Difference between revisions of "SIYAN"

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! style="text-align: left;" | Population:
 
! style="text-align: left;" | Population:
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| 30 Million (+150 bonus)
 
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! style="text-align: left;" | Population Breakdown:
 
! style="text-align: left;" | Population Breakdown:
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! style="text-align: left" | Wealth:  
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! style="text-align: left" | PIP:  
 
! style="text-align: left" | PIP:  
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| 600 + 150
 
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! style="text-align: left" | CIP:  
 
! style="text-align: left" | CIP:  
|  
+
| 700 + 150
 
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! style="text-align: left" | Dust:  
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! style="text-align: left" | Omega Dust:  
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| 1050
 
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! style="text-align: left" | Domestic He3:  
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! style="text-align: left" | Logistics:  
 
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Destination World
 
Destination World
 
:Resource Rich World
 
:Resource Rich World
:Relic Dust (+ Dust)
+
:Relic Dust (+100 Dust)
  
 
History of the Colony, Volume 1
 
History of the Colony, Volume 1
:Artifact Find (+ dust)
+
:Artifact Find (+100 dust)
:Active Machinery (+ theta, - dust)
+
:Active Machinery (+300 theta, -200 dust)
  
 
History of the Colony, Volume II
 
History of the Colony, Volume II
:Artifact Find (+ dust)
+
:Artifact Find (+100 dust)
:Active Machinery (+ theta, - dust)
+
:Active Machinery (+300 theta, -200 dust)
  
 
The Breakdown
 
The Breakdown
:Broken-down (+ PIP)
+
:Broken-down (+100 PIP)
:Theta Hub (+ theta, + wealth, - dust)
+
:Theta Hub (+200 theta, +100 wealth, -100 dust)
  
 
The Zodiac Organization
 
The Zodiac Organization
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Indie World Economics
 
Indie World Economics
:Transhuman Resources (+ transgene, + wealth, + CIP, + tech)  
+
:Transhuman Resources (+ transgene, +100 wealth, +100 CIP, + tech)  
  
 
Indie World Military
 
Indie World Military
:Hypertech Bullshit (+ theta, + Theta tech, ++ tech)
+
:Hypertech Bullshit (+250 theta, + Theta tech, ++ tech, - 50 dust)
  
 
The Business of Government
 
The Business of Government
:Multiparty Democracy (+ Morale, + Tech, + CIP)  
+
:Multiparty Democracy (+ Morale, + Tech, +100 CIP)  
  
 
Chaotic Event
 
Chaotic Event
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:+++ Transgene
 
:+++ Transgene
 
:++ Morale
 
:++ Morale
:+ PIP
+
:500 + 100 PIP
:++ CIP
+
:500 + 200 CIP
:++ Wealth
+
:500 + 200 Wealth
 
:+ Doctrines
 
:+ Doctrines
:++++ Theta
+
:0 + 1050 Theta
 
:+ Drexlers
 
:+ Drexlers
 
:+++++ +++ Techs
 
:+++++ +++ Techs

Revision as of 02:26, 13 January 2010

SIYAN
Independent
System Info
World Name: Erebus
Surface Gravity: 8.87 m/s2
Climate: Arctic desert
Atmosphere: Oxy-Nitro; 65 kPA
Other Bodies:
Demographics
Population: 30 Million (+150 bonus)
Population Breakdown: >90% Transgene
Domestic Support:
Capital: Kismet
Infrastructure
Wealth: 700 + 150
PIP: 600 + 150
CIP: 700 + 150
Omega Dust: 1050
Logistics:
Military: 25,000


National Overview

As Of January 2194

Genre: Gateway To The Rim

Head of State: ?

Head of Government: ?

Government: Democracy

Political Alignment: Independent

Traits: Ubermensch, Medium Shipyards, Aerospace Industry, Mecha Factories, Hangerize, Compuphile, High Technology, Active Terraforming, Environmental Trainwreck, Helium Disconnect, Treaty of Sirius

History

SIYAN (conventionally written in all caps) is the nation of Erebus, a cold world being brought out of an 'icebox Earth' environmental scenario by local terraforming efforts. Originally settled by Pacific Rim transgenes, mostly from North America, the locals eventually uncovered some machinery that had not been completely shut down after the Posthumans' first wave of terraforming. This was a timely boon, and during the Breakdown SIYAN became one of the few worlds that could produce Theta drives. As the Pac-Am arm opened up again, SIYAN entered the war as a ZOCU co-belligerent, though it never officially joined the organization like a number of other breakaway colonies. It did however coordinate both military operations and technical developments. SIYAN has maintained a small yet worryingly effective military in the postwar, one that sits squarely on the primary Pac-Am route to the rim.


Initial Colonization Mission Type

Longshot (+ Fabers)

Initial Colony Population

Dominantly Transgene (++ transgene)

Destination World

Resource Rich World
Relic Dust (+100 Dust)

History of the Colony, Volume 1

Artifact Find (+100 dust)
Active Machinery (+300 theta, -200 dust)

History of the Colony, Volume II

Artifact Find (+100 dust)
Active Machinery (+300 theta, -200 dust)

The Breakdown

Broken-down (+100 PIP)
Theta Hub (+200 theta, +100 wealth, -100 dust)

The Zodiac Organization

Independence!

Indie World Politics

Get Sirius (+1 hangarize, + Power tech, + morale, + doctrines, + ZOCU relations, -1 Shipbuilding, - debt, - Treaty of Sirius)

Indie World Economics

Transhuman Resources (+ transgene, +100 wealth, +100 CIP, + tech)

Indie World Military

Hypertech Bullshit (+250 theta, + Theta tech, ++ tech, - 50 dust)

The Business of Government

Multiparty Democracy (+ Morale, + Tech, +100 CIP)

Chaotic Event

Kinderfaber Surprise! (+ drexlers, - fabers)

Starting Tech

++ Technology (common), +5 Shipbuilding, Cruiser Construction
+2 Hangarize, + Technology (common)

Totals

+++ Transgene
++ Morale
500 + 100 PIP
500 + 200 CIP
500 + 200 Wealth
+ Doctrines
0 + 1050 Theta
+ Drexlers
+++++ +++ Techs
++ Specific Techs
- debt
Treaty of Sirius
+4 Shipbuilding
+3 Hangarize