Difference between revisions of "Press ganged!"

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Negative traits give you 1 dice <br>
 
Negative traits give you 1 dice <br>
 
all other rolls are done with 3 dice <br>
 
all other rolls are done with 3 dice <br>
 
==Ginnar the Dwarf==
 
'''Positive Qualities:''' Fighting, Fixing Things, Carousing.<br>
 
'''Negative Quality:''' Diplomacy<br>
 
'''Appearance:''' Ginnar i s squat and muscular, he has a huge nose, and an enormous billowing red beard.  Beyond that he wears a rough leather and cloth outfit with lots of pockets and tools in it. For the most part he fights using a giant wrench.<br>
 
'''Personality:''' Gruff and direct, but deep down a good fellow. Doesn't much like being told what to do or shanghaied.
 

Revision as of 08:23, 6 May 2011

Premise

Even among the stars, a ship always needs more crew, and the great ship Far Flier needs more crew than most. You are unfortunate enough to have been enslaved into the Far Flier's crew, cruelly treated by the free crew and officers aboard the great spell jammer and subject to various harsh punishments.

It's increasingly clear that the only way you're going to get out of this alive is to escape but escape is not a particularly easy thing to do under these circumstances.

The Far Flier

It is unknown where the Far Flier hails from, but it's definitely a distant port. She is a massive vessel, far larger even than an elvish ironclad or a Mnemnosyian Carrier. The great ship is an arrowhead over a mile long, propelled through the deep skies by a vast collection of enchanted sails mounted on enormous masts and rigs in front of the ship, extending far larger than the vessel its self. Work on the masts is one of the worst jobs on the ship, with the constant danger of falling overboard, and is a regular place for disobedient slave crews.

The Far Flier has a mission though. It's not something they tell slaves about but the great vessel is definitely going somewhere with some purpose. In the massive cargo bays are vast amounts of specialist magical equipment, much of it seeming designed to work in various planet based environments such as the deep ocean.

Character Creation

Character Creation is simple: Pick 3 positive traits about your character
Pick 1 negative trait about your character.
Positive traits give you 5 dice on a relevant skill
Negative traits give you 1 dice
all other rolls are done with 3 dice