Flessan

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The Kingdom of Flessan
Politics and Religion
Capital: Tristan
Government: Constitutional Monarchy
King: Alphonse Elric III
Religion: Mosaic Uristism
Alignment: Force
Primary Magic: RUNTRAN 4990
Population and Economy
Population: Human
Languages: Flessian
Food Production (Gross/Net): 10/1
Tax Revenue: 2600
Mana Output: 250
Books: 70
Adamantium: 250
Beasts:
Levistones: 10
Draft: 29 Common/1 Noble

History

Ancient History

Placeholder for real history.

Necromantic War

Placeholder for more history.

Picking Up The Pieces

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Religion

Most of Flessan is a follower of Mosaic Uristism which states that the many pantheons of the old gods and even the one god of Orthodoxy and it's Archangels are aspects of the same central divine being being served by it's numerous subservient attendants. This being's true name is unknown and it's nature beyond human understanding. What is known is he/she rewards action and virtue not blind faith and prayer thus encouraging a pro-active view to life and self betterment rather then dependence of a divine being. Due to these beliefs Orthodoxy failed to convert many Flessians even during the Necromantic wars.

Geography

Domains

Bordered by the Cuergold River on it's western edge and the rugged wilds of the Schwarzvald and it's broken rocky coastline to the east, Flessan is dominated by the immense plains and farmlands of it's four major provinces. It's largest population center is the port of Tristan, which is also it's capital. It's nested in the Osterland Valley on the mouth of the Sila River Delta on the east coast. The High Reaches Mountains to the north deflect any incoming force into the Nurmarch, a thin flat band running along the coast that's constantly watched by the nearby Sentinel Hills protecting the northern entrance to the Osterland Valley.

Military

Total Cost: 25,000G (100)

Army

Cost: 16,500G (66)

Upkeep:

Organization: Legion: 5000 | 10 Cohorts: 500 | 5 Centuries: 100

Infantry

Cost: 11,000G (44)

Upkeep:

Home Guard

Type: Militia (0G)

Equipment: Bayonet Leadcaster (45G+15M), Mail (10G)

Cost: 55G+15M

Upkeep: 5G+1M

Calivers

Type: Men-at-arms (50G)

Equipment: Adamantium Bayonet Leadcaster (45G+15M+5A),Elven Weave Mail (10G+50M+10A)

Cost: 105G+65M+15A

Upkeep: 7G+6M

Cavalry

Cost: 2750G (11)

Upkeep:

Fang Riders

Type: Men-at-arms (50G)

Equipment: Sorcerous Hand Leadcaster(20G+50M), Adamantium Saber (25G+25A) Elven Weave Brigandine (10G+50M+10A), Dire Wolves; Celerity (8 Beasts)

Cost: 105G+100M+35A+8Be

Upkeep: 10G+11M

Reiters

Type: Men-at-arms (50G)

Equipment: Adamantium Cast Explosive Shot Hand Leadcaster (20G+30M+20A), Beam saber (25G+100M), Partial plate (35G), Full Shield (10) Courser (4 Horses)

Cost: 140G+130M+20A+4Be

Upkeep: 6G+21M

Luftreiter

Type: Men-at-arms (50G)

Equipment: Sorcerous Leadcaster (40G+95M), Sidesword (15G) Hand Bombs (-), Plated Coat (5G) Grand Eagle(16 Beasts)

Cost: 60G+95M+16Be

Upkeep: 28G+1M

Artillery

Cost: 2750G (11)

Upkeep:

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Specials

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Navy

Cost: 8250G (33)

Upkeep:

Wet Fleet

Sky Fleet