M:RR

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M:RR or the Mage Round Robin is a new Mage the Ascension campaign run as shared setting with multiple storytellers.


Premise

North America, I guess? The Chantry is interdimensional for people who want some world hopping shenanigans.

Characters

Characters List

Post your concepts here, who wants to play. Also mention if you're GM-okay.

  • Peel: Monoko Fujiyama, Japanese etherite materialist. More about the science than the action. OR hidden christian ninja
  • Mal (GM OK Thursday or Friday only): Part-Japanese Hermetic whose clan came from Nagasaki.

Chargen Summary

Revised mechanics, probably, but some horrible chimera of Mage, Mage 2E and RevMage cosmology TBD. There's also m20! Use XP-based chargen (linked in the header) save for the following modifications:

  • Initial Arete 4.
  • 50 XP post-chargen.

Familiars use Familiars Via XP.

Setting

As a general note, I think it'll be good to keep presentation consistent but underpinnings vague. This way GMs can vindicate player theories in their work (although maybe not that lazily) by incorporating ongoing theories into major metaplot revelations. Entropy might be kind of powerful!

GM Information

Post official GM worldbuilding here. Try to keep information listed pertinent to player encounters rather than the overall campaign.

Player Information

Post in-character journals, PC projects and theories about various unspecified worldbuild elements here.