Project Codename: Orenji
who you are: Sadanin Gyomai al-Mihran
where you came from: a secondary family on a peripheral world (possibly adopted from a mysterious source), vanished to A secret laboratory private tutoring for a while, then returned to become a prodigy
Virtues: Loyalty, ambition Vice: Inexperience, instability
how important your family is: Not very (they're paid off by the conspiracy to keep quiet).
where you rank as being a heir to the head of the family: My elder sisters are ahead of me.
friends you have made: Doctor Bagramyan, my physician whose relative kindness made her almost a mother figure at Area 51.
enemies you have made: My elder sisters, who resent my abrupt rise to power.
5 events in your past that shaped you to be the person you are today:
- Being passed over in favour of my sisters.
The harsh regime of Area 51Being brainwashed to love Miz-sama- Watching the imperial betrayals and war(s) from the border.
- Besting and ordering around those older than me.
your aspirations and goals. To serve the Empress (specifically Miz) and renew the Empire.
foreign policy: The universe should be unified under Miz-sama.
religion: A useful method to control the lower orders.
class: A renewal of the nobility is needed, be it mental and spiritual or be it physical. This may include some promotions from the lower orders - but the rabble must not be allowed to rule.
and economic views: Strategic industries centralised under the Crown.
Then give me ranging from: Expert, Professional, Layman, Terrible, what your good and bad at and I'll provide the numbers when I finalize them.
- Expert: Naval combat. Mathematics. Theory.
- Professional: Ground combat. Rules & regulations.
- Layman: Dance. Cyber-maintenance.
- Terrible: Functioning without moe pills. Practice.
Crunch Gen (add to your sheet)
Space Princess Personhood:
- 24 points divided up among the categories
- Smarts
- IQ 7
- Wits 6
- Social
- Charm 2
- Cunning 4 (CASIE emulated)
- Strength:
- Durability 3 (w/ pills)
- Physical Action 2
Skills:
- 30 skill points to spend between the two branches
Court
- Black Mail 3
- Horse Trading 1
- Chummy 0
- Bureaucracy 0
- Legal 1
- Speech Giving 0
- Plotting 3
Military
- Ship Command
- Helmsmen 2
- Gunnery 3
- Leadership 1
- Squadron Command
- Maneuver 4
- Formation 4
- Command 2
- Fleet Command
- Maneuver 3
- Formation 2
- Command 1
Demesne
Roughly to let you know what a title or its equivalent corresponds to, though there is often "service" titles which are honorifics given to families who long service in a certain imperial branch. To keep the title they need to follow in the footsteps of their forefathers, thus they have the prestige but not the land.
- Knight: City or fortress
- Barony: Nation size spot of land
- County: Continent
- Earl Planet
- Duke Solar System
- Grand Duke: Sector