Project Codename: Orenji

From Sphere
Jump to navigation Jump to search

who you are: Sadanin Gyomai al-Mihran

where you came from: a secondary family on a peripheral world (possibly adopted from a mysterious source), vanished to A secret laboratory private tutoring for a while, then returned to become a prodigy

Virtues: Loyalty, ambition Vice: Inexperience, instability

how important your family is: Not very (they're paid off by the conspiracy to keep quiet).

where you rank as being a heir to the head of the family: My elder sisters are ahead of me.

friends you have made: Doctor Bagramyan, my physician whose relative kindness made her almost a mother figure at Area 51.

enemies you have made: My elder sisters, who resent my abrupt rise to power.

5 events in your past that shaped you to be the person you are today:

Being passed over in favour of my sisters.
The harsh regime of Area 51
Being brainwashed to love Miz-sama
Watching the imperial betrayals and war(s) from the border.
Besting and ordering around those older than me.

your aspirations and goals. To serve the Empress (specifically Miz) and renew the Empire.

foreign policy: The universe should be unified under Miz-sama.

religion: A useful method to control the lower orders.

class: A renewal of the nobility is needed, be it mental and spiritual or be it physical. This may include some promotions from the lower orders - but the rabble must not be allowed to rule.

and economic views: Strategic industries centralised under the Crown.

Then give me ranging from: Expert, Professional, Layman, Terrible, what your good and bad at and I'll provide the numbers when I finalize them.

Expert: Naval combat. Mathematics. Theory.
Professional: Ground combat. Rules & regulations.
Layman: Dance. Cyber-maintenance.
Terrible: Functioning without moe pills. Practice.

Crunch Gen (add to your sheet)

Space Princess Personhood:

24 points divided up among the categories
Smarts
IQ 7
Wits 6
Social
Charm 2
Cunning 4 (CASIE emulated)
Strength:
Durability 3 (w/ pills)
Physical Action 2

Skills:

30 skill points to spend between the two branches

Court

Black Mail 3
Horse Trading 1
Chummy 0
Bureaucracy 0
Legal 1
Speech Giving 0
Plotting 3

Military

Ship Command
Helmsmen 2
Gunnery 3
Leadership 1
Squadron Command
Maneuver 4
Formation 4
Command 2
Fleet Command
Maneuver 3
Formation 2
Command 1

Demesne

Roughly to let you know what a title or its equivalent corresponds to, though there is often "service" titles which are honorifics given to families who long service in a certain imperial branch. To keep the title they need to follow in the footsteps of their forefathers, thus they have the prestige but not the land.

Knight: City or fortress
Barony: Nation size spot of land
County: Continent
Earl Planet
Duke Solar System
Grand Duke: Sector