Difference between revisions of "Highfall"

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! style="background: #1E90FF" colspan="2" | Highfall  
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! style="background: #1E90FF" colspan="2" | The Technocracy of Highfall  
 
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! style="background: green" colspan="2" | Politics and Religion
 
! style="background: green" colspan="2" | Politics and Religion

Revision as of 17:27, 5 October 2009

The Technocracy of Highfall
Politics and Religion
Capital: Highfall
Religion: Soreism
Government: Technocracy
Leader: ???
Population and Economy
Population: Ruk-Tai
Languages: Goblin, Goblin Creole
Food Production: 6/5
Tax Revenue: 1365 Gold
Mana Output: 4012.5 Mana
Books Output: 80 Books
Adamantium Output: 1750 Adamantium
Goblinpower: 15 Common Draft
2 Noble Draft

Government

Some governments allow people to be born into power. Others allow the any rube with a loud voice a say. Even more place all power in the hands of some raging lunatic because he (or she) managed to subjugate a few dominions. The Technocracy of Highfall places power in the hands of those who deserve it; those who can best use it. Highfall is run by a council of some of the most brilliant Ruk-Tai minds the world over. They are experts in the creation of masterfully-crafted golems, all types of sorcerous arms, and hundreds of other technologic innovations. It's a trivial matter for them to use their considerable talent to shape the rest of Highfall's society into a smoothly running paradise for the common man as well as a superior economic juggernaut. With the intelligent in charge, nothing can possibly go wrong!

The above sentiment gave birth to a corrupt council of void-obsessed Ruk-Tai. They are more bent on churning out products and inventions than solving any of the myriad of problems that Highfall faces. As such everything is focused on appeasing their appetites. The economy is solely meant to make more and more. The workers and other people are just cogs in the machine that are given random holidays when quotas are met and sold into slavery when they are not. Diplomacy is a desperate practice with no sense of morals. They are more than willing to trade away anything (and anyone) if it means they can make more of their toys. The military doubles as a brutal police force that keeps their fellows in line. They follow who ever rewards them the most, and its highly probable that if they weren't constantly surrounded by golems that they would have launched a coup d'état long ago.

It's a wonder that the Necromancers haven't finished off Highfall long ago...

Geography

Domains of Highfall

Military

Military of Highfall

History

???