Difference between revisions of "Gauna-Chan"

From Sphere
Jump to navigation Jump to search
(Created page with "=Character Info= Name:<br> Player:<br> Concept: Mahou Shoujo Gauna-Chan<br> Nature: <br> Demeanor: <br> Avatar Essence: TEN THOUSAND GENEMODS CONQUER THE WORLD<br> =Attribute...")
 
Line 9: Line 9:
 
=Attributes=
 
=Attributes=
 
56/32/24 Phys/Ment/Soc
 
56/32/24 Phys/Ment/Soc
 +
: 68 from freebies
 
==Physical==
 
==Physical==
 
120/56 XP (64 from Freebie XP)
 
120/56 XP (64 from Freebie XP)
: Strength 5 (Unstoppable Force)
+
: Strength 5 + 4 (Unstoppable Force)
: Dexterity 5 (Precise)
+
: Dexterity 5 + 2 (Precise)
: Stamina 5 (Immovable Object)
+
: Stamina 5 + 4 (Immovable Object)
 
==Mental==
 
==Mental==
 
36/32 (4 from Freebie XP)
 
36/32 (4 from Freebie XP)
Line 60: Line 61:
 
=Magic=
 
=Magic=
 
Arete and Spheres cashed in for 89 XP for Paths/Linear Magical Backgrounds/Merits
 
Arete and Spheres cashed in for 89 XP for Paths/Linear Magical Backgrounds/Merits
:73/89
+
:88/89
  
 
==Mana 10==
 
==Mana 10==
Line 81: Line 82:
 
:: At 3 successes, the character may dodge the threat with a -1 difficulty bonus. At 4 successes, the character gets 1 turn to prepare. At 5 successes, the character knows who is responsible for the danger.
 
:: At 3 successes, the character may dodge the threat with a -1 difficulty bonus. At 4 successes, the character gets 1 turn to prepare. At 5 successes, the character knows who is responsible for the danger.
  
==Legendary  
+
==Legendary Dexterity==
 +
15 XP
 +
: Reduces all multiple action penalties by 1.
 +
 
 +
=Consumables & Health=
 +
==Mana==
 +
10/10
 +
 
 +
==Willpower==
 +
10/10 (35 XP)
 +
 
 +
==Health==
 +
-0/-0/-0/-0/-1/-1/-2/-2/-5/Incapacitated/Dead
 +
 
 +
==Permanent Paradox==
 +
9 Permanent Paradox + However Many End Up From Being Incapable Of Figuring Out Sufficient Genetic Flaws.
  
 
=Backgrounds=
 
=Backgrounds=
 +
==Blessing 3==
 +
Umbral Shift
 +
 +
==Device 3==
 +
Biotech Implant Particle Beam Death Ray.
 +
: Arete 6, 30/30 Quintessence, uses Firearms to aim and 1 Q/shot. Forces 3/Prime 2 aggravated Forces damage. Vulgar.
 +
 +
==Enhancements 10==
 +
Yes. This is really happening. 30 XP. 30 points of augmentations. We. Are. Doing. This.
 +
: Bionano Integration (10 pts)
 +
:: +3 Stamina, immortal, immune to all nonmagical disease/poison, regenerates 1 HL/round.
 +
: Skeletal Reinforcement (2 pts)
 +
:: 1 x -0 HL
 +
: Physical Structure Enhancement (18 pts)
 +
:: +4 Strength, +2 Dexterity, +1 Stamina, +2 -0 HLs, soaks lethal and aggravated damage with full Stamina
  
 
=Merits & Flaws=
 
=Merits & Flaws=
 +
==Merits==
  
 
==Flaws==
 
==Flaws==
 
: Vulnerable To Paradox (-15)
 
: Vulnerable To Paradox (-15)
 
:: Paradox Vulnerability. Rolls Permanent Paradox (or 5d) whenever doing something blatantly inhuman as backlash.
 
:: Paradox Vulnerability. Rolls Permanent Paradox (or 5d) whenever doing something blatantly inhuman as backlash.
:  
+
: Uncanny 3 (-6 + 1 Genetic)
 +
:: Odd appearance. -3d to stealth rolls, +3d to Perception rolls. Can be disguised at difficulty 6.
 +
: Soulless Spillover (-18)
 +
:: +18 XP from having Soulless. Cannot ever learn magic. Does not count as witness to Magic.
 +
 
  
 
==Genetic==
 
==Genetic==
 +
: Soulless (*SPECIAL*) (7 pts)
 +
:: Cannot ever learn Enlightened Science. Freebie Point Total Raised by 6 (+18 XP)
 +
: Uncanny (1 pt)
 +
: 2 more
  
 
=XP=
 
=XP=
217/265+
+
282/265+39 (304)
 +
: 68 XP for Attributes
 +
: 149 XP for Abilities
 +
: 35 XP for Willpower
 +
: 30 XP for Backgrounds

Revision as of 19:03, 24 January 2014

Character Info

Name:
Player:
Concept: Mahou Shoujo Gauna-Chan
Nature:
Demeanor:
Avatar Essence: TEN THOUSAND GENEMODS CONQUER THE WORLD

Attributes

56/32/24 Phys/Ment/Soc

68 from freebies

Physical

120/56 XP (64 from Freebie XP)

Strength 5 + 4 (Unstoppable Force)
Dexterity 5 + 2 (Precise)
Stamina 5 + 4 (Immovable Object)

Mental

36/32 (4 from Freebie XP)

Perception 3 (12)
Intelligence 3 (12)
Wits 3 (12)

Social

20/24

Charisma 2 (4)
Manipulation 2 (4)
Appearance 3 (12)

Abilities

229/80 XP (149 from Freebie XP)

Combat

Brawl 5 (23) [Natural Weapons]
Dodge 3 (9)
Drive 3 (9)
Firearms 5 (23) [Sniping]
Melee 3 (9)

Avoidance

Alertness 3 (9)
Athletics 4 (15) [Parkour]
Awareness 5 (23) [Umbral]

Academic

Academics: Philosophy 3 (5)
Academics: Literature 3 (5)
Cosmology 3 (9)
Linguistics 5 (23)
RD Data: Xenomorphs 4 (8) [Weaknesses]
RD Data: Lycanthropes 3 (5)
RD Data: Hemophages 3 (5)
RD Data: Infernalists 3 (5)
Science: Biology 3 (5)

Technical

Computers 3 (9)
Medicine 4 (15) [Field Medicine]
Technology 4 (15) [Weapons]


Magic

Arete and Spheres cashed in for 89 XP for Paths/Linear Magical Backgrounds/Merits

88/89

Mana 10

30 XP, may store/spend a pool of up to 10 Mana

Mana is normally used to lower difficulties on Linear Magic rolls.
Recharging Mana uses Perception + Meditation, Difficulty 7, and chosen method of restoration (who knows what that is for a Progenitor War Machine?)

The Flow Of Ki

9 XP Merit, may spend Mana on a 1-1 basis to reduce the difficulty of any physical action. May not reduce difficulty by more than -3.

Strength of Psyche

6 XP Merit, may spend Mana on a 1-1 basis to reduce the difficulty of any mental action. May not reduce difficulty by more than -3.

Precognition 3

7 + 7 +14 (28) XP

Rolls Perception + Awareness, more successes increases accuracy and relevancy
1 dot: Intuition: Character is a good guesser, can predict random events with high accuracy. Difficulty is 7.
2 dots: Insight: Sees metaphorical visions of the future. Never actually literal future sight. Difficulty is 7.
3 dots: Danger Sense: Always on, successes on the Per + Awareness roll increase accuracy of the prediction. Difficulty is 6.
At 3 successes, the character may dodge the threat with a -1 difficulty bonus. At 4 successes, the character gets 1 turn to prepare. At 5 successes, the character knows who is responsible for the danger.

Legendary Dexterity

15 XP

Reduces all multiple action penalties by 1.

Consumables & Health

Mana

10/10

Willpower

10/10 (35 XP)

Health

-0/-0/-0/-0/-1/-1/-2/-2/-5/Incapacitated/Dead

Permanent Paradox

9 Permanent Paradox + However Many End Up From Being Incapable Of Figuring Out Sufficient Genetic Flaws.

Backgrounds

Blessing 3

Umbral Shift

Device 3

Biotech Implant Particle Beam Death Ray.

Arete 6, 30/30 Quintessence, uses Firearms to aim and 1 Q/shot. Forces 3/Prime 2 aggravated Forces damage. Vulgar.

Enhancements 10

Yes. This is really happening. 30 XP. 30 points of augmentations. We. Are. Doing. This.

Bionano Integration (10 pts)
+3 Stamina, immortal, immune to all nonmagical disease/poison, regenerates 1 HL/round.
Skeletal Reinforcement (2 pts)
1 x -0 HL
Physical Structure Enhancement (18 pts)
+4 Strength, +2 Dexterity, +1 Stamina, +2 -0 HLs, soaks lethal and aggravated damage with full Stamina

Merits & Flaws

Merits

Flaws

Vulnerable To Paradox (-15)
Paradox Vulnerability. Rolls Permanent Paradox (or 5d) whenever doing something blatantly inhuman as backlash.
Uncanny 3 (-6 + 1 Genetic)
Odd appearance. -3d to stealth rolls, +3d to Perception rolls. Can be disguised at difficulty 6.
Soulless Spillover (-18)
+18 XP from having Soulless. Cannot ever learn magic. Does not count as witness to Magic.


Genetic

Soulless (*SPECIAL*) (7 pts)
Cannot ever learn Enlightened Science. Freebie Point Total Raised by 6 (+18 XP)
Uncanny (1 pt)
2 more

XP

282/265+39 (304)

68 XP for Attributes
149 XP for Abilities
35 XP for Willpower
30 XP for Backgrounds