
:'''Parry//''' d16 +[2]
 
:'''Soak//''' 1A/4L/21B
 
::Natural Soak/  1A/4L/6B
 
::Power Soak/ 0A/0L/10B
 
::Equipment & Other/ 0A/5L/5B
 
 
=General Statistics=
 
 
'''Physical///'''
 
:'''Strength 5 +5//''' Destructive
 
::Brawl 6 (Grapple +3)
 
::Melee 1 (Improvised +3)
 
::Might 5 (Throw +3)
 
::'''Mega Strength 2''' (Hypervelocity)
 
:'''Dexterity 4//''' Swift
 
::Athletics 5 (Pursuit +3)
 
::Stealth 5 (Sneaking +3)
 
::'''Mega Dexterity 1''' (Ten Thousand Weapons)
 
:'''Stamina 4//'''
 
::Endurance 3
 
::Mega Stamina 1 (I'll Be Back)
 
 
'''Mental///'''
 
:'''Wits  5//''' Killer Instinct
 
:Intrusion 3
 
:Survival 3
 
:Tactics 3
 
:'''Intelligence 2//'''
 
:'''Perception 4//''' Predator
 
::Awareness 3
 
::Investigation 3
 
 
'''Social///'''
 
:'''Charisma 1//'''
 
:'''Manipulation 4//''' Domineering
 
:'''Appearance 4//''' Wholesome
 
 
=Body Modifications=
 
:'''Enhanced Strength [5]//''' +5 Strength
 
:'''Armor Implants (Disguised) [5]//''' 5L/5B disguised implant armor.
 
:'''Toxin Generation (Envenomed Weapon)//''' Produce up to 6 doses of poison per day, store 12.
 
:'''Extra Health Levels [6]//''' 6x -0, 6x -1, 6x -2 and 6x -4 HLs.
 
:Hard to Stop// Ignore all wound penalties, continue to work at peak levels until dead.
 
:'''Ablative Coating [2]//''' Gain ablative 12 HLs, that heal at a rate of 1 per hour. Look entirely human until they're lost.
 
:'''Skeletal Enhancement (Flexible) [2]//''' Reduce all bashing damage by 2, fall damage is always bashing unless the landing surface is sufficiently hazardous.
 
:'''Protected Vitals//''' No called shot bonuses to reduce soak, can't be crippled.
 
:'''Trauma Tolerance//''' Automatically stabilize when dying.
 
:'''Ultralight Body//''' Halve falling damage, add +2 Dex for the purpose of movement only, double jump heights and distances and add [1] autosux to movement rolls after initial jump. 100% buoyant.
 
:'''Adhesive Grip//''' Walk, run on walls, and stick to them at will.
 
:'''Springs//''' Halve fall damage from controlled falls, +d1 unarmed damage and double vertical and horizontal jump.
 
:'''Multithreaded//''' 1 autosux to resist mind control, count as assistant to self for research and development, use Concentrate powers without concentrating and reduce multiple action penalty by 1.
 
:'''Ambidexterity//''' No dominant side. Reduce multiple action penalty by 1 when using a weapon in each hand.
 
:'''Enhanced Reactions [2]//''' Reduce multiple action penalties by 2, raise init by d2.
 
:'''Neural Acceleration [6]//''' +d6 initiative.
 
 
=Merits and Flaws =
 
 
==Merits ==
 
:'''Cipher 3//'''
 
:'''Iron Will 6//'''
 
:'''Enhancements 10//'''
 
:'''Martial Arts 10//'''
 
:'''Resources 1//'''
 
 
== Flaws ==
 
:'''Dependent 3//'''
 
 
=Quantum=
 
 
:'''Stretching 5//''' Fractal body largely made up of tessellated, repetitive mechanical sub-components. Limbs dislocate, unlock and move using electromagnetic field system. +10B/+0L Soak.
 
::Extras: Super Stretching
 
 
=Equipment=
 
 
== Combat Gear ==
 
 
== Vehicles ==
 
 
== Drugs ==
 
 
== Devices ==
 
 
=Chargen=
 
 
===Bonus Points===
 
:Martial Arts 10 (10)
 
:Iron Will 6 (4)
 
:Cipher 3 (3)
 
:Resources 1 (1)
 
:Dependents 3 (+3)
 
 
===Nova Points===
 
:Mega Strength 2 (4)
 
:Mega Dexterity 1 (2)
 
:Mega Stamina 1 (2)
 
:Stretching 5 (5)
 
::Super Stretching (2)
 
 
== Experience ==
 
 
== Gains ==
 
 
== Expenditures ==
 
 
== Freebies ==
 

Latest revision as of 18:46, 20 November 2014