Difference between revisions of "Fourth Paradise"

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Name of Power: Fourth Paradisium Republic
+
Name of Power: Fourth Paradisium Republic<br>
Level of Power: Empire
+
Level of Power: Empire<br>
Location: Franco Domini, Montpelier
+
Location: Franco Domini, Montpelier<br>
  
Stockpiles (Franco Domini + Montpelier)
+
Stockpiles (Franco Domini + Montpelier)<br>
War Materials: 495 + 156 IUU
+
War Materials: 495 + 156 IUU<br>
Trade Goods: 0 + 0 TU
+
Trade Goods: 0 + 0 TU<br>
Raw Materials: 45 + 0
+
Raw Materials: 45 + 0<br>
Ether Reserves: 547 + 735 EU
+
Ether Reserves: 547 + 735 EU<br>
Ether Geodes: 104 + 17 geodes
+
Ether Geodes: 104 + 17 geodes<br>
Treasury: 280 + 151 WU
+
Treasury: 280 + 151 WU<br>
Knowledge: 5 + 0 RP
+
Knowledge: 5 + 0 RP<br>
Andalium: 5 + 0 units
+
Andalium: 5 + 0 units<br>
Marshroot: 0 + 3 units
+
Marshroot: 0 + 3 units<br>
Elite Unit Training: 7 batches
+
Elite Unit Training: 7 batches<br>
  
Advancement: 240 SP
+
Advancement: 240 SP<br>
Technology: 240 SP
+
Technology: 240 SP<br>
Engineering: 500
+
Engineering: 500<br>
Chemistry: 500
+
Chemistry: 500<br>
Physics/Mathematics: 500
+
Physics/Mathematics: 500<br>
Biology: 425
+
Biology: 425<br>
Psychology: 475
+
Psychology: 475<br>
  
Magic: 0 SP
+
Magic: 0 SP<br>
Destruction: 000
+
Destruction: 000<br>
Creation: 000
+
Creation: 000<br>
Movement: 000
+
Movement: 000<br>
Mental: 000
+
Mental: 000<br>
Material: 000
+
Material: 000<br>
  
Franco Domini System Holdings
+
Franco Domini System Holdings<br>
Orleans
+
Orleans<br>
  
System Population: 108,243,423 (+41 industry bonus, 82 units of housing available; 108 SP)  
+
System Population: 108,243,423 (+41 industry bonus, 82 units of housing available; 108 SP)<br>
Total Draft: 10,824,342
+
Total Draft: 10,824,342<br>
Draft Used:
+
Draft Used:<br>
Draft Remaining:
+
Draft Remaining:<br>
  
System Production: 302 SP
+
System Production: 302 SP<br>
Industry: 156 production points/month (26 new)
+
Industry: 156 production points/month<br>
Wealth: 86 monetary units/month (14 new)
+
Wealth: 86 monetary units/month<br>
Ether Collection: 50 Ether/month
+
Ether Collection: 50 Ether/month<br>
Research: 10 research points/year (1 new)
+
Research: 10 research points/year<br>
  
Territories/Terrain: 14 SP  
+
Territories/Terrain: 14 SP<br>
Pop: 106,121,003; Ind:130; Wel: 72; Eth: 50, Res: 9
+
Pop: 106,121,003; Ind:130; Wel: 72; Eth: 50, Res: 9<br>
  
Montauban
+
Montauban<br>
-1 Super Region w/ Major Feature (7 TP) - 78 IndDev/LivSpa
+
-1 Super Region w/ Major Feature (7 TP) - 78 IndDev/LivSpa<br>
41 million housed people, 2 million unhoused people, 71 industry, 29 wealth, 12 ether, 6 research  
+
41 million housed people, 2 million unhoused people, 71 industry, 29 wealth, 12 ether, 6 research<br>
  
Brentee
+
Brentee<br>
-1 Open Region (1 TP) - 26 IndDev/LivSpa
+
-1 Open Region (1 TP) - 26 IndDev/LivSpa<br>
16 million housed people, 9 million unhoused people, 19 industry, 19 wealth, 8 ether, 1 research
+
16 million housed people, 9 million unhoused people, 19 industry, 19 wealth, 8 ether, 1 research<br>
  
Souchmorte
+
Souchmorte<br>
-1 Very Difficult Region (1 TP) - 13 IndDev/LivSpa
+
-1 Very Difficult Region (1 TP) - 13 IndDev/LivSpa<br>
6 million housed people, 1 million unhoused people 2 industry, 4 wealth, 7 ether, 0 research
+
6 million housed people, 1 million unhoused people 2 industry, 4 wealth, 7 ether, 0 research<br>
-1 Very Difficult Region (1 TP) - 13 IndDev/LivSpa
+
-1 Very Difficult Region (1 TP) - 13 IndDev/LivSpa<br>
3 million people, 2 million unhoused people 2 industry, 3 wealth, 3 ether, 0 research
+
3 million people, 2 million unhoused people 2 industry, 3 wealth, 3 ether, 0 research<br>
-1 Very Difficult Region (1 TP) - 13 IndDev/LivSpa
+
-1 Very Difficult Region (1 TP) - 13 IndDev/LivSpa<br>
1 million housed people, 1 industry, 2 wealth, 1 ether, 0 resear
+
1 million housed people, 1 industry, 2 wealth, 1 ether, 0 resear<br>
  
Norgemais
+
Norgemais<br>
-2 Intervening Terrain Regions (2 TP) - 0 IndDev/LivSpa
+
-2 Intervening Terrain Regions (2 TP) - 0 IndDev/LivSpa<br>
-1 Open Region (1 TP) 26 IndDev/LivSpa
+
-1 Open Region (1 TP) 26 IndDev/LivSpa<br>
8 million housed people, 6 million unhoused people, 21 industry, 7 wealth, 15 ether, 1 research
+
8 million housed people, 6 million unhoused people, 21 industry, 7 wealth, 15 ether, 1 research<br>
-1 Open Region (1 TP) 26 IndDev/LivSpa
+
-1 Open Region (1 TP) 26 IndDev/LivSpa<br>
7 million housed people, 6 million unhoused people, 13 industry, 8 wealth, 4 ether, 1 research
+
7 million housed people, 6 million unhoused people, 13 industry, 8 wealth, 4 ether, 1 research<br>
  
Weather: 2 SP
+
Weather: 2 SP<br>
Climate: Cold
+
Climate: Cold<br>
Summer Precipitation: +1 heavy rains  
+
Summer Precipitation: +1 heavy rains<br>
Overcast: +1 heavy clouds
+
Overcast: +1 heavy clouds<br>
  
Advantages: 100 SP  
+
Advantages: 100 SP<br>
Martial Society
+
Martial Society<br>
Fanatical Population
+
Fanatical Population<br>
Huge Population
+
Huge Population<br>
  
Disadvantages: 25 SP
+
Disadvantages: 25 SP<br>
Cult of Victory
+
Cult of Victory<br>
Lord of All
+
Lord of All<br>
  
Montpelier System Holdings
+
Montpelier System Holdings<br>
Montpelier
+
Montpelier<br>
  
System Population: 33,000,000 (+9 industry bonus [really +0, eyeless], 18 units of housing available, 33 SP)
+
System Population: 33,000,000 (+9 industry bonus [really +0, eyeless], 18 units of housing available, 33 SP)<br>
  
System Production: 121 SP  (07 stamp)
+
System Production: 121 SP  (07 stamp)<br>
Industry: 52 production points/month (4 new)
+
Industry: 52 production points/month (4 new)<br>
Wealth: 4 monetary units/month (4 new)
+
Wealth: 4 monetary units/month (4 new)<br>
Ether Collection: 61 ether units/month and 3 geodes/month
+
Ether Collection: 61 ether units/month and 3 geodes/month<br>
Research: 4 research points/year (4 new)
+
Research: 4 research points/year<br>
  
Territories/Terrain: 79 SP  
+
Territories/Terrain: 79 SP <br>
Pop: 33,000,000; Ind: 33; Wel: 0; Eth: 44; Res: 0
+
Pop: 33,000,000; Ind: 33; Wel: 0; Eth: 44; Res: 0<br>
  
Montebar
+
Montebar<br>
-1 Open Region (1 TP) - 26 IndDev/6.5 LivSpa
+
-1 Open Region (1 TP) - 26 IndDev/6.5 LivSpa<br>
3 million house people, 3 million unhoused people, 12 industry, 6 ether
+
3 million house people, 3 million unhoused people, 12 industry, 6 ether<br>
-1 Open Region (1 TP) - 26 IndDev/6.5 LivSpa
+
-1 Open Region (1 TP) - 26 IndDev/6.5 LivSpa<br>
3 million housed people, 8 industry, 5 ether
+
3 million housed people, 8 industry, 5 ether<br>
-1 Very Difficult Region (1 TP) - 13 IndDev/3.25 LivSpa
+
-1 Very Difficult Region (1 TP) - 13 IndDev/3.25 LivSpa<br>
3 million unhoused people, 0 industry, 5 ether
+
3 million unhoused people, 0 industry, 5 ether<br>
  
Velice
+
Velice<br>
-1 Open Region (1 TP) - 26 Ind/Dev/6.5 LivSpa
+
-1 Open Region (1 TP) - 26 Ind/Dev/6.5 LivSpa<br>
1 million housed people, 3 million unhoused people, 5 industry, 10 ether
+
1 million housed people, 3 million unhoused people, 5 industry, 10 ether<br>
-1 Difficult Region (1 TP) - 21 Ind/Dev/5.25 LivSpa
+
-1 Difficult Region (1 TP) - 21 Ind/Dev/5.25 LivSpa<br>
1.5 million unhoused people, 3 industry, 3 ether
+
1.5 million unhoused people, 3 industry, 3 ether<br>
  
Lorienne
+
Lorienne<br>
-1 Difficult Region (1 TP) - 21 IndDev/5.25 LivSpa
+
-1 Difficult Region (1 TP) - 21 IndDev/5.25 LivSpa<br>
2 million housed people, 1 million unhoused people, 0 industry, 3 ether
+
2 million housed people, 1 million unhoused people, 0 industry, 3 ether<br>
-1 Difficult Region (1 TP) - 21 IndDev/5.25 LivSpa
+
-1 Difficult Region (1 TP) - 21 IndDev/5.25 LivSpa<br>
1 million unhoused people, 3 industry, 2 ether
+
1 million unhoused people, 3 industry, 2 ether<br>
  
Limerge
+
Limerge<br>
-1 Open Region (1 TP) - 26 IndDev/6.5 LivSpa
+
-1 Open Region (1 TP) - 26 IndDev/6.5 LivSpa<br>
1 million unhoused people, 0 industry, 2 ether  
+
1 million unhoused people, 0 industry, 2 ether<br>
 
-1 Open Region (1 TP) - 26 IndDev/6.5 LivSpa
 
-1 Open Region (1 TP) - 26 IndDev/6.5 LivSpa
empty
+
empty<br>
-1 Difficult Region (1 TP) - 21 IndDev/5.25 LivSpa
+
-1 Difficult Region (1 TP) - 21 IndDev/5.25 LivSpa<br>
1 million unhoused people, 0 industry, 1 ether
+
1 million unhoused people, 0 industry, 1 ether<br>
  
Agdesaille
+
Agdesaille<br>
-1 Very Difficult Region (1 TP) - 13 IndDev/3.25 LivSpa
+
-1 Very Difficult Region (1 TP) - 13 IndDev/3.25 LivSpa<br>
1 million unhoused people, 1 industry, 2 ether
+
1 million unhoused people, 1 industry, 2 ether<br>
-1 Very Difficult Region (1 TP) - 13 IndDev/3.25 LivSpa
+
-1 Very Difficult Region (1 TP) - 13 IndDev/3.25 LivSpa<br>
0.5 million unhoused people, 1 industry, 1 ether
+
0.5 million unhoused people, 1 industry, 1 ether<br>
  
 
El-du-Lac
 
El-du-Lac
Line 136: Line 136:
 
4 million housed people, 0 industry, 2 ether
 
4 million housed people, 0 industry, 2 ether
  
Roanne
+
Roanne<br>
-1 Open Region (1 TP) - 26 IndDev/6.25 LivSpa
+
-1 Open Region (1 TP) - 26 IndDev/6.25 LivSpa<br>
1 million housed people, 3 million unhoused people, 0 industry, 2 ether
+
1 million housed people, 3 million unhoused people, 0 industry, 2 ether<br>
  
3 scattered space regions (+2 meteor showers)
+
3 scattered space regions (+2 meteor showers)<br>
17 crowded space regions (mid-system, +2 energy field)
+
17 crowded space regions (mid-system, +2 energy field)<br>
8 very crowded space regions (3 gas giants in the outer-system)
+
8 very crowded space regions (3 gas giants in the outer-system)<br>
details to follow
+
details to follow<br>
  
Weather: 3 SP
+
Weather: 3 SP<br>
Climate: Cold
+
Climate: Cold<br>
Overcast: +3 heavy clouds
+
Overcast: +3 heavy clouds<br>
  
Advantages: 45 SP
+
Advantages: 45 SP<br>
Ether Rich
+
Ether Rich<br>
Ancient World
+
Ancient World<br>
Space Cadets
+
Space Cadets<br>
  
Disadvantages: 30 SP
+
Disadvantages: 30 SP<br>
Barren World
+
Barren World<br>
Disaster Zone (war ravaged)
+
Disaster Zone (war ravaged)<br>
Crippled (Angry) Population
+
Crippled (Angry) Population<br>
  
Army  
+
Army<br>
Total Men: 249,806
+
Total Men: 249,806<br>
Total Vehicles: 28,399
+
Total Vehicles: 28,399<br>
Total PP: 1564.9
+
Total PP: 1564.9<br>
  
199,375xConscripts (skilled infantry)
+
199,375xConscripts (skilled infantry)<br>
20,000xRegulars (TL4 skilled infantry, +1 armor, +1 weapons)
+
20,000xRegulars (TL4 skilled infantry, +1 armor, +1 weapons)<br>
29,250xHeavy Infantry (skilled infantry; +2 armor, +2 weapons)
+
29,250xHeavy Infantry (skilled infantry; +2 armor, +2 weapons)<br>
50xHunter Commandos (special forces; +2 armor, +2 weapons)
+
50xHunter Commandos (special forces; +2 armor, +2 weapons)<br>
300xInfiltrators (TL4 special forces; +1 infiltration)
+
300xInfiltrators (TL4 special forces; +1 infiltration)<br>
800xLegionaires (battlesuits; +1 weapons, +1 armor)  
+
800xLegionaires (battlesuits; +1 weapons, +1 armor)<br>
31xMousketeer XII Projection Suits (TL11 battlesuits; +3 material cannon, +4 erg shunt, +2 aile fields, +2 holoswords)  
+
31xMousketeer XII Projection Suits (TL11 battlesuits; +3 material cannon, +4 erg shunt, +2 aile fields, +2 holoswords)<br>
6,600xCheval Light Trucks (logistics vehicles)  
+
6,600xCheval Light Trucks (logistics vehicles)<br>
164xScout Jeeps (TL4 recce forces; +1 sensors, +1 speed)
+
164xScout Jeeps (TL4 recce forces; +1 sensors, +1 speed)<br>
1,900xOrchestrateur Battlefield Manipulation Vehicles (infantry carriers; +1 AI, +1 comms, +1 command systems, -1 carrying capacity, -1 slow)
+
1,900xOrchestrateur Battlefield Manipulation Vehicles (infantry carriers; +1 AI, +1 comms, +1 command systems, -1 carrying capacity, -1 slow)<br>
8,120xDreyfus IFVs (infantry carriers; +1 weapons)  
+
8,120xDreyfus IFVs (infantry carriers; +1 weapons)<br>
1,695xMandate MBTs (armor; +2 armor, +2 weapons)
+
1,695xMandate MBTs (armor; +2 armor, +2 weapons)<br>
850xT-272 MBTs (armor)  
+
850xT-272 MBTs (armor)<br>
160xAumoier SETs (armor; +3 stealth, -1 armor)
+
160xAumoier SETs (armor; +3 stealth, -1 armor)<br>
140xLancer AAUs (armor; +2 boosters, +2 weapons)
+
140xLancer AAUs (armor; +2 boosters, +2 weapons)<br>
480xMastodonte HATs (very heavy armor; +2 armor, +2 weapons)
+
480xMastodonte HATs (very heavy armor; +2 armor, +2 weapons)<br>
225xLent MGFs (mobile gun forts; -1 slow)
+
225xLent MGFs (mobile gun forts; -1 slow)<br>
3,900xFondreX Artillery Tubes (TL3 simple artillery, +1 weapons, +1 extended range) 869xFondre SPGs (TL4 artillery; +1 weapons, +1 extended range)
+
3,900xFondreX Artillery Tubes (TL3 simple artillery, +1 weapons, +1 extended range) 869xFondre SPGs (TL4 artillery; +1 weapons, +1 extended range)<br>
3,350xTowed SAMs (TL3 simple artillery; +1 AA weapons)
+
3,350xTowed SAMs (TL3 simple artillery; +1 AA weapons)<br>
11xBlack Fortresses (fortresses; +1 armor, +1 weapons)
+
11xBlack Fortresses (fortresses; +1 armor, +1 weapons)<br>
1xCitadel of St. Michael (TL5 fortress; +1 weapons, +1 extended range, +3 adamantium armor)
+
1xCitadel of St. Michael (TL5 fortress; +1 weapons, +1 extended range, +3 adamantium armor)<br>
  
Air Force
+
Air Force<br>
Total Aircraft: 2,905
+
Total Aircraft: 2,905<br>
Total PP: 1099.92
+
Total PP: 1099.92<br>
  
48xVoyuer Scout Planes (TL4 jet scouts; +1 speed, +1 sensors, +0 AWACS, -1 command)
+
48xVoyuer Scout Planes (TL4 jet scouts; +1 speed, +1 sensors, +0 AWACS, -1 command)<br>
1,028xAugillions Light Fighters (TL4 fighters; -1 no external rails)
+
1,028xAugillions Light Fighters (TL4 fighters; -1 no external rails)<br>
200xGasconX Air Superiority Fighters (TL4 fighters; +1 boosters, +2 fo/fi, +1 weapons, -1 space only, -1 no external rails) (space only removed May 07)
+
200xGasconX Air Superiority Fighters (TL4 fighters; +1 boosters, +2 fo/fi, +1 weapons, -1 space only, -1 no external rails) (space only removed May 07)<br>
61xGascon Air Superiority Fighters (TL4 fighters; +1 boosters, +2 fo/fi, +1 weapons) 50xCorbeau Advanced Superiority Fighters (TL4 superfighters)
+
61xGascon Air Superiority Fighters (TL4 fighters; +1 boosters, +2 fo/fi, +1 weapons) 50xCorbeau Advanced Superiority Fighters (TL4 superfighters)<br>
560xPyromane Interceptors (TL4 interceptors; +1 weapons, -1 space only) (20/month until May 08 to Pyromane+; 40 last month)
+
560xPyromane Interceptors (TL4 interceptors; +1 weapons, -1 space only) (20/month until May 08 to Pyromane+; 40 last month)<br>
140xPyromane+ Interceptors (TL4 interceptors, +1 boosters, +1 weapons)
+
140xPyromane+ Interceptors (TL4 interceptors, +1 boosters, +1 weapons)<br>
135xPerelin Interceptors (TL4 interceptors; +1 boosters, +1 weapons, -1 space only, -1 high maintenance)
+
135xPerelin Interceptors (TL4 interceptors; +1 boosters, +1 weapons, -1 space only, -1 high maintenance)<br>
0xStar Reaver Heavy Interceptors (TL4 interceptors; +1 boosters, +1 weapons, +1 shields)
+
0xStar Reaver Heavy Interceptors (TL4 interceptors; +1 boosters, +1 weapons, +1 shields)<br>
115xRenard Light Interdictors (TL4 interdictors; +1 weapons, x1 anti-ship weapons, -1 space only)
+
115xRenard Light Interdictors (TL4 interdictors; +1 weapons, x1 anti-ship weapons, -1 space only)<br>
48xHirondelle Light Bombers (TL4 interdictors; +1 boosters, +1 shields, +1 weapons, +1 anti-shipping weapons, -1 no external rails)
+
48xHirondelle Light Bombers (TL4 interdictors; +1 boosters, +1 shields, +1 weapons, +1 anti-shipping weapons, -1 no external rails)<br>
36xCigue Light Stealth Bombers (TL4 interdictors; +1 boosters, +1 weapons, +2 stealth)
+
36xCigue Light Stealth Bombers (TL4 interdictors; +1 boosters, +1 weapons, +2 stealth)<br>
109xEsturgeon Tactical Stealth Bombers (TL4 CAS; +1 boosters, +2 stealth, x1 anti-ship weapons)
+
109xEsturgeon Tactical Stealth Bombers (TL4 CAS; +1 boosters, +2 stealth, x1 anti-ship weapons)<br>
54xEsturgeon Tactical Stealth Bombers (TL4 CAS; +1 boosters, +2 stealth)
+
54xEsturgeon Tactical Stealth Bombers (TL4 CAS; +1 boosters, +2 stealth)<br>
200xExactorX Tactical Fleet Bombers (TL4 CAS; +1 boosters, +1 fo/fi, +2 weapons, -1 space only, -1 no external rails) (space only removed 07)
+
200xExactorX Tactical Fleet Bombers (TL4 CAS; +1 boosters, +1 fo/fi, +2 weapons, -1 space only, -1 no external rails) (space only removed 07)<br>
50xExactor Tactical Fleet Bombers (TL4 CAS; +1 boosters, +1 fo/fi, +2 weapons)
+
50xExactor Tactical Fleet Bombers (TL4 CAS; +1 boosters, +1 fo/fi, +2 weapons)<br>
38xJena Heavy Bombers (TL4 heavy strategic bombers; x1 anti-ship weapons)
+
38xJena Heavy Bombers (TL4 heavy strategic bombers; x1 anti-ship weapons)<br>
10xGuepe Assault Shuttles (TL4 gunships; +1 boosters, +1 shields, +1 ECM, +1 cargo space)
+
10xGuepe Assault Shuttles (TL4 gunships; +1 boosters, +1 shields, +1 ECM, +1 cargo space)<br>
10xDantes Heavy Gunships (TL4 gunships; +1 boosters, +1 armor, +1 weapons, +1 cargo space) 8xRegent Mobile Weapons (TL11 hyper advanced armor; +2 lien mystere, +2 erg shields, +2 armor, +2 intrinsic weapons, +2 maneuverability, +1 boosting field, xCIEL Boosters; +1 armor, +3 boosters)
+
10xDantes Heavy Gunships (TL4 gunships; +1 boosters, +1 armor, +1 weapons, +1 cargo space)<br>
5xCourtier Mobile Weapons (TL10 hyper advanced armor; +2 lien mystere, +2 erg shield,s +2 armor, +1 weapons, +1 maneuverability, +1 boosting field)
+
8xRegent Mobile Weapons (TL11 hyper advanced armor; +2 lien mystere, +2 erg shields, +2 armor, +2 intrinsic weapons, +2 maneuverability, +1 boosting field, xCIEL Boosters; +1 armor, +3 boosters)<br>
 +
5xCourtier Mobile Weapons (TL10 hyper advanced armor; +2 lien mystere, +2 erg shield,s +2 armor, +1 weapons, +1 maneuverability, +1 boosting field)<br>
  
Navy
+
Navy<br>
Total Ships: 235
+
Total Ships: 235<br>
Total PP: 1,653
+
Total PP: 1,653<br>
  
42xHermine Light Gunboats (TL4 patrol ships; +1 AG)
+
42xHermine Light Gunboats (TL4 patrol ships; +1 AG)<br>
10xProtozyle Picket-creatures (TL5 patrol ship monsters; +1 EAM drives, +1 inertialess drives, +1 weapons, +1 shields; +1 advanced mobility/spaceflight, +3 sixth sense)
+
10xProtozyle Picket-creatures (TL5 patrol ship monsters; +1 EAM drives, +1 inertialess drives, +1 weapons, +1 shields; +1 advanced mobility/spaceflight, +3 sixth sense)<br>
5xDragoon Stealth Couriers/Gunboats (TL4 fast attack ships; +1 fusion drives, +1 fast, +2 stealth)
+
5xDragoon Stealth Couriers/Gunboats (TL4 fast attack ships; +1 fusion drives, +1 fast, +2 stealth)<br>
15xAscelus Heavy Destroyer-creatures (TL5 destroyer monsters; +1 EAM drives, +1 inertialess drives, +2 torpedoes, +1 shields; +1 advanced mobility/spaceflight, +3 sixth sense)
+
15xAscelus Heavy Destroyer-creatures (TL5 destroyer monsters; +1 EAM drives, +1 inertialess drives, +2 torpedoes, +1 shields; +1 advanced mobility/spaceflight, +3 sixth sense)<br>
30xSauvage Light Destroyers (TL4 small warships; +1 AG)
+
30xSauvage Light Destroyers (TL4 small warships; +1 AG)<br>
1xDanube Missile Destroyer (TL4 small warship; +1 fusion drives, +2 anti-ship missiles, +1 long range)
+
1xDanube Missile Destroyer (TL4 small warship; +1 fusion drives, +2 anti-ship missiles, +1 long range)<br>
1xImpunite AEGIS Frigate (TL4 small warship; +1 fusion drives, +1 AA, +1 sensors, -1 fuel hog)
+
1xImpunite AEGIS Frigate (TL4 small warship; +1 fusion drives, +1 AA, +1 sensors, -1 fuel hog)<br>
2xOrleans Cruisers (TL4 cruiser; +1 fusion drives, +1 weapons)
+
2xOrleans Cruisers (TL4 cruiser; +1 fusion drives, +1 weapons)<br>
 
43xOrleansAA AEGIS Cruisers (TL4 cruiser; +1 fusion drives, +1 weapons, x1 AA) 48xOrleansB Heavy Cruisers (TL4 cruiser; +1 fusion drives, +1 weapons, +1 armor)
 
43xOrleansAA AEGIS Cruisers (TL4 cruiser; +1 fusion drives, +1 weapons, x1 AA) 48xOrleansB Heavy Cruisers (TL4 cruiser; +1 fusion drives, +1 weapons, +1 armor)
6xGlouton Light Cruisers (TL4 cruisers; +1 AG)
+
6xGlouton Light Cruisers (TL4 cruisers; +1 AG)<br>
4xVerdun Battleships (TL4 capital ships; +1 AG, -1 slow)
+
4xVerdun Battleships (TL4 capital ships; +1 AG, -1 slow)<br>
3xAusterlitz Heavy Battleship (capital ship; +1 fusion drives, +1 weapons, +1 armor, +1 shields) 2xAusterlitz Heavy Battleships (capital ships; +1 fusion drives, +1 weapons, +1 armor, +1 shields, -1 messy)
+
3xAusterlitz Heavy Battleship (capital ship; +1 fusion drives, +1 weapons, +1 armor, +1 shields) 2xAusterlitz Heavy Battleships (capital ships; +1 fusion drives, +1 weapons, +1 armor, +1 shields, -1 messy)<br>
4xSyphika Heavy Battleship-creature (TL5 capital ship monsters; +1 inertialess drives, +1 carrying capacity, +1 weapons, +1 shields, -1 AA; +1 advanced mobility/spaceflight, +2 toughness, +1 melee weapons, +1 huge)
+
4xSyphika Heavy Battleship-creature (TL5 capital ship monsters; +1 inertialess drives, +1 carrying capacity, +1 weapons, +1 shields, -1 AA; +1 advanced mobility/spaceflight, +2 toughness, +1 melee weapons, +1 huge)<br>
2xAuserstadtB Fleet Carriers (capital ship; +1 fusion drives, +1 carrying capacity, +1 fast launch)
+
2xAuserstadtB Fleet Carriers (capital ship; +1 fusion drives, +1 carrying capacity, +1 fast launch)<br>
8xPrecurseur Light Carriers (escort carriers; +1 fusion drives, -1 weapons, -1 sensors)
+
8xPrecurseur Light Carriers (escort carriers; +1 fusion drives, -1 weapons, -1 sensors)<br>
2xLight Command Frigates (escort carriers; +1 fusion drives, +1 AI, +1 command systems, +1 comms, -1 weapons, -1 deck space)
+
2xLight Command Frigates (escort carriers; +1 fusion drives, +1 AI, +1 command systems, +1 comms, -1 weapons, -1 deck space)<br>
3xLight Scout/Comm Frigates (escort carriers; +1 fusion drives, +2 comms, +1 sensors, -1 weapons, -1 deck space)
+
3xLight Scout/Comm Frigates (escort carriers; +1 fusion drives, +2 comms, +1 sensors, -1 weapons, -1 deck space)<br>
3xLight ECW Frigates (escort carriers; +1 fusion drives, +2 ECW, +1 ECW range, -1 weapons, -1 deck space)
+
3xLight ECW Frigates (escort carriers; +1 fusion drives, +2 ECW, +1 ECW range, -1 weapons, -1 deck space)<br>
1xDolemar Super Space Fort (TL5 superfort; +1 secure harbor, +1 adamantium clad, +1 weapons, +1 range, +1 shields)
+
1xDolemar Super Space Fort (TL5 superfort; +1 secure harbor, +1 adamantium clad, +1 weapons, +1 range, +1 shields)<br>
The Aurore Victoire Super Battlecruiser (TL11 super capital ship; +2 lien mystere, +3 material cannons, +2 erg shunt, +1 scoop drive, +1 gradient drive, +1 erstaz coil, +1 mobile suit hangar)
+
The Aurore Victoire Super Battlecruiser (TL11 super capital ship; +2 lien mystere, +3 material cannons, +2 erg shunt, +1 scoop drive, +1 gradient drive, +1 erstaz coil, +1 mobile suit hangar)<br>
  
Damaged Ships
+
Damaged Ships<br>
Total Ships: 9
+
Total Ships: 9<br>
Total PP: 114 + 145 (?)
+
Total PP: 114 + 145 (?)<br>
  
1xDragoon Stealth Courier/Gunboat (TL4 fast attack ship; +1 fusion drives, +1 fast, +2 stealth)
+
1xDragoon Stealth Courier/Gunboat (TL4 fast attack ship; +1 fusion drives, +1 fast, +2 stealth)<br>
5xOrleansAA AEGIS Cruisers (TL4 cruiser; +1 fusion drives, +1 weapons, x1 AA)
+
5xOrleansAA AEGIS Cruisers (TL4 cruiser; +1 fusion drives, +1 weapons, x1 AA)<br>
1xVanguard Dreadnought (TL4 super battleship; +1 fusion drives, +1 armor, +1 weapons, +1 flight deck) [repaired 1007-2]
+
1xVanguard Dreadnought (TL4 super battleship; +1 fusion drives, +1 armor, +1 weapons, +1 flight deck) [repaired 1007-2]<br>
1xMontpelier Carrier-Dreadnought (TL4 supercarrier; +1 fusion drives, +2 carrying capacity, +1 armor) [repaired 1007-2]
+
1xMontpelier Carrier-Dreadnought (TL4 supercarrier; +1 fusion drives, +2 carrying capacity, +1 armor) [repaired 1007-2]<br>
1xZombie Cyberkraken (TL5 megadreadnought monster) [repaired 1007-3]
+
1xZombie Cyberkraken (TL5 megadreadnought monster) [repaired 1007-3]<br>
  
Merchant Marine
+
Merchant Marine<br>
Total Ships: 115
+
Total Ships: 115<br>
Total PP: 179
+
Total PP: 179<br>
  
20xMXC-007 Light Bulk Haulers (TL4 superfreighters; +1 fusion drives, -1 armor)
+
20xMXC-007 Light Bulk Haulers (TL4 superfreighters; +1 fusion drives, -1 armor)<br>
4xGXC-007 Bulk Haulers (TL4 superfreighters; +1 fusion drives)
+
4xGXC-007 Bulk Haulers (TL4 superfreighters; +1 fusion drives)<br>
84xMerchant Haulers (TL4 super freighters; +1 ether sails, -1 shields, -1 sensors)
+
84xMerchant Haulers (TL4 super freighters; +1 ether sails, -1 shields, -1 sensors)<br>
6xTitan Heavy Bulk Haulers (TL5 superfreighters; +1 fusion drives, +1 armor)
+
6xTitan Heavy Bulk Haulers (TL5 superfreighters; +1 fusion drives, +1 armor)<br>
1xMXC-007A Tanker (TL4 superfreighters; +1 fusion drives, +1 ether cargo specialization; -1 maneuverability, -1 fuel hog, -1 maintenance intensive)
+
1xMXC-007A Tanker (TL4 superfreighters; +1 fusion drives, +1 ether cargo specialization; -1 maneuverability, -1 fuel hog, -1 maintenance intensive)<br>
  
Black Franks
+
Black Franks<br>
Total Men: 54,550 men
+
Total Men: 54,550 men<br>
Total Vehicles: 1,050
+
Total Vehicles: 1,050<br>
Total Planes: 155
+
Total Planes: 155<br>
Total PP: 1050.9
+
Total PP: 1050.9<br>
  
50,000xBlack Frank Fusilers (TL5 skilled infantry; +1 armor, +1 weapons, +1 shields, +1 mobility, +1 fast-tracking, x1 boosters)
+
50,000xBlack Frank Fusilers (TL5 skilled infantry; +1 armor, +1 weapons, +1 shields, +1 mobility, +1 fast-tracking, x1 boosters)<br>
2,000xBlack Frank Storm Troopers (TL5 elite infantry; +2 armor, +1 weapons, +1 shields, +1 fast tracking, x1 boosters)
+
2,000xBlack Frank Storm Troopers (TL5 elite infantry; +2 armor, +1 weapons, +1 shields, +1 fast tracking, x1 boosters)<br>
2,000xBlack Frank Tank Hunter Troops (TL5 elite infantry; +1 armor, +1 long range, +1 weapons, +1 AT weapons, +1 fast tracking, x1 shields)
+
2,000xBlack Frank Tank Hunter Troops (TL5 elite infantry; +1 armor, +1 long range, +1 weapons, +1 AT weapons, +1 fast tracking, x1 shields)<br>
50xBlack Frank Champions (TL5 special forces; +1 armor, +1 stealth, +1 weapons, +1 shields, +1 fast tracking, +1 silbony melee weapons, x1 boosters)  
+
50xBlack Frank Champions (TL5 special forces; +1 armor, +1 stealth, +1 weapons, +1 shields, +1 fast tracking, +1 silbony melee weapons, x1 boosters)<br>
50xBlack Frank Assassins (TL5 special forces; +1 armor, +2 insidium stealth, +1 infiltration, +1 exfiltration, +1 weapons, x1 mobility)
+
50xBlack Frank Assassins (TL5 special forces; +1 armor, +2 insidium stealth, +1 infiltration, +1 exfiltration, +1 weapons, x1 mobility)<br>
50xBlack Frank Berserkers (TL5 special forces, +1 armor, +2 weapons, +1 reflexes/intuition (AI), +1 fast-tracking, +1 titan juice addicts, x1 boosters)
+
50xBlack Frank Berserkers (TL5 special forces, +1 armor, +2 weapons, +1 reflexes/intuition (AI), +1 fast-tracking, +1 titan juice addicts, x1 boosters)<br>
50xBlack Frank Marauders (TL5 battlesuits; +1 armor, +1 shields, +1 weapons, +1 fast tracking, +1 boosters, x1 boosters)
+
50xBlack Frank Marauders (TL5 battlesuits; +1 armor, +1 shields, +1 weapons, +1 fast tracking, +1 boosters, x1 boosters)<br>
700xDreyfus+ IFVs (infantry carriers; +1 weapons, + 1 armor, x1 spiked ram, +0 bloody kill trophies)
+
700xDreyfus+ IFVs (infantry carriers; +1 weapons, + 1 armor, x1 spiked ram, +0 bloody kill trophies)<br>
200xMandat Reborn MBTs (armor: +2 main gun, +2 armor, x1 troop handrails, +0 grinning shark teeth)
+
200xMandat Reborn MBTs (armor: +2 main gun, +2 armor, x1 troop handrails, +0 grinning shark teeth)<br>
100xKilling Panther HATs (very heavy armor; +2 grossly oversized gun, +1 long range gun, +1 AG, x1 ram spikes +0 unwashed blood)
+
100xKilling Panther HATs (very heavy armor; +2 grossly oversized gun, +1 long range gun, +1 AG, x1 ram spikes +0 unwashed blood)<br>
50xAnti-Paladin HATs (very heavy armor; +2 armor, +1 anti-infantry weapons, +1 weapons, +0 flayer hood skull)  
+
50xAnti-Paladin HATs (very heavy armor; +2 armor, +1 anti-infantry weapons, +1 weapons, +0 flayer hood skull)<br>
100xCorbeau+ Air Superiority Fighters (superfighters; +1 boosters, +1 weapons, +1 agility, +1 speed, +0 kill marks)
+
100xCorbeau+ Air Superiority Fighters (superfighters; +1 boosters, +1 weapons, +1 agility, +1 speed, +0 kill marks)<br>
30xJena+ Strategic Bombers (heavy strategic bombers; +1 bombs, +3 defensive guns, +0 deamonfly skin seats)
+
30xJena+ Strategic Bombers (heavy strategic bombers; +1 bombs, +3 defensive guns, +0 deamonfly skin seats)<br>
25xDantes Heavy Gunships (gunships; +1 CP, +1 speed, +1 armor, +1 weapons, +0 Howling Siren)
+
25xDantes Heavy Gunships (gunships; +1 CP, +1 speed, +1 armor, +1 weapons, +0 Howling Siren)<br>
  
Black Frank Auxiliaries
+
Black Frank Auxiliaries<br>
Total Men: 134,000
+
Total Men: 134,000<br>
Total PP: 515
+
Total PP: 515<br>
  
100,000xThrauxiliaries (TL4 skilled infantry; +1 armor, +1 weapons, +1 loyalty)
+
100,000xThrauxiliaries (TL4 skilled infantry; +1 armor, +1 weapons, +1 loyalty)<br>
25,000xSapper Thrauxiliaries (TL4 skilled infantry; +1 armor, +1 weapons, +1 engineers)
+
25,000xSapper Thrauxiliaries (TL4 skilled infantry; +1 armor, +1 weapons, +1 engineers)<br>
8,000xMaconites (TL5 elite infantry; +1 armor, +1 weapons, +1 loyalty, +1 shields, +1 mobility; x1 boosters)
+
8,000xMaconites (TL5 elite infantry; +1 armor, +1 weapons, +1 loyalty, +1 shields, +1 mobility; x1 boosters)<br>
1,000xDeath’s Head Maconites (TL5 elite infantry; +2 armor, +2 weapons, +1 loyalty, x1 boosters)  
+
1,000xDeath’s Head Maconites (TL5 elite infantry; +2 armor, +2 weapons, +1 loyalty, x1 boosters)<br>
  
Agents
+
Agents<br>
Total Men: 59,972
+
Total Men: 59,972<br>
Total PP: 87
+
Total PP: 87<br>
  
517xArchaeologists (TL4 archaeologists)
+
517xArchaeologists (TL4 archaeologists)<br>
250xProspectors (TL4 archaeologists?)
+
250xProspectors (TL4 archaeologists?)<br>
104xArchaeologist Leaders (TL4 archaeologists; +1 gear)
+
104xArchaeologist Leaders (TL4 archaeologists; +1 gear)<br>
60,000xSecret Police (TL4 secret police)
+
60,000xSecret Police (TL4 secret police)<br>
100xSpies (TL4 spies)
+
100xSpies (TL4 spies)<br>
Napoleon XXXIX (TL4 diplomat, +1 demagogue, +1 assassin, +1 mithril greatsword, +1 primium full plate)
+
Napoleon XXXIX (TL4 diplomat, +1 demagogue, +1 assassin, +1 mithril greatsword, +1 primium full plate)<br>
  
Under Construction
+
Under Construction<br>
5BxStrat Nukes (TL4 strat nukes; +1 shaped) [1007-1]
+
5BxStrat Nukes (TL4 strat nukes; +1 shaped) [1007-1]<br>
6xMacheral Combat Controllers (TL4 heavy airlift; +1 command, +1 comms, +1 AI, +0 AWACS) [Formor; 1007-1]
+
6xMacheral Combat Controllers (TL4 heavy airlift; +1 command, +1 comms, +1 AI, +0 AWACS) [Formor; 1007-1]<br>
24BxExternal Ether Sails (TL4 external) [2B/month, 1007-1]
+
24BxExternal Ether Sails (TL4 external) [2B/month, 1007-1]<br>
8BxInfiltrators (TL4 special forces; +1 infiltration) [50/month, 1007-2]
+
8BxInfiltrators (TL4 special forces; +1 infiltration) [50/month, 1007-2]<br>
6BxSauvage upgrades (+1 sensors, double-speeded) [1007-3]
+
6BxSauvage upgrades (+1 sensors, double-speeded) [1007-3]<br>
1BxZombie Cyberkraken repairs (TL5 megadreadnought beast) [1007-3]
+
1BxZombie Cyberkraken repairs (TL5 megadreadnought beast) [1007-3]<br>
8BxGasconX upgraded (remove -1 space only) [1007-5]
+
8BxGasconX upgraded (remove -1 space only) [1007-5]<br>
8BxExactorX upgraded (remove -1 space only) [1007-5]
+
8BxExactorX upgraded (remove -1 space only) [1007-5]<br>
22BxFondreX Artillery Tubes (simple artillery; +1 weapons, +1 extended range) [325/month - 350/final month, 1007-5]
+
22BxFondreX Artillery Tubes (simple artillery; +1 weapons, +1 extended range) [325/month - 350/final month, 1007-5]<br>
5BxOrchestrateur BMVs (infantry carrier; +1 AI, +1 comms, +1 command systems, -2 capacity) [100/month - 200/final month, 1007-6]
+
5BxOrchestrateur BMVs (infantry carrier; +1 AI, +1 comms, +1 command systems, -2 capacity) [100/month - 200/final month, 1007-6]<br>
16BxConscripts upgraded to Regulars [20,000/month, 1007-7]
+
16BxConscripts upgraded to Regulars [20,000/month, 1007-7]<br>
12BxSecret Police (TL4 secret police) [10,000/month, 1007-7]
+
12BxSecret Police (TL4 secret police) [10,000/month, 1007-7]<br>
6BxProspectors (TL4 prospectors) [50/month, 1007-8]
+
6BxProspectors (TL4 prospectors) [50/month, 1007-8]<br>
18BxT-272 Light Tanks (TL4 armor) [150/month, 1007-8]
+
18BxT-272 Light Tanks (TL4 armor) [150/month, 1007-8]<br>
2BxArcheological Leaders (archeologists; +1 gear) [8/month - 16/final month, 1007-10]
+
2BxArcheological Leaders (archeologists; +1 gear) [8/month - 16/final month, 1007-10]<br>
18BxDreyfus IFVs (TL4 infantry carriers; +1 weapons) [750/month, 1007-11]
+
18BxDreyfus IFVs (TL4 infantry carriers; +1 weapons) [750/month, 1007-11]<br>
2BxFondre SPGs (TL4 artillery; +1 weapons, +1 extended range) [11/month-15/final month, 1007-11]
+
2BxFondre SPGs (TL4 artillery; +1 weapons, +1 extended range) [11/month-15/final month, 1007-11]<br>
12BxLegionaires (battlesuits; +1 armor, +1 weapons) [100/3 months, 1007-12]
+
12BxLegionaires (battlesuits; +1 armor, +1 weapons) [100/3 months, 1007-12]<br>
20BxPyromane upgraded to Pyromane+ [20/month - 40/final month, 1008-5]
+
20BxPyromane upgraded to Pyromane+ [20/month - 40/final month, 1008-5]<br>
20BxVouyer Scout Planes (TL4 jet scouts; +1 speed, +1 sensors, +0 AWACS, -1 command) [16/month - 32/last delivery, 1008-8]
+
20BxVouyer Scout Planes (TL4 jet scouts; +1 speed, +1 sensors, +0 AWACS, -1 command) [16/month - 32/last delivery, 1008-8]<br>
1BxScout Jeeps (TL4 recce forces; +1 sensors, +1 speed) [27/month - 55 final delivery, 1009-11]
+
1BxScout Jeeps (TL4 recce forces; +1 sensors, +1 speed) [27/month - 55 final delivery, 1009-11]<br>
1BxScout Jeeps (TL4 recce forces; +1 sensors, +1 speed) [27/month - 55 final delivery, 1009-12]
+
1BxScout Jeeps (TL4 recce forces; +1 sensors, +1 speed) [27/month - 55 final delivery, 1009-12]<br>
3BxScout Jeeps (TL4 recce forces; +1 sensors, +1 speed) [83/month - 95 final delivery, 1009-12]
+
3BxScout Jeeps (TL4 recce forces; +1 sensors, +1 speed) [83/month - 95 final delivery, 1009-12]<br>
7.68BxHirondelle Light Bombers (interdictors; +1 boosters, +1 shields, +1 weapons, +1 anti-shipping weapons, -1 no external rails) [4/month, 1009-12]
+
7.68BxHirondelle Light Bombers (interdictors; +1 boosters, +1 shields, +1 weapons, +1 anti-shipping weapons, -1 no external rails) [4/month, 1009-12]<br>
1BxScout Jeeps (TL4 recce forces; +1 sensors, +1 speed) [27/month - 55 final delivery, 1010-1]
+
1BxScout Jeeps (TL4 recce forces; +1 sensors, +1 speed) [27/month - 55 final delivery, 1010-1]<br>
7.2BxCigue Light Stealth Bombers (interdictors; +1 boosters, +1 weapons, +2 stealth) [3/month, 1010-7]
+
7.2BxCigue Light Stealth Bombers (interdictors; +1 boosters, +1 weapons, +2 stealth) [3/month, 1010-7]<br>
5BxGascon Fleet Ops Fighters (fighters; +1 boosters, +2 fo/fi, +1 weapons) [25/year, 1010-12]
+
5BxGascon Fleet Ops Fighters (fighters; +1 boosters, +2 fo/fi, +1 weapons) [25/year, 1010-12]<br>
5BxExactor Fleet Ops Tactical Bombers (CAS; +1 boosters, +1 fo/fi, +2 weapons) [25/year, 1010-12]
+
5BxExactor Fleet Ops Tactical Bombers (CAS; +1 boosters, +1 fo/fi, +2 weapons) [25/year, 1010-12]<br>
3BxAuserstadtB1 Fleet Carriers (capital ships; +1 fusion drives, +1 armor, +1 deck space, +1 fast launch, -1 unarmed) [1008-2]
+
3BxAuserstadtB1 Fleet Carriers (capital ships; +1 fusion drives, +1 armor, +1 deck space, +1 fast launch, -1 unarmed) [1008-2]<br>
8BxAusterlitz Heavy Battleship hulls (capital ships; +1 fusion drives, +1 armor, +1 weapons, +1 shields-note: caps not yet under construction) [1008-3]
+
8BxAusterlitz Heavy Battleship hulls (capital ships; +1 fusion drives, +1 armor, +1 weapons, +1 shields-note: caps not yet under construction) [1008-3]<br>
2BxPrecurseur Light CVEs upgraded to Light Command Frigates (escort carriers; +1 fusion drives, +1 AI, +1 command systems, +1 comms, -1 weapons, -1 deck space) [2/1008-3]
+
2BxPrecurseur Light CVEs upgraded to Light Command Frigates (escort carriers; +1 fusion drives, +1 AI, +1 command systems, +1 comms, -1 weapons, -1 deck space) [2/1008-3]<br>
3BxPrecurseur Light CVEs upgraded to Light ECW Frigates (escort carriers; +1 fusion drives, +2 ECW, +1 ECW range, -1 weapons, -1 deck space) [3/1008-3]
+
3BxPrecurseur Light CVEs upgraded to Light ECW Frigates (escort carriers; +1 fusion drives, +2 ECW, +1 ECW range, -1 weapons, -1 deck space) [3/1008-3]<br>
1BxAuserstadtB1 Fleet Carrier (capital ship; +1 fusion drives, +1 armor, +1 deck space, +1 fast launch, -1 weapons) [1008-4]
+
1BxAuserstadtB1 Fleet Carrier (capital ship; +1 fusion drives, +1 armor, +1 deck space, +1 fast launch, -1 weapons) [1008-4]<br>
3BxPrecurseur Light CVEs upgraded to Light Scout/Comm Frigates (escort carriers; +1 fusion drives, +2 comms, +1 sensors, -1 weapons, -1 deck space) [3/1008-4]
+
3BxPrecurseur Light CVEs upgraded to Light Scout/Comm Frigates (escort carriers; +1 fusion drives, +2 comms, +1 sensors, -1 weapons, -1 deck space) [3/1008-4]<br>
8BxAusterlitz Heavy Battleship hulls (capital ships; +1 fusion drives, +1 armor, +1 weapons, +1 shields-note: caps not yet under construction) [1008-5]
+
8BxAusterlitz Heavy Battleship hulls (capital ships; +1 fusion drives, +1 armor, +1 weapons, +1 shields-note: caps not yet under construction) [1008-5]<br>
20BxMarteau Primary Bombers (superbombers; +1 boosters, +1 armor, +1 weapons, -1 no external rails] [1008-6]
+
20BxMarteau Primary Bombers (superbombers; +1 boosters, +1 armor, +1 weapons, -1 no external rails] [1008-6]<br>

Revision as of 18:11, 12 February 2015

Name of Power: Fourth Paradisium Republic
Level of Power: Empire
Location: Franco Domini, Montpelier

Stockpiles (Franco Domini + Montpelier)
War Materials: 495 + 156 IUU
Trade Goods: 0 + 0 TU
Raw Materials: 45 + 0
Ether Reserves: 547 + 735 EU
Ether Geodes: 104 + 17 geodes
Treasury: 280 + 151 WU
Knowledge: 5 + 0 RP
Andalium: 5 + 0 units
Marshroot: 0 + 3 units
Elite Unit Training: 7 batches

Advancement: 240 SP
Technology: 240 SP
Engineering: 500
Chemistry: 500
Physics/Mathematics: 500
Biology: 425
Psychology: 475

Magic: 0 SP
Destruction: 000
Creation: 000
Movement: 000
Mental: 000
Material: 000

Franco Domini System Holdings
Orleans

System Population: 108,243,423 (+41 industry bonus, 82 units of housing available; 108 SP)
Total Draft: 10,824,342
Draft Used:
Draft Remaining:

System Production: 302 SP
Industry: 156 production points/month
Wealth: 86 monetary units/month
Ether Collection: 50 Ether/month
Research: 10 research points/year

Territories/Terrain: 14 SP
Pop: 106,121,003; Ind:130; Wel: 72; Eth: 50, Res: 9

Montauban
-1 Super Region w/ Major Feature (7 TP) - 78 IndDev/LivSpa
41 million housed people, 2 million unhoused people, 71 industry, 29 wealth, 12 ether, 6 research

Brentee
-1 Open Region (1 TP) - 26 IndDev/LivSpa
16 million housed people, 9 million unhoused people, 19 industry, 19 wealth, 8 ether, 1 research

Souchmorte
-1 Very Difficult Region (1 TP) - 13 IndDev/LivSpa
6 million housed people, 1 million unhoused people 2 industry, 4 wealth, 7 ether, 0 research
-1 Very Difficult Region (1 TP) - 13 IndDev/LivSpa
3 million people, 2 million unhoused people 2 industry, 3 wealth, 3 ether, 0 research
-1 Very Difficult Region (1 TP) - 13 IndDev/LivSpa
1 million housed people, 1 industry, 2 wealth, 1 ether, 0 resear

Norgemais
-2 Intervening Terrain Regions (2 TP) - 0 IndDev/LivSpa
-1 Open Region (1 TP) 26 IndDev/LivSpa
8 million housed people, 6 million unhoused people, 21 industry, 7 wealth, 15 ether, 1 research
-1 Open Region (1 TP) 26 IndDev/LivSpa
7 million housed people, 6 million unhoused people, 13 industry, 8 wealth, 4 ether, 1 research

Weather: 2 SP
Climate: Cold
Summer Precipitation: +1 heavy rains
Overcast: +1 heavy clouds

Advantages: 100 SP
Martial Society
Fanatical Population
Huge Population

Disadvantages: 25 SP
Cult of Victory
Lord of All

Montpelier System Holdings
Montpelier

System Population: 33,000,000 (+9 industry bonus [really +0, eyeless], 18 units of housing available, 33 SP)

System Production: 121 SP (07 stamp)
Industry: 52 production points/month (4 new)
Wealth: 4 monetary units/month (4 new)
Ether Collection: 61 ether units/month and 3 geodes/month
Research: 4 research points/year

Territories/Terrain: 79 SP
Pop: 33,000,000; Ind: 33; Wel: 0; Eth: 44; Res: 0

Montebar
-1 Open Region (1 TP) - 26 IndDev/6.5 LivSpa
3 million house people, 3 million unhoused people, 12 industry, 6 ether
-1 Open Region (1 TP) - 26 IndDev/6.5 LivSpa
3 million housed people, 8 industry, 5 ether
-1 Very Difficult Region (1 TP) - 13 IndDev/3.25 LivSpa
3 million unhoused people, 0 industry, 5 ether

Velice
-1 Open Region (1 TP) - 26 Ind/Dev/6.5 LivSpa
1 million housed people, 3 million unhoused people, 5 industry, 10 ether
-1 Difficult Region (1 TP) - 21 Ind/Dev/5.25 LivSpa
1.5 million unhoused people, 3 industry, 3 ether

Lorienne
-1 Difficult Region (1 TP) - 21 IndDev/5.25 LivSpa
2 million housed people, 1 million unhoused people, 0 industry, 3 ether
-1 Difficult Region (1 TP) - 21 IndDev/5.25 LivSpa
1 million unhoused people, 3 industry, 2 ether

Limerge
-1 Open Region (1 TP) - 26 IndDev/6.5 LivSpa
1 million unhoused people, 0 industry, 2 ether
-1 Open Region (1 TP) - 26 IndDev/6.5 LivSpa empty
-1 Difficult Region (1 TP) - 21 IndDev/5.25 LivSpa
1 million unhoused people, 0 industry, 1 ether

Agdesaille
-1 Very Difficult Region (1 TP) - 13 IndDev/3.25 LivSpa
1 million unhoused people, 1 industry, 2 ether
-1 Very Difficult Region (1 TP) - 13 IndDev/3.25 LivSpa
0.5 million unhoused people, 1 industry, 1 ether

El-du-Lac -1 Very Difficult Region w/ Major Feature (2 TP) - 13 IndDev/3.25 LivSpa 4 million housed people, 0 industry, 2 ether

Roanne
-1 Open Region (1 TP) - 26 IndDev/6.25 LivSpa
1 million housed people, 3 million unhoused people, 0 industry, 2 ether

3 scattered space regions (+2 meteor showers)
17 crowded space regions (mid-system, +2 energy field)
8 very crowded space regions (3 gas giants in the outer-system)
details to follow

Weather: 3 SP
Climate: Cold
Overcast: +3 heavy clouds

Advantages: 45 SP
Ether Rich
Ancient World
Space Cadets

Disadvantages: 30 SP
Barren World
Disaster Zone (war ravaged)
Crippled (Angry) Population

Army
Total Men: 249,806
Total Vehicles: 28,399
Total PP: 1564.9

199,375xConscripts (skilled infantry)
20,000xRegulars (TL4 skilled infantry, +1 armor, +1 weapons)
29,250xHeavy Infantry (skilled infantry; +2 armor, +2 weapons)
50xHunter Commandos (special forces; +2 armor, +2 weapons)
300xInfiltrators (TL4 special forces; +1 infiltration)
800xLegionaires (battlesuits; +1 weapons, +1 armor)
31xMousketeer XII Projection Suits (TL11 battlesuits; +3 material cannon, +4 erg shunt, +2 aile fields, +2 holoswords)
6,600xCheval Light Trucks (logistics vehicles)
164xScout Jeeps (TL4 recce forces; +1 sensors, +1 speed)
1,900xOrchestrateur Battlefield Manipulation Vehicles (infantry carriers; +1 AI, +1 comms, +1 command systems, -1 carrying capacity, -1 slow)
8,120xDreyfus IFVs (infantry carriers; +1 weapons)
1,695xMandate MBTs (armor; +2 armor, +2 weapons)
850xT-272 MBTs (armor)
160xAumoier SETs (armor; +3 stealth, -1 armor)
140xLancer AAUs (armor; +2 boosters, +2 weapons)
480xMastodonte HATs (very heavy armor; +2 armor, +2 weapons)
225xLent MGFs (mobile gun forts; -1 slow)
3,900xFondreX Artillery Tubes (TL3 simple artillery, +1 weapons, +1 extended range) 869xFondre SPGs (TL4 artillery; +1 weapons, +1 extended range)
3,350xTowed SAMs (TL3 simple artillery; +1 AA weapons)
11xBlack Fortresses (fortresses; +1 armor, +1 weapons)
1xCitadel of St. Michael (TL5 fortress; +1 weapons, +1 extended range, +3 adamantium armor)

Air Force
Total Aircraft: 2,905
Total PP: 1099.92

48xVoyuer Scout Planes (TL4 jet scouts; +1 speed, +1 sensors, +0 AWACS, -1 command)
1,028xAugillions Light Fighters (TL4 fighters; -1 no external rails)
200xGasconX Air Superiority Fighters (TL4 fighters; +1 boosters, +2 fo/fi, +1 weapons, -1 space only, -1 no external rails) (space only removed May 07)
61xGascon Air Superiority Fighters (TL4 fighters; +1 boosters, +2 fo/fi, +1 weapons) 50xCorbeau Advanced Superiority Fighters (TL4 superfighters)
560xPyromane Interceptors (TL4 interceptors; +1 weapons, -1 space only) (20/month until May 08 to Pyromane+; 40 last month)
140xPyromane+ Interceptors (TL4 interceptors, +1 boosters, +1 weapons)
135xPerelin Interceptors (TL4 interceptors; +1 boosters, +1 weapons, -1 space only, -1 high maintenance)
0xStar Reaver Heavy Interceptors (TL4 interceptors; +1 boosters, +1 weapons, +1 shields)
115xRenard Light Interdictors (TL4 interdictors; +1 weapons, x1 anti-ship weapons, -1 space only)
48xHirondelle Light Bombers (TL4 interdictors; +1 boosters, +1 shields, +1 weapons, +1 anti-shipping weapons, -1 no external rails)
36xCigue Light Stealth Bombers (TL4 interdictors; +1 boosters, +1 weapons, +2 stealth)
109xEsturgeon Tactical Stealth Bombers (TL4 CAS; +1 boosters, +2 stealth, x1 anti-ship weapons)
54xEsturgeon Tactical Stealth Bombers (TL4 CAS; +1 boosters, +2 stealth)
200xExactorX Tactical Fleet Bombers (TL4 CAS; +1 boosters, +1 fo/fi, +2 weapons, -1 space only, -1 no external rails) (space only removed 07)
50xExactor Tactical Fleet Bombers (TL4 CAS; +1 boosters, +1 fo/fi, +2 weapons)
38xJena Heavy Bombers (TL4 heavy strategic bombers; x1 anti-ship weapons)
10xGuepe Assault Shuttles (TL4 gunships; +1 boosters, +1 shields, +1 ECM, +1 cargo space)
10xDantes Heavy Gunships (TL4 gunships; +1 boosters, +1 armor, +1 weapons, +1 cargo space)
8xRegent Mobile Weapons (TL11 hyper advanced armor; +2 lien mystere, +2 erg shields, +2 armor, +2 intrinsic weapons, +2 maneuverability, +1 boosting field, xCIEL Boosters; +1 armor, +3 boosters)
5xCourtier Mobile Weapons (TL10 hyper advanced armor; +2 lien mystere, +2 erg shield,s +2 armor, +1 weapons, +1 maneuverability, +1 boosting field)

Navy
Total Ships: 235
Total PP: 1,653

42xHermine Light Gunboats (TL4 patrol ships; +1 AG)
10xProtozyle Picket-creatures (TL5 patrol ship monsters; +1 EAM drives, +1 inertialess drives, +1 weapons, +1 shields; +1 advanced mobility/spaceflight, +3 sixth sense)
5xDragoon Stealth Couriers/Gunboats (TL4 fast attack ships; +1 fusion drives, +1 fast, +2 stealth)
15xAscelus Heavy Destroyer-creatures (TL5 destroyer monsters; +1 EAM drives, +1 inertialess drives, +2 torpedoes, +1 shields; +1 advanced mobility/spaceflight, +3 sixth sense)
30xSauvage Light Destroyers (TL4 small warships; +1 AG)
1xDanube Missile Destroyer (TL4 small warship; +1 fusion drives, +2 anti-ship missiles, +1 long range)
1xImpunite AEGIS Frigate (TL4 small warship; +1 fusion drives, +1 AA, +1 sensors, -1 fuel hog)
2xOrleans Cruisers (TL4 cruiser; +1 fusion drives, +1 weapons)
43xOrleansAA AEGIS Cruisers (TL4 cruiser; +1 fusion drives, +1 weapons, x1 AA) 48xOrleansB Heavy Cruisers (TL4 cruiser; +1 fusion drives, +1 weapons, +1 armor) 6xGlouton Light Cruisers (TL4 cruisers; +1 AG)
4xVerdun Battleships (TL4 capital ships; +1 AG, -1 slow)
3xAusterlitz Heavy Battleship (capital ship; +1 fusion drives, +1 weapons, +1 armor, +1 shields) 2xAusterlitz Heavy Battleships (capital ships; +1 fusion drives, +1 weapons, +1 armor, +1 shields, -1 messy)
4xSyphika Heavy Battleship-creature (TL5 capital ship monsters; +1 inertialess drives, +1 carrying capacity, +1 weapons, +1 shields, -1 AA; +1 advanced mobility/spaceflight, +2 toughness, +1 melee weapons, +1 huge)
2xAuserstadtB Fleet Carriers (capital ship; +1 fusion drives, +1 carrying capacity, +1 fast launch)
8xPrecurseur Light Carriers (escort carriers; +1 fusion drives, -1 weapons, -1 sensors)
2xLight Command Frigates (escort carriers; +1 fusion drives, +1 AI, +1 command systems, +1 comms, -1 weapons, -1 deck space)
3xLight Scout/Comm Frigates (escort carriers; +1 fusion drives, +2 comms, +1 sensors, -1 weapons, -1 deck space)
3xLight ECW Frigates (escort carriers; +1 fusion drives, +2 ECW, +1 ECW range, -1 weapons, -1 deck space)
1xDolemar Super Space Fort (TL5 superfort; +1 secure harbor, +1 adamantium clad, +1 weapons, +1 range, +1 shields)
The Aurore Victoire Super Battlecruiser (TL11 super capital ship; +2 lien mystere, +3 material cannons, +2 erg shunt, +1 scoop drive, +1 gradient drive, +1 erstaz coil, +1 mobile suit hangar)

Damaged Ships
Total Ships: 9
Total PP: 114 + 145 (?)

1xDragoon Stealth Courier/Gunboat (TL4 fast attack ship; +1 fusion drives, +1 fast, +2 stealth)
5xOrleansAA AEGIS Cruisers (TL4 cruiser; +1 fusion drives, +1 weapons, x1 AA)
1xVanguard Dreadnought (TL4 super battleship; +1 fusion drives, +1 armor, +1 weapons, +1 flight deck) [repaired 1007-2]
1xMontpelier Carrier-Dreadnought (TL4 supercarrier; +1 fusion drives, +2 carrying capacity, +1 armor) [repaired 1007-2]
1xZombie Cyberkraken (TL5 megadreadnought monster) [repaired 1007-3]

Merchant Marine
Total Ships: 115
Total PP: 179

20xMXC-007 Light Bulk Haulers (TL4 superfreighters; +1 fusion drives, -1 armor)
4xGXC-007 Bulk Haulers (TL4 superfreighters; +1 fusion drives)
84xMerchant Haulers (TL4 super freighters; +1 ether sails, -1 shields, -1 sensors)
6xTitan Heavy Bulk Haulers (TL5 superfreighters; +1 fusion drives, +1 armor)
1xMXC-007A Tanker (TL4 superfreighters; +1 fusion drives, +1 ether cargo specialization; -1 maneuverability, -1 fuel hog, -1 maintenance intensive)

Black Franks
Total Men: 54,550 men
Total Vehicles: 1,050
Total Planes: 155
Total PP: 1050.9

50,000xBlack Frank Fusilers (TL5 skilled infantry; +1 armor, +1 weapons, +1 shields, +1 mobility, +1 fast-tracking, x1 boosters)
2,000xBlack Frank Storm Troopers (TL5 elite infantry; +2 armor, +1 weapons, +1 shields, +1 fast tracking, x1 boosters)
2,000xBlack Frank Tank Hunter Troops (TL5 elite infantry; +1 armor, +1 long range, +1 weapons, +1 AT weapons, +1 fast tracking, x1 shields)
50xBlack Frank Champions (TL5 special forces; +1 armor, +1 stealth, +1 weapons, +1 shields, +1 fast tracking, +1 silbony melee weapons, x1 boosters)
50xBlack Frank Assassins (TL5 special forces; +1 armor, +2 insidium stealth, +1 infiltration, +1 exfiltration, +1 weapons, x1 mobility)
50xBlack Frank Berserkers (TL5 special forces, +1 armor, +2 weapons, +1 reflexes/intuition (AI), +1 fast-tracking, +1 titan juice addicts, x1 boosters)
50xBlack Frank Marauders (TL5 battlesuits; +1 armor, +1 shields, +1 weapons, +1 fast tracking, +1 boosters, x1 boosters)
700xDreyfus+ IFVs (infantry carriers; +1 weapons, + 1 armor, x1 spiked ram, +0 bloody kill trophies)
200xMandat Reborn MBTs (armor: +2 main gun, +2 armor, x1 troop handrails, +0 grinning shark teeth)
100xKilling Panther HATs (very heavy armor; +2 grossly oversized gun, +1 long range gun, +1 AG, x1 ram spikes +0 unwashed blood)
50xAnti-Paladin HATs (very heavy armor; +2 armor, +1 anti-infantry weapons, +1 weapons, +0 flayer hood skull)
100xCorbeau+ Air Superiority Fighters (superfighters; +1 boosters, +1 weapons, +1 agility, +1 speed, +0 kill marks)
30xJena+ Strategic Bombers (heavy strategic bombers; +1 bombs, +3 defensive guns, +0 deamonfly skin seats)
25xDantes Heavy Gunships (gunships; +1 CP, +1 speed, +1 armor, +1 weapons, +0 Howling Siren)

Black Frank Auxiliaries
Total Men: 134,000
Total PP: 515

100,000xThrauxiliaries (TL4 skilled infantry; +1 armor, +1 weapons, +1 loyalty)
25,000xSapper Thrauxiliaries (TL4 skilled infantry; +1 armor, +1 weapons, +1 engineers)
8,000xMaconites (TL5 elite infantry; +1 armor, +1 weapons, +1 loyalty, +1 shields, +1 mobility; x1 boosters)
1,000xDeath’s Head Maconites (TL5 elite infantry; +2 armor, +2 weapons, +1 loyalty, x1 boosters)

Agents
Total Men: 59,972
Total PP: 87

517xArchaeologists (TL4 archaeologists)
250xProspectors (TL4 archaeologists?)
104xArchaeologist Leaders (TL4 archaeologists; +1 gear)
60,000xSecret Police (TL4 secret police)
100xSpies (TL4 spies)
Napoleon XXXIX (TL4 diplomat, +1 demagogue, +1 assassin, +1 mithril greatsword, +1 primium full plate)

Under Construction
5BxStrat Nukes (TL4 strat nukes; +1 shaped) [1007-1]
6xMacheral Combat Controllers (TL4 heavy airlift; +1 command, +1 comms, +1 AI, +0 AWACS) [Formor; 1007-1]
24BxExternal Ether Sails (TL4 external) [2B/month, 1007-1]
8BxInfiltrators (TL4 special forces; +1 infiltration) [50/month, 1007-2]
6BxSauvage upgrades (+1 sensors, double-speeded) [1007-3]
1BxZombie Cyberkraken repairs (TL5 megadreadnought beast) [1007-3]
8BxGasconX upgraded (remove -1 space only) [1007-5]
8BxExactorX upgraded (remove -1 space only) [1007-5]
22BxFondreX Artillery Tubes (simple artillery; +1 weapons, +1 extended range) [325/month - 350/final month, 1007-5]
5BxOrchestrateur BMVs (infantry carrier; +1 AI, +1 comms, +1 command systems, -2 capacity) [100/month - 200/final month, 1007-6]
16BxConscripts upgraded to Regulars [20,000/month, 1007-7]
12BxSecret Police (TL4 secret police) [10,000/month, 1007-7]
6BxProspectors (TL4 prospectors) [50/month, 1007-8]
18BxT-272 Light Tanks (TL4 armor) [150/month, 1007-8]
2BxArcheological Leaders (archeologists; +1 gear) [8/month - 16/final month, 1007-10]
18BxDreyfus IFVs (TL4 infantry carriers; +1 weapons) [750/month, 1007-11]
2BxFondre SPGs (TL4 artillery; +1 weapons, +1 extended range) [11/month-15/final month, 1007-11]
12BxLegionaires (battlesuits; +1 armor, +1 weapons) [100/3 months, 1007-12]
20BxPyromane upgraded to Pyromane+ [20/month - 40/final month, 1008-5]
20BxVouyer Scout Planes (TL4 jet scouts; +1 speed, +1 sensors, +0 AWACS, -1 command) [16/month - 32/last delivery, 1008-8]
1BxScout Jeeps (TL4 recce forces; +1 sensors, +1 speed) [27/month - 55 final delivery, 1009-11]
1BxScout Jeeps (TL4 recce forces; +1 sensors, +1 speed) [27/month - 55 final delivery, 1009-12]
3BxScout Jeeps (TL4 recce forces; +1 sensors, +1 speed) [83/month - 95 final delivery, 1009-12]
7.68BxHirondelle Light Bombers (interdictors; +1 boosters, +1 shields, +1 weapons, +1 anti-shipping weapons, -1 no external rails) [4/month, 1009-12]
1BxScout Jeeps (TL4 recce forces; +1 sensors, +1 speed) [27/month - 55 final delivery, 1010-1]
7.2BxCigue Light Stealth Bombers (interdictors; +1 boosters, +1 weapons, +2 stealth) [3/month, 1010-7]
5BxGascon Fleet Ops Fighters (fighters; +1 boosters, +2 fo/fi, +1 weapons) [25/year, 1010-12]
5BxExactor Fleet Ops Tactical Bombers (CAS; +1 boosters, +1 fo/fi, +2 weapons) [25/year, 1010-12]
3BxAuserstadtB1 Fleet Carriers (capital ships; +1 fusion drives, +1 armor, +1 deck space, +1 fast launch, -1 unarmed) [1008-2]
8BxAusterlitz Heavy Battleship hulls (capital ships; +1 fusion drives, +1 armor, +1 weapons, +1 shields-note: caps not yet under construction) [1008-3]
2BxPrecurseur Light CVEs upgraded to Light Command Frigates (escort carriers; +1 fusion drives, +1 AI, +1 command systems, +1 comms, -1 weapons, -1 deck space) [2/1008-3]
3BxPrecurseur Light CVEs upgraded to Light ECW Frigates (escort carriers; +1 fusion drives, +2 ECW, +1 ECW range, -1 weapons, -1 deck space) [3/1008-3]
1BxAuserstadtB1 Fleet Carrier (capital ship; +1 fusion drives, +1 armor, +1 deck space, +1 fast launch, -1 weapons) [1008-4]
3BxPrecurseur Light CVEs upgraded to Light Scout/Comm Frigates (escort carriers; +1 fusion drives, +2 comms, +1 sensors, -1 weapons, -1 deck space) [3/1008-4]
8BxAusterlitz Heavy Battleship hulls (capital ships; +1 fusion drives, +1 armor, +1 weapons, +1 shields-note: caps not yet under construction) [1008-5]
20BxMarteau Primary Bombers (superbombers; +1 boosters, +1 armor, +1 weapons, -1 no external rails] [1008-6]