Difference between revisions of "Galaxia"

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== Lunifra Galaxia ==
+
== Lariana Galatea ==
  
Character Name: Lunifra Galaxia <br>
+
Character Name: Lariana Galatea <br>
 
Player Name: Andronicus<br>
 
Player Name: Andronicus<br>
 
Homeworld: Schola Progenium <br>
 
Homeworld: Schola Progenium <br>
Line 11: Line 11:
 
Height: 1.80m<br>
 
Height: 1.80m<br>
 
Weight: 80kg<br>
 
Weight: 80kg<br>
Hair Color: Dyed Blond<br>
+
Hair Color: Dyed White/Blond<br>
 
Skin Color: Tanned<br>
 
Skin Color: Tanned<br>
 
Eye Color: Grey<br>
 
Eye Color: Grey<br>
Line 19: Line 19:
  
 
Attributes
 
Attributes
:Weapon Skill: 20+19+5
+
:Weapon Skill: 20+19+5+5+5+5+2 (61) Bonus: 6
:Ballistic Skill: 20+14-5 (29)
+
:Ballistic Skill: 20+14-5 (29) Bonus: 2
:Strength: 20+16+5
+
:Strength: 20+16+5 (41) Bonus: 4
:Toughness: 20+14
+
:Toughness: 20+14 (34) Bonus: 3
:Agility: 20+14
+
:Agility: 20+14 (34) Bonus: 3
:Intelligence: 20+12
+
:Intelligence: 20+12 (32) Bonus: 3
:Perception: 20+10
+
:Perception: 20+10 (30) Bonus: 3
:Willpower: 20+14
+
:Willpower: 20+14+1 (35) Bonus: 3
:Fellowship: 20+13
+
:Fellowship: 20+13 (33) Bonus: 3
  
 
Status
 
Status
:Wounds: 13
+
:Wounds: 13+7 (20)
 +
::Damage: 0
 
::Fatigue: 0
 
::Fatigue: 0
 
::Critical Damage: 0
 
::Critical Damage: 0
:Fate Points: 4
+
:Fate Points: 5
::Current: 4
+
::Current: 3
:Insanity Points: 2
+
:Insanity Points: 1
 
:: Degree of Madness: 0
 
:: Degree of Madness: 0
 
:: Disorders: None
 
:: Disorders: None
Line 44: Line 45:
 
Mutations
 
Mutations
 
: None
 
: None
 +
 +
Combat
 +
:Initiative. 1d10+AG Bonus
  
 
==== Skills and Traits ====
 
==== Skills and Traits ====
Line 68: Line 72:
 
:Common Lore (Administratum) (Int)
 
:Common Lore (Administratum) (Int)
 
:Common Lore (Ecclesiarchy) (Int)
 
:Common Lore (Ecclesiarchy) (Int)
:Common Lore (Imperial Creed)(Int)
 
 
:Common Lore (Imperium) (Int)
 
:Common Lore (Imperium) (Int)
 
:Common Lore (War) (Int)
 
:Common Lore (War) (Int)
Line 75: Line 78:
 
Trained
 
Trained
 
:Literacy Int
 
:Literacy Int
 +
:Common Lore (Imperial Creed)(Int) 
 
:Speak Language (High Gothic)
 
:Speak Language (High Gothic)
 
:Speak Language (Low Gothic)
 
:Speak Language (Low Gothic)
Line 81: Line 85:
 
:Interrogation (WP)
 
:Interrogation (WP)
 
:Intimidate (S)
 
:Intimidate (S)
 +
:Scrutiny (Per)
  
 
Trained +10
 
Trained +10
  
 
Trained +20
 
Trained +20
 +
:Dodge +20
  
 
Traits
 
Traits
 
:Sheltered Upbringing (-10 Penalty on Charm, Command, Deceive and Scrutiny tests with worst examples of humanity.)
 
:Sheltered Upbringing (-10 Penalty on Charm, Command, Deceive and Scrutiny tests with worst examples of humanity.)
 
:Tempered Will (Lowers difficulty of Very Hard or harder (-30) tests by one step (-10).)
 
:Tempered Will (Lowers difficulty of Very Hard or harder (-30) tests by one step (-10).)
 +
:"Tank is Fight." You are immune to Daemonic Presence and Fear effects while inside of an armored vehicle.
  
 
Talents
 
Talents
 
:Basic Weapon Training (Las)
 
:Basic Weapon Training (Las)
 +
:Basic Weapon Training (Flamer)
 
:Melee Weapon (Primitive)
 
:Melee Weapon (Primitive)
 +
:Melee Weapon Training (Chain).
 
:Pistol Training (Las)
 
:Pistol Training (Las)
:Pure Faith (P50)
+
:Pure Faith (P50) (Immune to the effects of Daemonic presence. May avoid taking a Fear Test, avoid acquiring Insanity Points and avoid gaining corruption points by spending a FAte Point. These safeguards remain in place for the duration of the encounter only. You may burn a Fate Point to resist the effects of any single Daemonic or Psychic attack, effectively allowing you to emerge unscathed as if by a miracle.)
:Unshakable Faith
+
:Unshakable Faith. (You may reroll any failed Willpower Tests to avoid the effects of Fear.)
:Melee Weapon Training (Chain).
+
:Wrath of the Righteous. T. 100. P53. (When making an attack you may spend a Fate Point to deal and additional 1d5 points of damage. At any time while you are attacking you may burn a FP to trigger Righteous Fury on a single successful attack. The attack automatically deals maximum Damage for the weapon plus 1d10 pts of damage. If the second roll results in 10, further damage is possible.)
 +
:Sound Constitution x 7
 +
:Quick Draw. T. 100. You can ready as a Free Action.
 +
:Weapon Skill +5 500
  
 
==== Equipment ====
 
==== Equipment ====
 +
1200 Throne gelt, starting.
 +
::Eviscerator bought for free, +200 Thrones (Bullying the Munitorium Quastor).
 +
:Common Las Sold +50
 +
 +
Income: Supine class. 70 Thrones/Month. <br>
 +
-45 left over + 282. +70  397 Thrones.
  
 
Weapons
 
Weapons
:Common Quality Club/Flail/Staff
+
:Common Quality Flail
:Common Quality Las Pistol
+
:Pistol 2x Charge Pack (20) +2 Free charge packs
::1 Charge Pack
+
:Eviscerator Melee -r 2d10+7 (3+4 Strength Bonus) Pen 5 Special, Unwieldy Wt 12KG Cost 750
 +
:1 Malleus Daemonhammer 2d10+5+(2xSB) or  -r 1d10+1d10 +5+8  I, Pen 5, Sanctified, Power Field, Unwieldy
 +
:Set of Mastercrafted Power Gloves. Concealable as regular gauntlets. +10 WS. Add 2 damage+2Pen because of construction. Charge packs cost 400 apiece.
  
 
Armor
 
Armor
:Carapace chest plate and mesh cowl or feral plate
+
:Carapace chest plate (AP: 6 Body; 7Kg)
 +
:Carapace Vambraces (AP: 5 Arms; 2Kg) 300
 +
:Carapace Greaves  (AP: 5 Legs; 3Kg) 375
 +
:Mesh cowl (AP: 3; 0.5Kg)
  
 
Misc
 
Misc
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:1 Vestments (good quality clothing)
 
:1 Vestments (good quality clothing)
 
:4 candles, writing kit, copy of the Rule of the Sororitas, and Ring of Suffrage (counts as a charm).
 
:4 candles, writing kit, copy of the Rule of the Sororitas, and Ring of Suffrage (counts as a charm).
 +
:Micro-bead 20
 +
:Gas Mask 25
 +
:Infrared Goggles +20 bonus to vision based perception tests at night, no penalties to darkness. 275.
 +
 +
==== Experience Points ====
 +
850 XP. Session 1. <br>
 +
600 XP. Session 2. <br>
 +
500 XP. Session 3. 12 Thrones. <br>
 +
500 XP. Session 4. +1 Fate Point. 200 Thrones+1Months wages(70). <br>
 +
400 XP Half-Session XP. <br>
 +
350 XP Terminator Killing <br>
 +
500 XP CSM Killing <br>
 +
380 XP Factory Fight <br>
  
 
==== Points Spent ====
 
==== Points Spent ====
2000XP.
+
2000XP Starting.
  
 
Novice <br>
 
Novice <br>
 
:Dodge 100 XP. S.
 
:Dodge 100 XP. S.
:Drive (Ground Vehicle) 100 XP. S.
+
:2 x Sound Constitution 400 XP. T. +2 Wound.
:Swim 100 XP. S.
 
:Sound Constitution 200 XP. T. +1 Wound.
 
  
 
Cantus <br> 500-999
 
Cantus <br> 500-999
:Charm 100. S
+
:Scrutiny 100. S.
:Climb 100. S
+
:2 x Sound Constitution 400 XP. T. +2 Wound.
:Meditation 100. T.
 
:1 x Sound Constitution 200 XP. T. +1 Wound.
 
  
 
Constantia <br> 1000-1999
 
Constantia <br> 1000-1999
 
:Dodge +10. 100. S
 
:Dodge +10. 100. S
:Resistance (Psychic Powers). 200 T.
 
 
:Weapons Skill +5 250.
 
:Weapons Skill +5 250.
 
:Strength +5 250.
 
:Strength +5 250.
 
+
:Sound Constitution. T. 200.
Militant <br> 2000-2999
 
:N/A
 
  
 
Living Saint Candidate <br> -200XP
 
Living Saint Candidate <br> -200XP
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:Talents: Unshakable Faith and Melee Weapon Training (Chain).
 
:Talents: Unshakable Faith and Melee Weapon Training (Chain).
 
:2 Insanity Points.
 
:2 Insanity Points.
 +
 +
Militant <br> 2000-2999
 +
:Wrath of the Righteous. T. 100. P53.
 +
:Sound Constitution. T. 100. +1 Wound.
 +
:Quick Draw. T. 100.
 +
:Weapon Skill +5 500
 +
:Basic Weapon Training (Flamer) T. 100.
 +
 +
Elohiem <br> 3000-5999
 +
:Weapon Skill +5 750 (Trained)
 +
:Dodge +20 100
 +
:Sound Constitution 100 T
 +
:Weapon Skill +5 1000 (Expert)
 +
:1230 XP Left.
 +
 +
 +
[[Category:Rexism]]

Latest revision as of 20:10, 25 November 2010

Lariana Galatea

Character Name: Lariana Galatea
Player Name: Andronicus
Homeworld: Schola Progenium
Career Path/Rank: Adepta Sororitas, Rank 4 (Militant)
Divination: :"Trust In Your Fear" +2 agility, +1 Permanent Fate Point
Parents: Lost to the Void
Gender: Female
Build: Well-built
Height: 1.80m
Weight: 80kg
Hair Color: Dyed White/Blond
Skin Color: Tanned
Eye Color: Grey
Age:37

Statistics

Attributes

Weapon Skill: 20+19+5+5+5+5+2 (61) Bonus: 6
Ballistic Skill: 20+14-5 (29) Bonus: 2
Strength: 20+16+5 (41) Bonus: 4
Toughness: 20+14 (34) Bonus: 3
Agility: 20+14 (34) Bonus: 3
Intelligence: 20+12 (32) Bonus: 3
Perception: 20+10 (30) Bonus: 3
Willpower: 20+14+1 (35) Bonus: 3
Fellowship: 20+13 (33) Bonus: 3

Status

Wounds: 13+7 (20)
Damage: 0
Fatigue: 0
Critical Damage: 0
Fate Points: 5
Current: 3
Insanity Points: 1
Degree of Madness: 0
Disorders: None
Corruption Points: 0
Degree of Corruption: 0
Malignancies: None

Mutations

None

Combat

Initiative. 1d10+AG Bonus

Skills and Traits

Basic

Awareness (Per)
Barter (Fel)
Carouse (T)
Charm (Fel)
Concealment (Ag)
Contortionist (Ag)
Deceive (Fel)
Disguise (Fel)
Dodge (Ag)
Evaluate (Int)
Gamble (Int)
Inquiry (Fel)
Intimidate (S)
Logic (Int)
Scale Sheer Surfaces (S)
Scrutiny (Per)
Silent Move (Ag)
Swim (S)
Common Lore (Administratum) (Int)
Common Lore (Ecclesiarchy) (Int)
Common Lore (Imperium) (Int)
Common Lore (War) (Int)
Scholastic Lore (Philosophy) (Int)

Trained

Literacy Int
Common Lore (Imperial Creed)(Int)
Speak Language (High Gothic)
Speak Language (Low Gothic)
Performer (Singer)
Trade (Copyist)
Interrogation (WP)
Intimidate (S)
Scrutiny (Per)

Trained +10

Trained +20

Dodge +20

Traits

Sheltered Upbringing (-10 Penalty on Charm, Command, Deceive and Scrutiny tests with worst examples of humanity.)
Tempered Will (Lowers difficulty of Very Hard or harder (-30) tests by one step (-10).)
"Tank is Fight." You are immune to Daemonic Presence and Fear effects while inside of an armored vehicle.

Talents

Basic Weapon Training (Las)
Basic Weapon Training (Flamer)
Melee Weapon (Primitive)
Melee Weapon Training (Chain).
Pistol Training (Las)
Pure Faith (P50) (Immune to the effects of Daemonic presence. May avoid taking a Fear Test, avoid acquiring Insanity Points and avoid gaining corruption points by spending a FAte Point. These safeguards remain in place for the duration of the encounter only. You may burn a Fate Point to resist the effects of any single Daemonic or Psychic attack, effectively allowing you to emerge unscathed as if by a miracle.)
Unshakable Faith. (You may reroll any failed Willpower Tests to avoid the effects of Fear.)
Wrath of the Righteous. T. 100. P53. (When making an attack you may spend a Fate Point to deal and additional 1d5 points of damage. At any time while you are attacking you may burn a FP to trigger Righteous Fury on a single successful attack. The attack automatically deals maximum Damage for the weapon plus 1d10 pts of damage. If the second roll results in 10, further damage is possible.)
Sound Constitution x 7
Quick Draw. T. 100. You can ready as a Free Action.
Weapon Skill +5 500

Equipment

1200 Throne gelt, starting.

Eviscerator bought for free, +200 Thrones (Bullying the Munitorium Quastor).
Common Las Sold +50

Income: Supine class. 70 Thrones/Month.
-45 left over + 282. +70 397 Thrones.

Weapons

Common Quality Flail
Pistol 2x Charge Pack (20) +2 Free charge packs
Eviscerator Melee -r 2d10+7 (3+4 Strength Bonus) Pen 5 Special, Unwieldy Wt 12KG Cost 750
1 Malleus Daemonhammer 2d10+5+(2xSB) or -r 1d10+1d10 +5+8 I, Pen 5, Sanctified, Power Field, Unwieldy
Set of Mastercrafted Power Gloves. Concealable as regular gauntlets. +10 WS. Add 2 damage+2Pen because of construction. Charge packs cost 400 apiece.

Armor

Carapace chest plate (AP: 6 Body; 7Kg)
Carapace Vambraces (AP: 5 Arms; 2Kg) 300
Carapace Greaves (AP: 5 Legs; 3Kg) 375
Mesh cowl (AP: 3; 0.5Kg)

Misc

1 aquila necklace
1 chaplet Ecclesiasticus
1 Vestments (good quality clothing)
4 candles, writing kit, copy of the Rule of the Sororitas, and Ring of Suffrage (counts as a charm).
Micro-bead 20
Gas Mask 25
Infrared Goggles +20 bonus to vision based perception tests at night, no penalties to darkness. 275.

Experience Points

850 XP. Session 1.
600 XP. Session 2.
500 XP. Session 3. 12 Thrones.
500 XP. Session 4. +1 Fate Point. 200 Thrones+1Months wages(70).
400 XP Half-Session XP.
350 XP Terminator Killing
500 XP CSM Killing
380 XP Factory Fight

Points Spent

2000XP Starting.

Novice

Dodge 100 XP. S.
2 x Sound Constitution 400 XP. T. +2 Wound.

Cantus
500-999

Scrutiny 100. S.
2 x Sound Constitution 400 XP. T. +2 Wound.

Constantia
1000-1999

Dodge +10. 100. S
Weapons Skill +5 250.
Strength +5 250.
Sound Constitution. T. 200.

Living Saint Candidate
-200XP "Representing that your character spends her times running around the underhives cutting down heretics and scum in service to the Empire, but has tunnel vision because of the possibility of being named a Living Saint some day."

BS -5.
Skills: Interrogation (WP) and Intimidate (S).
Talents: Unshakable Faith and Melee Weapon Training (Chain).
2 Insanity Points.

Militant
2000-2999

Wrath of the Righteous. T. 100. P53.
Sound Constitution. T. 100. +1 Wound.
Quick Draw. T. 100.
Weapon Skill +5 500
Basic Weapon Training (Flamer) T. 100.

Elohiem
3000-5999

Weapon Skill +5 750 (Trained)
Dodge +20 100
Sound Constitution 100 T
Weapon Skill +5 1000 (Expert)
1230 XP Left.