Difference between revisions of "Seraphim Heartbreaker"

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'''Seraphim Heartbreaker''' (Large 12m tall, 40 tons) 300 Armour <br>
 
'''Seraphim Heartbreaker''' (Large 12m tall, 40 tons) 300 Armour <br>
Mobility profile: 3/1/3 <br>
+
Mobility profile: 2/1/4 <br>
 +
 
 +
Large Base Structure – 10 SP per component.<br>
  
 
Legs: A:55<br>
 
Legs: A:55<br>
Actuators: 3<br>
+
Actuators: 2<br>
Boosters: 7 (14)<br>
+
Boosters: 4<br>
  
 
Head: A:40<br>
 
Head: A:40<br>
 
Actuator: 1<br>
 
Actuator: 1<br>
Optics: 2<br>
+
Optics: 1<br>
Long Range Psyrex: 2<br>
+
Rotary Cannon: 2<br>
Teletex: 1<br>
 
Geodetic Aspex: 2<br>
 
Rotary Cannon: 1<br>
 
 
Transmat: 1<br>
 
Transmat: 1<br>
 +
Sensor Cluster: 1 (Long Range Psyrex, Teletex, Geodetic Aspex)<br>
  
Primary Arm: A:75<br>
+
Right Arm (Primary/Support): A:75<br>
Actuators: 3<br>
+
Actuators: 2<br>
Plasma Sword: 5<br>
+
Plasma Sword: 2<br>
 
Energy Shield: 1<br>
 
Energy Shield: 1<br>
 
X-Form: 1 <br>
 
X-Form: 1 <br>
  
Support Arm: A:75<br>
+
Left Arm (Primary/Support): A:75<br>
Actuators: 3<br>
+
Actuators: 2<br>
Megabeam: 5<br>
+
Megabeam: 2<br>
 
Energy Shield: 1<br>
 
Energy Shield: 1<br>
 
X-Form: 1<br>
 
X-Form: 1<br>
  
Front Torso: A:60, S:30<br>
+
Front Torso: A:60, S:+5 per component (Psymak Core on critical)<br>
 
Boosters: 2<br>
 
Boosters: 2<br>
 +
Transmat: 1<br>
 +
X-form: 1<br>
 
Cockpit: 2<br>
 
Cockpit: 2<br>
Psymak Core: 1<br>
 
Transmat: 1<br>
 
Optics: 1<br>
 
X-form: 3<br>
 
  
 
Rear Torso: A:45<br>
 
Rear Torso: A:45<br>
Boosters: 7<br>
+
Boosters: 4<br>
Transmat: 3<br>
+
Transmat: 2<br>
 +
 
 +
 
 +
'''The Heartbreak!'''
 +
 
 +
Pilot: Aether+AetherChannel [+18] <br>
 +
Iniat: Aether+AetherChannel [+18] <br>
 +
 
 +
Aiming/Firing <br>
 +
:[Aether 8 + Firearms 4] + [any personal advantage] + [any Weapon power advantage spent for accuracy] + [the roll]
 +
 
 +
HeartBreaker MegaBeam [Aether + Firearms] <br>
 +
:5d10 damage [any weapon power advantage spent for damage]
 +
::with an Armour negation value that's unlimited.  You can also charge it up for more power.  You can also reduce the damage to do additional charge drain.
 +
:"Sustained Fire" Ability: Costs 10 Accuracy
 +
 
 +
Phased Plasma Variable blade [Aether + Melee] <br>
 +
:10d10 damage
 +
::Wide Beam, all damage
 +
::Narrow Beam, ten points of armor negation for each die sacrificed. Armor Negation not affected by charged armor.
 +
 
 +
Rotary head cannon <br>
 +
:6d6+12 damage

Latest revision as of 16:13, 28 April 2019

Seraphim Heartbreaker (Large 12m tall, 40 tons) 300 Armour
Mobility profile: 2/1/4

Large Base Structure – 10 SP per component.

Legs: A:55
Actuators: 2
Boosters: 4

Head: A:40
Actuator: 1
Optics: 1
Rotary Cannon: 2
Transmat: 1
Sensor Cluster: 1 (Long Range Psyrex, Teletex, Geodetic Aspex)

Right Arm (Primary/Support): A:75
Actuators: 2
Plasma Sword: 2
Energy Shield: 1
X-Form: 1

Left Arm (Primary/Support): A:75
Actuators: 2
Megabeam: 2
Energy Shield: 1
X-Form: 1

Front Torso: A:60, S:+5 per component (Psymak Core on critical)
Boosters: 2
Transmat: 1
X-form: 1
Cockpit: 2

Rear Torso: A:45
Boosters: 4
Transmat: 2


The Heartbreak!

Pilot: Aether+AetherChannel [+18]
Iniat: Aether+AetherChannel [+18]

Aiming/Firing

[Aether 8 + Firearms 4] + [any personal advantage] + [any Weapon power advantage spent for accuracy] + [the roll]

HeartBreaker MegaBeam [Aether + Firearms]

5d10 damage [any weapon power advantage spent for damage]
with an Armour negation value that's unlimited. You can also charge it up for more power. You can also reduce the damage to do additional charge drain.
"Sustained Fire" Ability: Costs 10 Accuracy

Phased Plasma Variable blade [Aether + Melee]

10d10 damage
Wide Beam, all damage
Narrow Beam, ten points of armor negation for each die sacrificed. Armor Negation not affected by charged armor.

Rotary head cannon

6d6+12 damage