Difference between revisions of "Off the shoulder of Orion"
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(Created page with "Boat-A-Boat Gunboat :Hull Cost: $40 :Endurance: 1 :Facets: :Hull Effects: Engine modules can triple up :Modules: 3S ::Upgrade 1: +1S, +$10 Hull Cost ::Upgrade 2: +1S,...") |
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::For bringing a couple little buddies with you. | ::For bringing a couple little buddies with you. | ||
::+2 Gunboat space | ::+2 Gunboat space | ||
+ | |||
+ | |||
+ | |||
+ | Test ships | ||
+ | |||
+ | Admiral Isachenkov Scout Cruiser (Medium Ship) | ||
+ | *CIWS | ||
+ | *Fuel Bunker | ||
+ | *LL Scout Array | ||
+ | *S Shields | ||
+ | *S Railguns | ||
+ | *S PD Lasers | ||
+ | |||
+ | Cascade (Medium Ship) | ||
+ | *Deck Gun | ||
+ | *CIWS | ||
+ | *LL Comprehensive Electronics Suite | ||
+ | *L SAMs | ||
+ | *L ASMs | ||
+ | *L Vector Beams | ||
+ | *L Shields | ||
+ | *L Battle Drones | ||
+ | *S Mines | ||
+ | *S Decoys | ||
+ | *- Atomic Core |
Revision as of 12:54, 17 February 2022
Boat-A-Boat
Gunboat
- Hull Cost: $40
- Endurance: 1
- Facets:
- Hull Effects: Engine modules can triple up
- Modules: 3S
- Upgrade 1: +1S, +$10 Hull Cost
- Upgrade 2: +1S, +$20 Hull Cost
Small Warship
- Hull Cost: $80
- Endurance: 4
- Facets: Electronics (1)
- Fixed Equipment: Jump Drive, 1 Stock Item
- Hull Effects: Engine modules can double up
- Modules: 6S
- Upgrade 1: +1S, +$10 Hull Cost
- Upgrade 2: +1S, +$20 Hull Cost
- Upgrade 3: +1S, +$30 Hull Cost
- Modification 1: -2S, +1L, +$5 Hull Cost
- Modification 2: -2S, +1L, +$10 Hull Cost
Medium Warship
- Hull Cost: $200
- Endurance: 8
- Facets: Electronics (1)
- Fixed Equipment: Jump Drive, 2 Stock Items
- Modules: 4L, 2S
- Hangar Space: 4
- Upgrade 1: +1L, +$20 Hull Cost
- Upgrade 2: +1L, +$40 Hull Cost
- Upgrade 3: +1L, +$60 Hull Cost
Large Warship
- Hull Cost: $300
- Endurance: 10
- Facets: Electronics (1)
- Fixed Equipment: Jump Drive, 3 Stock Items
- Modules: 5L, 2S
- Hangar Space: 4
- Upgrade 1: +1L, +$30 Hull Cost
- Upgrade 2: +1L, +$60 Hull Cost
- Upgrade 3: +1L, +$90 Hull Cost
- ∞ Modification: -1L, +1LG, +$30 Hull Cost
- ∞ Modification: -1L, +1LP, +$30 Hull Cost
- LG Slot: Holds two identical L weapon modules
- LP Slot: Holds two identical L protection modules
Stock Items:
- Deck Gun
- A conventional, almost simple artillery piece, the deck gun has only modest performance but a great deal of versatility depending on just what you load it with. (note that it is an actual weapon as well!)
- Facet: Bombard (1)
- CIWS
- Close In Weapon Systems are small but sophisticated systems including both sensors and small-caliber weapons to take down inbound missiles and unwary battlecraft that wander too close.
- Provides 1 PD
- Hangar Pod
- When you absolutely, positively need to carry another dropship to oppress the natives.
- +4 hangar space
- Fuel Bunker
- An extra reserve of fuel can mean the difference between staying in the field or having to retreat in shame.
- +4 Endurance
- Gunboat Sling
- For bringing a couple little buddies with you.
- +2 Gunboat space
Test ships
Admiral Isachenkov Scout Cruiser (Medium Ship)
- CIWS
- Fuel Bunker
- LL Scout Array
- S Shields
- S Railguns
- S PD Lasers
Cascade (Medium Ship)
- Deck Gun
- CIWS
- LL Comprehensive Electronics Suite
- L SAMs
- L ASMs
- L Vector Beams
- L Shields
- L Battle Drones
- S Mines
- S Decoys
- - Atomic Core