ND Rules

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Revision as of 19:45, 11 August 2009 by Ws60 (talk | contribs)
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Overview

Adaption of the Gurps 3d6 roll under system, this version tailored specifically to a Warzone 2100 style post apoc setting. This very much a work in progress, and is being posted here for review and comment by fresh eyes and ears. Please note that the rules here are still in a quite rough shape, and will be simplified before use.

Technology

Infrastructure

Industry

Population

Research

Wealth

Energy

Food

Social Modifiers

Economic Strength

  • Robust
    • 100%
    • Wealth Bonus: x4
    • Upkeep:
  • Very Strong
    • 81%-99%
    • Wealth Bonus: x3
    • Upkeep:
  • Strong
    • 61%-80%
    • Wealth Bonus: x2
    • Upkeep:
  • Average
    • 41%-60%
    • Wealth Bonus: x1
    • Upkeep:
  • Weak
    • 21-40%
    • Wealth Bonus: x0.5
    • Upkeep:
  • Very Weak
    • 1-20%
    • Wealth Bonus: x0.25
    • Upkeep:
  • Depression
    • 0%
    • Wealth Bonus: x0.1
    • Upkeep: Free!

Domestic Support

  • Absolute
    • 100%
    • Wealth: x0.25
    • Draft: 90%
  • Very Strong
    • 81%-99%
    • Wealth: x0.50
    • Draft: 70%
  • Strong
    • 61%-80%
    • Wealth: x0.75
    • Draft: 50%
  • Average
    • 41%-60%
    • Wealth: x1
    • Draft: 30%
  • Weak
    • 21-40%
    • Wealth: x2
    • Draft: 10%
  • Very Weak
    • 1-20%
    • Wealth: x3
    • Draft: 5%
  • Non-Existent
    • 0%
    • Wealth: x4
    • Draft: 1%

Corruption

Resources

Strategic

Luxury

Design and Production

Conventional

WMD

Combat

Mechanics

Resolution

Salvage

Veterancy

Moral