Difference between revisions of "Neo-Jovian Arsenal"
Jump to navigation
Jump to search
m |
m |
||
Line 6: | Line 6: | ||
:*Solid: 6 (+4) | :*Solid: 6 (+4) | ||
:'''Range''': Moderately Near (-1 Attack) | :'''Range''': Moderately Near (-1 Attack) | ||
+ | ::A common lightweight electromotive weapon firing midcaliber ceramic slugs at high velocity. | ||
'''Linear Rifle''' | '''Linear Rifle''' | ||
Line 13: | Line 14: | ||
:*Solid: 7 (+4) | :*Solid: 7 (+4) | ||
:'''Range''': Moderately Far (-1 Attack) | :'''Range''': Moderately Far (-1 Attack) | ||
+ | ::A heavier version of the carbine, using the same ammunition but propelling them at higher velocity giving flatter trajectories. | ||
− | ''' | + | '''Pulse Carbine''' |
:'''Size''': 3 | :'''Size''': 3 | ||
:'''Type''': +0 Energy | :'''Type''': +0 Energy | ||
Line 20: | Line 22: | ||
:*Solid: 6 (+4) | :*Solid: 6 (+4) | ||
:'''Range''': Moderate (-1 Attack) | :'''Range''': Moderate (-1 Attack) | ||
+ | ::A compact one-handed particle-pulse gun, Solar War era. Shaped like a particular large pistol (or particularly compact submachinegun). | ||
− | ''' | + | '''Pulse Rifle''' |
:'''Size''': 5 | :'''Size''': 5 | ||
:'''Type''': +2 Energy | :'''Type''': +2 Energy | ||
Line 27: | Line 30: | ||
:*Solid: 7 (+4) | :*Solid: 7 (+4) | ||
:'''Range''': Moderate (-1 Attack) | :'''Range''': Moderate (-1 Attack) | ||
+ | ::A pulse gun featuring a longer acceleration chamber, giving it a bit more punch and superior accuracy. | ||
+ | |||
+ | '''Megaparticle Gun''' | ||
+ | :'''Size''': 6 | ||
+ | :'''Type''': +0 Energy | ||
+ | :*Glancing: 2 | ||
+ | :*Solid: 7 (+4) | ||
+ | :'''Range''': Moderate (-1 Attack) | ||
+ | :'''Tags''': Armor Piercing (2), Shield Weakness (x2) | ||
+ | ::An early Overtechnology energy gun, built to punch through heavily-armored Jovian mobile suits with a coherent-matter beam. Only a modest improvement over pulse rifles of the era. | ||
'''Plasma Gun''' | '''Plasma Gun''' | ||
Line 35: | Line 48: | ||
:*Smashing: 15 (+8) | :*Smashing: 15 (+8) | ||
:'''Range''': Moderate (-1 Attack, -1 Damage) | :'''Range''': Moderate (-1 Attack, -1 Damage) | ||
− | :'''Tags | + | :'''Tags''': Shield Weakness (x2) |
+ | ::Stubby assault gun used for light antishipping work. Plasma bolt dissipates quickly over range. | ||
+ | |||
+ | '''Panzerfaust''' | ||
+ | :'''Size''': 2 | ||
+ | :'''Type''': +0 Kinetic | ||
+ | :*Glancing: 1 | ||
+ | :*Solid: 7 (+4) | ||
+ | :*Smashing: 15 (+8) | ||
+ | :'''Range''': Not So Close (-2 Attack) | ||
+ | :'''Tags''': Armor Piercing (4), One Shot | ||
+ | ::Disposable unguided warhead launcher. | ||
+ | |||
+ | ===Guided Weapons=== | ||
+ | '''Assault Launcher''' | ||
+ | :'''Size''': 8 | ||
+ | :'''Type''': +0 Electronic | ||
+ | :*Glancing: 4 | ||
+ | :*Solid: 8 (+4) | ||
+ | :'''Range''': Moderately Far (-1 Attack), Minimum Range (Very Close) | ||
+ | ::The Assault Launcher is a large magazine-fed bazooka-style weapon firing small guided missiles. | ||
+ | |||
+ | '''Antishipping Missile''' | ||
+ | :'''Size''': 8 | ||
+ | :'''Type''': -6 Electronic | ||
+ | :*Glancing: 10 | ||
+ | :*Solid: 20 (+4) | ||
+ | :*Smashing: 40 (+8) | ||
+ | :'''Range''': Extremely Distant | ||
+ | :'''Tags''': One Shot | ||
+ | ::Moskit.jpg | ||
+ | |||
+ | ===Brawl Weapons=== | ||
+ | '''Alpha Edge Sword''' | ||
+ | :'''Size''': 2 | ||
+ | :'''Type''': +0 Melee | ||
+ | :*Glancing: 3 | ||
+ | :*Solid: 6 (+4) | ||
+ | :*Smashing: 12 (+8) | ||
+ | :'''Range''': Brawl | ||
+ | :'''Tags''': Shield Ignore, Parry (+4) | ||
+ | ::A long sword with integrated forcefield reinforcement and energy sink. | ||
+ | |||
+ | '''Plasma Blade''' | ||
+ | :'''Size''': 1 | ||
+ | :'''Type''': +0 Melee | ||
+ | :*Glancing: 4 | ||
+ | :*Solid: 8 (+4) | ||
+ | :*Smashing: 16 (+8) | ||
+ | :'''Range''': Brawl | ||
+ | :'''Tags''': Shield Weakness (x2), Parry (+2) | ||
+ | ::Conventional plasma cutting blade sized up for an 18 meter robot. | ||
+ | |||
+ | ===Weapon Upgrades=== |
Revision as of 15:36, 5 June 2014
Gunnery Weapons
Linear Carbine
- Size: 4
- Type: +0 Kinetic
- Glancing: 3
- Solid: 6 (+4)
- Range: Moderately Near (-1 Attack)
- A common lightweight electromotive weapon firing midcaliber ceramic slugs at high velocity.
Linear Rifle
- Size: 6
- Type: +0 Kinetic
- Glancing: 3
- Solid: 7 (+4)
- Range: Moderately Far (-1 Attack)
- A heavier version of the carbine, using the same ammunition but propelling them at higher velocity giving flatter trajectories.
Pulse Carbine
- Size: 3
- Type: +0 Energy
- Glancing: 2
- Solid: 6 (+4)
- Range: Moderate (-1 Attack)
- A compact one-handed particle-pulse gun, Solar War era. Shaped like a particular large pistol (or particularly compact submachinegun).
Pulse Rifle
- Size: 5
- Type: +2 Energy
- Glancing: 2
- Solid: 7 (+4)
- Range: Moderate (-1 Attack)
- A pulse gun featuring a longer acceleration chamber, giving it a bit more punch and superior accuracy.
Megaparticle Gun
- Size: 6
- Type: +0 Energy
- Glancing: 2
- Solid: 7 (+4)
- Range: Moderate (-1 Attack)
- Tags: Armor Piercing (2), Shield Weakness (x2)
- An early Overtechnology energy gun, built to punch through heavily-armored Jovian mobile suits with a coherent-matter beam. Only a modest improvement over pulse rifles of the era.
Plasma Gun
- Size: 4
- Type: -4 Energy
- Glancing: 5
- Solid: 10 (+4)
- Smashing: 15 (+8)
- Range: Moderate (-1 Attack, -1 Damage)
- Tags: Shield Weakness (x2)
- Stubby assault gun used for light antishipping work. Plasma bolt dissipates quickly over range.
Panzerfaust
- Size: 2
- Type: +0 Kinetic
- Glancing: 1
- Solid: 7 (+4)
- Smashing: 15 (+8)
- Range: Not So Close (-2 Attack)
- Tags: Armor Piercing (4), One Shot
- Disposable unguided warhead launcher.
Guided Weapons
Assault Launcher
- Size: 8
- Type: +0 Electronic
- Glancing: 4
- Solid: 8 (+4)
- Range: Moderately Far (-1 Attack), Minimum Range (Very Close)
- The Assault Launcher is a large magazine-fed bazooka-style weapon firing small guided missiles.
Antishipping Missile
- Size: 8
- Type: -6 Electronic
- Glancing: 10
- Solid: 20 (+4)
- Smashing: 40 (+8)
- Range: Extremely Distant
- Tags: One Shot
- Moskit.jpg
Brawl Weapons
Alpha Edge Sword
- Size: 2
- Type: +0 Melee
- Glancing: 3
- Solid: 6 (+4)
- Smashing: 12 (+8)
- Range: Brawl
- Tags: Shield Ignore, Parry (+4)
- A long sword with integrated forcefield reinforcement and energy sink.
Plasma Blade
- Size: 1
- Type: +0 Melee
- Glancing: 4
- Solid: 8 (+4)
- Smashing: 16 (+8)
- Range: Brawl
- Tags: Shield Weakness (x2), Parry (+2)
- Conventional plasma cutting blade sized up for an 18 meter robot.