Difference between revisions of "Krinleaf"

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Line 130: Line 130:
 
(Elven Weave)<br>
 
(Elven Weave)<br>
  
Total Cost: 870g +25 adamantium +50 mana (300 Gold Equivalent)<br>
+
Total Cost: 870g +25 adamantium +50 mana (75 Gold Equivalent)<br>
 
Upkeep: +5g +5 mana<br>
 
Upkeep: +5g +5 mana<br>
  
Line 142: Line 142:
 
Full shield<br>
 
Full shield<br>
  
Total Cost: 1100g +50 Adamantium (500 Gold Equivalent)<br>
+
Total Cost: 1100g +50 Adamantium (50 Gold Equivalent)<br>
 
Upkeep: +5g<br>
 
Upkeep: +5g<br>
  
Line 153: Line 153:
 
(Barrier Jacket)<br>
 
(Barrier Jacket)<br>
  
Total Cost:2000g +1300 mana +80 Adamantium (2,100 Gold Equivalent)<br>
+
Total Cost:2000g +1300 mana +80 Adamantium (1,300 Gold Equivalent)<br>
 
Upkeep: +40g +120 mana<br>
 
Upkeep: +40g +120 mana<br>
 +
 +
'''The Urban Cohorts'''<br>
 +
30X Men-at-arms<br>
 +
''Equipment''<br>
 +
Halberd<br>
 +
Mail<br>
 +
 +
Total cost: 2550g
 +
Upkeep +90g
  
 
====Artillery====
 
====Artillery====
Line 162: Line 171:
 
TBD
 
TBD
  
 +
====Magicians====
 +
3X Adepts<br>
 +
Total cost: +15 books, +150 mana (150 Gold Equivalent)<br>
 +
Upkeep: +9g, +18 mana (18 Gold Equivalent)<br>
 +
 +
1X Archmage
 +
Total cost: +100 books, +250 mana (250 Gold Equivalent)<br>
 +
Upkeep: +10g, +40 mana<br>
  
 
'''TOTAL POINTS'''
 
'''TOTAL POINTS'''
 
   DOMAINS (310)
 
   DOMAINS (310)
 
   DOKKAR (20)
 
   DOKKAR (20)
   MILITARY (41) (10,345)
+
   MILITARY (38) (8,870)
   LEFTOVER (29)
+
   LEFTOVER (32)

Revision as of 20:56, 2 October 2009

Dominator of Xel'da'kor
Politics and Religion
Capital: Darkenhome
Religion: Kamyu-To
Government: Hereditary Monarchy
Ruler: 'The Dominator'
Primary Magic: Dojutsu
Population and Economy
Population: Dokkar
Languages: Dark Alfar
Tax Revenue: 2,638
Resources: Mana 1,350
Food surplus 3
Adamantium 250
Levistone 10
Books 120
Common Draft 12 (halved)
Noble Draft 2
Horses 30
Beasts 25


History

The Dark Elves, or Dokkar, have always been withdrawn. They started as a group of alfar who wanted nothing to do with the nearly global empire that their bretheren created. They fled far away, to an unground realm where they would be secure and named it Darkenhome. They rarely if ever have anything to do with the outside world after this. This lack of interest in the outside world caused many others to view the Dokkar as a mere fairy tale. The necromancers knew they were more than myth however, and ruthlessly attacked their holdings during the war. The Dokkar had no choice but to fight, and take a more active role in the world after the war, since their existence was revealed to the other races when they fought the Necromancers.

Domains

DARKENHOME (95)

 Underhaven (+25) +50g, +375 mana, admantium, gold, beasts, very defensible.
 Fortifications (+10) (Must be seized)
 Underhold (+50) -4 food, +700g, +500 mana, +30 books, +5 common, +2 noble.
 Goldmine (+10) +250g.

DARKENWEB (40)

 Underdark lightfield (+20) +3 food, +50g, +125 mana, +2 common, adamantium, gold beasts, defensible.
 Town (+10) -1 food, +200g, +10 books, +2 common.
 The deeps (+0) -25%g output, attritional, horrors.
 Fortifications (+10) (Must be seized).

MELFORT (25)

 Countryside (+10) +2 food, +100g, +3 common, Horses.
 Major River (+5) +1 food, +50g, (potentially) defensible, river transport.
 Paddocks (+10) -1 food, -1 common to domain it's in, +30 horses.

DARKENPOINT (50)

 Underdark lightfield (+20) +3 food, +50g, +125 mana, +2 common, adamantium, gold, beasts, defensible.
 Town (+10) -1 food, +200g, +10 books, +2 common.
 Goldmine (+10) +250g.
 Adamantium Mine (+10) +250 Adamantium.

LOSTKING PROVINCE (30)

 Elven wilds (+10) +2 food, +50g, +50 mana, +3 common (somewhat) defensible.
 Town (+10) -1 food, +200g, +10 books, +2 common.
 Wizards tower (+10) +50 books

DARKENHOLD (45)

 Underdark (+15) +1 food, +50g, +125 mana, +1 common, admantium, gold, very defensible, beasts.
 Genesis (+10) +1 food, +50 mana, units heal rapidly, +1 common.
 Goldmine (+10) +250g.
 Stockades (+10) -1 food, -1 common, +25 Beasts.

HIGHPEAK CASCADES (25)

 Mountains (+5) +50g, very defensible, adamantium, levistone, gold.
 Levistone Quarry (+10) +10 levistones
 Town (+10) -1 food, +200g, +10 books, +2 common.


Military

bowmen

Dokkar Longbowmen
10X men-at-arms
Equipment
Alfar longbows
Skirmisher Armour

Total Cost: 900g
Upkeep: +50g

Cavalry

Defenders of the Dark
5X Knights
Equipment
Great swords
(Lightsword)
Full Plate
(Embodied Armor)
War Spiders (Abilities:It's Ginormous!,Nightmare Fuel)

Total Cost: 1,675g +200 Mana +80 Beasts (1000 Gold Equivalent)
Upkeep: +100g +20 Mana (20 gold equivalent)

Infantry

Dokkar Pikemen
10X men-at-arms
Equipment
Pike
Plated Mail
(Elven Weave)

Total Cost: 870g +25 adamantium +50 mana (75 Gold Equivalent)
Upkeep: +5g +5 mana

Dokkar Swordsmen
10X men-at-arms
Equipment
Sidesword
(Adamantium Weapon)
Partial Plate
(Adamantium Plates)
Full shield

Total Cost: 1100g +50 Adamantium (50 Gold Equivalent)
Upkeep: +5g

Dokkar Leadcasters
20X Men-at-arms
Equipment
Leadcasters
(Adamantium casing)
Skirmisher Armour
(Barrier Jacket)

Total Cost:2000g +1300 mana +80 Adamantium (1,300 Gold Equivalent)
Upkeep: +40g +120 mana

The Urban Cohorts
30X Men-at-arms
Equipment
Halberd
Mail

Total cost: 2550g Upkeep +90g

Artillery

TBD

Airforce

TBD

Magicians

3X Adepts
Total cost: +15 books, +150 mana (150 Gold Equivalent)
Upkeep: +9g, +18 mana (18 Gold Equivalent)

1X Archmage Total cost: +100 books, +250 mana (250 Gold Equivalent)
Upkeep: +10g, +40 mana

TOTAL POINTS

 DOMAINS (310)
 DOKKAR (20)
 MILITARY (38) (8,870)
 LEFTOVER (32)