Hell's Garden: SiNNeRS

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Superbia (Pride):
Invidia (Envy):
Ira (Wrath):
Acedia (Sloth):
Luxuria (Lust):
Gula (Gluttony):
Avaritia (Greed):
Ego:
Id:
Corpus:
Wille:


Damned

The Damned are the main inhabitants of Hell; the souls of humans who sinned in life and were consequently cast down into the Inferno after death. Self-actualized and with an ego, they - as they do in heaven - take an idealized form upon arrival or acclimatization, though one with stigmata of their sins in life.

The continually changing and esoteric criteria used by Heaven has maintained roughly a 50/50 split of souls failing and being sent to Hell; the unconscious influence done every time a soul falls continues to refresh Hell. That said, many old-timers complain that Hell is not nearly as entertaining (ie, awful for everyone not them) thanks to the shockingly petty evils being deemed sufficient to damn a soul.

The lot of the Damned is typically one of being the underclass, though in the ultimate meritocracy the exceptional Damned achieve dizzying power.

The Ordinal Stat for the Damned is Sin.

Devils

The original betrayers, Devils are, to a metaphoric pitchfork, all fallen Angels. The oldest and most powerful (and they can be indeed very, very old and even more powerful) are Lucifer's generals, lieutenants, compatriots and allies from the War in Heaven - the most prestigious of Hell's nobility, though most have left their lessers to their own devices. Most 'common' devils are of more recent vintage, Angels of the Third Sphere that have willingly turned their back on Heaven for multitudious reasons, often due to getting too close to Humanity or going native, trading their harps for pitchforks are the saying goes.

Given how many devils return to Heaven - and sometimes back to Hell - many speak of the Revolving Halo when it comes to these serial turncoats.

The Ordinal Stat for Devils is Rank.

Demons

Others

Shedim

The Shedim are inhabitants of Hell who do not possess a complete soul; unlike Demons, Shedim are created out of ambient aether of Hell; they are the metaphysical reincarnation of souls who's egos have been completely extinguished and dispersed - this includes the souls of animals that fall to Hell and likewise disperse upon arrival, as they lack an ego. Ironically, this means Shedim have no intrinsic sin but, at the same time, due to being spawn of Hell they have Original Sin. By and large, Shedim have the minds of beasts (a predictable result of their unformed and incomplete souls) and invariably are beastly in physique as well. Shedim are essentially the 'wildlife' of Hell.

A lack of defined ego is typically not a hinderance for Shedim the way it would be for others; they have naturally strong Corpus (some say as befitting beasts). The lack of ego does mean that Shedim are natural recipients of bodycrafting and many inhabitants of Hell are well-reknowed for their skill at creating new and unique Shedim, replicating and controlling what happens 'naturally'. With time and effort (and often beatings), Shedim can even be brought to a state of intelligence and even self-actualization.

Shedim as a label is also applied to those that are unformed human souls that have drifted from Limbo and landed in the 'wild'; these chimerical beings are part demon, part beast. Many of the most powerful and cunning Shedim in the deep reaches of Hell have a human soul buried deep inside under uncountable layers of Beast.

Jinn/Asura

Two feuding noble houses of powerful spirits who inhabit a vast city of silk and gold in the reaches of Limbo.

Grigori

All the others - a catch-all term for the Fae, the Alfar, the Kami and myriad other lesser spirits who inhabit the near-Tellurian.