Difference between revisions of "Julius Bolter"

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==Muse==
 
==Muse==
  
COG:<br>
+
=====Name=====
COO:<br>
 
INT:<br>
 
INT:<br>
 
REF:<br>
 
SAV:<br>
 
SOM:<br>
 
WIL:<br>
 
  
 +
COG: 10<br>
 +
COO: 10<br>
 +
INT: 10<br>
 +
INT: 10<br>
 +
REF: 10<br>
 +
SAV: 10<br>
 +
SOM: 10<br>
 +
WIL: 19<br>
  
TT:<br>
 
LUC:<br>
 
IR:<br>
 
  
 +
TT: 4<br>
 +
LUC: 20<br>
 +
IR: 40<br>
  
''Skills & Notes''
+
 
 +
=====Skills & Notes=====
 +
 
 +
*Knowledge Skills:
 +
 
 +
Profession (Security Systems): 80
 +
 
 +
*Active Skills:
 +
 
 +
Beam Weapons: 30<br>
 +
Hardware (Electronics): 30<br>
 +
Infosec: 40<br>
 +
Interface: 40<br>
 +
Perception: 30<br>
 +
Research: 20<br>

Revision as of 22:21, 3 October 2009

Character

Name: Julius Bolter
Background: Martian
Faction: Argonaut
Morph: Menton
Gender Identity: Male
Actual Age:
Current Moxie: 3
Rez Points (Spent/Total): 0/0
Motivations: +Techno-Progressivism, +Socialism, +Research/Logic


Damage and Stress

Damage: 0
Wounds: 0
Stress: 0
Trauma: 0


Armor

Armour (Energy/Kinetic): 15/12
Bioweave Armor (Light): 2/3 (Implant from Morph, see Morph for details)
Second Skin: 1/3
Armored Clothing: 12/6*

*Modified with the following:

  • Ablative Patches: +4/+2
  • Fireproofing: +2/+0, additional 10 armor points against Fire or Heat damage.
  • Immunogenic Systems
  • Lotus Coating
  • Refractive Coating: +3/+0


Reputation

@-Rep: 0
C-Rep: 50
E-Rep: 0
F-Rep: 50
G-Rep: 0
I-Rep: 50
R-Rep: 50


Stats

MOX: 3
TT: 8
LUC: 40
IR: 80
WT: 7
DUR: 35
DR: 52
INIT: 60
SPD: 2
DB: 5


Aptitudes

Total (Base/Morph)

COG: 30 (20/10)
COO: 15 (15/0)
INT: 30 (25/5)
REF: 10 (10/0)
SAV: 30 (25/5)
SOM: 10 (10/0)
WIL: 20 (15/5)


Skills

Total (Base/Morph/Other Bonus)

  • Knowledge Skills:

Academics (Political Science): 70 (60/10)
Academics (Economics): 80 (60/10/10)
Academics (Mathematics): 80 (60/10/10)
Academics (Old Earth History): 70 (60/10)
Art (Music): 50 (45/5)
Art (Theater): 50 (45/5)
Interest (Astrophysics): 40 (30/10)
Interest (Anthropology): 40 (30/10)
Interest (Firearms): 40 (30/10)
Language (English): 100 (70/0/30)
Language (Mandarin): 50 (45/5)
Language (Cantonese): 50 (45/5)
Language (Japanese): 50 (45/5)
Profession (Security Systems): 50 (30/10/10)

  • Active Skills:

Deception: 50 (45/5)
Impersonation: 60 (55/5)
Infosec (Security): 60 (50/10)
Interfacing: 60 (50/10)
Investigation (Logical Deduction): 50 (45/5)
Kinesics: 60 (55/5)
Kinetic Weapons: 60 (60/0)
Networking (Firewall): 40 (35/5)
Networking (Hypercorps): 60 (35/5/20)
Networking (Media): 40 (35/5)
Networking (Scientists): 60 (35/5/20)
Perception: 60 (55/5)
Persuasion: 60 (55/5)
Programming: 70 (60/10)
Protocol: 60 (55/5)
Research: 60 (50/10)


Traits

Fast Learner (-10 CP)
First Impression (-10 CP)
Situational Awareness (-10 CP)
Addiction: Sex - Moderate (+10 CP)


Gear

0 Credits (30,000 Start)

Smart Clothing
Portable Sensor (x-ray)
Nanobandage

ID Notes:
Backup Notes:

Backup Insurance (1 month)


Equipment/Weapons

Automatic Railgun Rifle*: 56 Flux Rounds, 76 Homing Rounds, 100 Biter Rounds, 100 AP Rounds (Typical loadout is 15 Homing/20 Biter/10 AP)

*Modified with the following:

  • Extended Magazine (15 extra rounds)
  • Safety System
  • Smartlink (+10 to Attack Tests)
  • Smart Magazine
  • Flash Suppressor (-10 on Enemy Perception Test to locate flash of firing weapon)

Medium Railgun Pistol: 24 Homing Rounds, 24 Flux Rounds (6 Flux/6 Homing Per Clip)

Light Pistol**: 20 Flux Rounds (10 Flux Rounds Per Clip)

**Modified with the following:

  • Arm-Slide
  • Silencer (-10 on Enemy Perception Test to locate sound of firing weapon)

Morph

Type: Menton
Visible Gender: Male
Visible Age:
Description:

Aptitude Max: 30
Speed Mod: +1
Movement Rate:
Durability: 35
Wound Threshold: 7


Morph Bonus

COG: 10
COO: 0
INT: 5
REF: 0
SAV: 5
SOM: 0
WIL: 5


Traits

Severe Allergy: Fresh Fruit - Moderate (+10 CP)


Implants et al

Bioweave Armor (light, 2/3 Armor)
Body Sculpting
Circadian Regulation
Clean Metabolism
Direction Sense
Emotional Dampers (+30 to Deception and Impersonation Tests, -10 to Persuasion and other Social Skills)
Enhanced Hearing (+20 to all hearing based Perception Tests)
Enhanced Smell (+20 to all smell based Perception or Kinesics Tests)
Enhanced Vision (+20 to all vision based Perception Tests)
Medichines
Mental Speed (+30 Initiative, 2 Complex Mental Actions per Action Turn when active)
Neurachem (1) (+1 Speed Stat)
Oracles (+10 Investigation Tests, +30 Memory Tests, no distractions)
Skin Link

Muse

Name

COG: 10
COO: 10
INT: 10
INT: 10
REF: 10
SAV: 10
SOM: 10
WIL: 19


TT: 4
LUC: 20
IR: 40


Skills & Notes
  • Knowledge Skills:

Profession (Security Systems): 80

  • Active Skills:

Beam Weapons: 30
Hardware (Electronics): 30
Infosec: 40
Interface: 40
Perception: 30
Research: 20