Isis Lenhart

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Name: Isis Lenhart
Type: Nova
Nature: Hedonist
Willpower: 10
Quantum: 6
Quantum Pool: TBD
Health Levels: -0 x 10/-1 x 5/ -2 x 11/-4 x 10/Incap 4x
Permanent Taint: 1
Temp Taint(as of latest session): 0
Soak:
Natural: 23B/18L/8.5A
Natural w/ Att Biomods: 29B/21L/11.5A
Natural w/ All Biomods: 32B/24L/11.5A
Equipment Soak: 11B/11L
Total w/ Equipment: 43B/35L/11.5A
Attributes:
Primary(7)
Str: 1 + 4 + 3 Mods = 8(Athletic Powerhouse) (Mega 5)(Ferocity)(Quantum Leap)
Dex: 8 (Athletic) (Mega 4) (Rapid Strike)
Stam: 4 + 1 + 3 Mods= 8 (Resilient) (Mega 3)(Resiliency x2,Hard Body)
Secondary(5)
Wits: 2 + 3 = 5 (Mega 2)(Multi-tasking, Quickness)
Int: 5(Something that modifies powers)(Mega 2)(Fast Learner)
Per: 1 + 4 = 5(Observative)(Mega 2) (Quantum Attunement)
Tertiary(3)
Cha: 1 + 4 = 5(Convincing)(Mega 2)
Manip: 1 + 3 = 4(Persuasive)
App: 4 + 1 + 3 Mods = 8 (Amazonian)(Mega 4 - Enticing)(Seductive Looks)(Identity Shield)
Powers:
Mental Blast - 1
Agg. Claws - 5 (Mastery 1, AP: 3, Effect +5)
Feedback Forcefield - 1
Precognition - 2(Effect +2)
Disintegrate - 2 (AP: 3, Effect +2)
Invisibility - 1
Armor - 2
Arsenal - 1
Elemental Mastery(Kinetics) - 5(Mastery 1)
Nova Points(50)
20 Extra Attributes: 10
84 Extra Abilities: 14
2 extra Willpower: 2
3 extra Quantum(2x taint): 9
120 xp of Biomods: 15
Abilities (23)
Brawl: 3 + 2 = 5(Claw Power 3)
Athletics: 3 + 2 +1 = 6(Specialty Ability: +3 to Clinches)
Drive: 1 + 2 = 3
Firearms: 3 + 2 = 5
Heavy Weapons: +5 = 5
Stealth: 1 + 4 = 5
Endurance: 3 + 2 = 5
Resistance: 3 + 2 = 5
Gunnery: +5 = 5
Languages: +2 = 2
Computers: +2 = 2
Awareness: 3 + 2 = 5
Investigation: 1 + 4 = 5
Tactics: + 3 = 3
Strategy: + 3 = 3
Survival: + 1 = 1
Command: + 3 = 3
Intimidation: 1 + 4 = 5
Style: 1 + 4 = 5
Interrogation: +5 = 5
Streetwise: +5 = 5
Subterfuge: +5 = 5
Etiquette: +5 = 5
Intrusion: +5 = 5
Rapport: +5 = 5
Medicine: 1(bonus)
Piloting: 1(bonus)
Engineering - Electronics: 1
Background:
Node: 2
Attunement: 2
Resources: 3 (Hidden stash of gold!)
Sanctum: 2(Bitchin' Yacht)
Body mods: 117 (12 free)
Tough Skin (3)
Ambidexterity (2)
Redundant Organs/Vital Organ Shielding 3 (6 -2/ 6 -4) (9)
Hyperdense Skeleton (6)
Extrasensory Access: (12)
Pain Editor
Weakpoints
Enhanced Reactions (10)
Physical Structure Enchancement(Str) 3 (12)
Physical Structure Enchancement(Stam) 3 (12)
Somatic Calibration(App) 3 (12)
Fluidity(4)
Hyperflexible(4)
Pheromones(2)
Rangefinder(4)
Ultralight Body 2(12)
Inhuman Dexterity(6)
Bonus Points
Athletics Prodigy(3 BP)
Extra Ability(2 BP)
5 Extra Willpower(10 BP)
Equipment:

McAllister Special Body Suit:

  • Quantum 1 = 5NP
  • Armor 3 = 6NP
    • Impervious = 2NP
  • Mega-Sta Additive 1 = 6NP
    • Adaptability
  • Redundant Systems x 8 = 2NP
Total Effects: 9B/9L Impervious Soak
Aberrations:
Aberrant Irises
Addiction: Excitement
Exp: 539
Spent: 526
1x Mega Int: 6 XP
1x Mega Per: 6 XP
1x Mega App: 6 XP
2x Mega Strength: 11 XP
1x Mega Stam: 6 XP
1x Mega Dex: 6 XP
Precognition 1: 9 XP
Forcefield 1: 6 XP
Claws: 3 XP
M-Stam 1->2: FREE
M-Per 1->2: FREE
M-Int 1->2: FREE
M-App 1->2: FREE OPTIONAL
Forcefield Extra(Feedback): 10 XP
Taint Resistance: 10 XP
Claws Extra: Aggravated: 10 XP
Mega Appearance 2->3: 10 XP
Claws 1->4: 12 XP
Mega Wits 0->2: 11 XP
Mega Stam 2->3: 10 XP
Mega Dex 1->2: 5 XP
Mega Str 2->3: 10 XP
Sexy: 2 XP
Mega Stamina Enhancement - Resiliency 0->2: 10 XP
Mega Wits Enhancement - Multi-Tasking: 5 XP
Mega Dex Enhancement - Gifted Dexterity: 5 XP
Art(cooking) 0->1: 1 temporary taint
M-App Enhancement: Identity Shield: 5 XP
Mental Blast 1: 6 XP
Mega Dex 2->3: 10 XP
Tainted Quantum 5: 16 XP, 2 Perm Taint -> -2 Perm taint, -4 Quantum Pool, Cosmetic Abberation: Aberrant Irises(Process 418 effects), +2 Body Mods
Disintegrate 2: 16 XP
Mega Dex 3->4: 15 XP
Armor 0->2: 11 XP
+4 Perm Quantum: 4 XP
Engineering - Electronics: 3 XP
Dexterity Paragon: 5 XP
Dexterity Mastery: 5 XP
Dex 5->8: 8 XP
Arsenal 0->1: 6 XP
Claws Strength: AP: 6 XP
Disintegrate Strength: AP: 6 XP
Brawl Specialty: Stuff involving Claw Powers 3: 3 XP
Mega Cha 0->2: 11 XP
Claws Strength: +4 damage: 12 XP
Precog Strength: Effect +2: 6 XP
Precog 1->2: 5 XP
Claws 4->5: 8 XP
Claws Strength: +1 damage: 3 XP
Mega Strength 3->5: 35 XP
Mega App 3->4: 15 XP
Mega Strength Extra: Q-leap: 5 XP
Invisibility 0->1: 6 XP
Elemental Mastery(Kinetics): 9 XP
Disintegrate Strength: +2 effect: 6 XP
Quantam 5->6: 40 XP, 1 Perm Taint -> 418 effects TBD
Claws Mastery 1: 10 XP
Kinetics Elemental Mastery 1->3: 21 XP
Kinetics Elemental Mastery 3->5: 49 XP
Kinetics Elemental Mastery Mastery 1: 10 XP
References
Attacks:
Agg. Claws Damage: 24 Agg (5 Claws +5 Claws Effect + 6 Q * 1.5 = 24) + 33d Lethal(Base + Mega Atts) + 2 Hyperdense Skeleton + 4 Rapid Strike = 39L/24A [10](AP:3) + Mastery Bonuses
Bodymod Soak Effects: +2B/1L(Hyperdense Skeleton) + 1B/2L(Tough Skin) = 3B/3L
Body Mod HL Effects: 6x -2/6x -4(Redundant Organs/Organ Shielding)
Extra -0 HLs from Quantum: 4x -0
Extra -0 HLs from Megas: 2x -0 from M-str, 3x -0/3x -1/3x -2/3x -4 from M-Sta = 5x -0/3x -1/ 3x -2/ 3x -4
Forcefield HLs: 5(Q)+5(STA)+6(M-STA)+2(FF) = 18 <-Note Feedback FF deals back damage to FF back to attacker
Anything involving appearance roll: 8(app) + 5(social stat) + [3](Mega-App) + 2 Sexy = d15 [3]
Init bonus: 5(Dex) + 5(Wits) + 2(M-Dex) + 2(M-Wits) + 3 (Enhanced Reactions) = +17


Powers:
Seductive Looks: replace system with: +(Mega-Appearance) dice to any Sway roll where seuxality could be an additional advantage. This Enhancement requires 1 Quantum to activate for a scene.
Mods:
Hyper-Flexible (4 XP): The character can bend and disolate her limbs in disconcerting ways, which +3 to any roll which may benefit from this superhuman flexibility. Rolls which are generally valid include Stealth, Legerdemain (for contortion or escaping restraints), and certain types of Performance rolls.


Status Tracking:
Session 1: +1 M-Sta,M-App,M-Per,M-Int, -1 Taint, 15 and change XP
Session 2: 10 timeskip + 15 XP
Session 3: 11 XP
Learning Session: Sanctum 2(Bitchin' yacht)
Session 4: 13 XP
Bahrain(OP session): 5 XP, Bitchin' Bodysuit, Ancient Centerfolds!
Session 5(Dress Up Session!): 16 XP
Session 6(Session after Dress Up Session): 16 XP
Session 7(Britain Session): 16 XP
Session 8(HOLY SHIT WTF Britain): 16 XP
Session 9(Invasion! Attack of the Radio-Lizards): 23 XP
Session 9.1(Post-Session 9 Interview): 1 XP
Session 10(FSA labbing): 21 XP
Session 11(Chromatic Planet Cameos): 5 XP
Session 12(Isis and Star's Brazilian Adventure): 27 XP
Session 13(FSA Redux): 4 XP
Session 14(India Session): 32 XP
Session 15(Vegas Baby Vegassss!): 26 XP
Mentor Changes: 30 XP
Session 16(Aresian Spelunking): 21 XP(cool choker necklace)
Session 17(Colony Strike): 21 XP
Session 18(In non-Soviet Russia...): 21 XP
Session 19(In non-Soviet Russia 2): 21 XP
Session 20 + Timeskip(Call of Duty: Aberrant Warfare: 30 XP
Session 21(Some session I dropped in on): 21 XP
Session 22(Alternate Reality Nova-Earth): 11 XP