Dr. McAllister

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Background

Name: Dr. Zachary McAllister Jr.
Concept: Zach McAllister's Son
Allegiance: Phoenix International
Nature: Expert


Mental (7)

  • Intelligence 5 Mega 1 (Bright)
  • Wits 5 Mega 1 (Saw That Coming)
  • Perception 5 Mega 2 (Sharp Eyes)
  • Eidetic Memory: The Nova may in effect have up to [Mega-Intelligence + 3] "phantom" dots of knowledge abilities stored in his memory, with no single "phantom" ability having a rating higher than (Mega-Intelligence/2 or 3, whichever is lower, round up) dots. These dots act as the ability in all respects, but are not actually purchased.
  • Quickness: Quickness actions may explicitly not be split into multiple actions, and moreover allow all actions, including the use of Quantum powers. A Nova may not take any more Quickness actions than he or she has Mega-Wits.
  • Electromagnetic Vision: The Enhancement stays in effect for a scene. Adds (+Mega-Perception) dice for sight rolls instead of +3d.

Physical (3)

  • Strength 2 Mega x
  • Dexterity 5 Mega 3 (Coordinated)
  • Stamina 3 Mega 1 (Resolute)
  • Fast Tasks: On extended rolls which require effort and knowledge, divide the timeframe of a roll by (Mega-Dexterity). Simple tasks such as painting or gardening can be completed in one combat round (3 seconds). When Fast Tasks is active, a Nova may take advantage of their increased speeds, reloading, drawing, or changing ammunition for weapons as a reflexive action.
  • Adaptability: Adaptability renders the Nova biologically immortal and adds (Mega-Stamina) dice to any roll to resist toxins or diseases which the Nova is not immune to.

Social (5)

  • Charisma 5 Mega 0 (Charming)
  • Manipulation 2 Mega 0
  • Appearance 3 Mega 0

Willpower

8

Quantum

4

Quantum Pool 55

Powers

  • Mental Invulnerability 1
  • Pretercognition 1
  • Telepathy 1

Biomods

  • Multitools
  • Regenerator
  • Extra HLs

Abilities

  • Academics 0
  • Arts 0
  • Athletics 5
  • Awareness 5
  • Biz 3
  • Brawl 1
  • Command 1
  • Computer 4
  • Drive 1
  • Endurance 3
  • Engineering 5 (Spacesuit Maintenance 1)
  • Firearms 5
  • Gunnery 0
  • Instruction 4
  • Interrogation 0
  • Intimidation 0
  • Intrusion 0
  • Investigation 5
  • Helmsman 0
  • Legerdemain 0
  • Linguistics 4
  • Martial Arts 0
  • Medicine 5 (Novas 3)
  • Melee 0
  • Might 0
  • Perform 0
  • Pilot 0
  • Rapport 3
  • Resistance 3
  • Science 5 (Biochemistry)
  • Stealth 0
  • Streetwise 1
  • Etiquette 1
  • Subterfuge 1
  • Survival 1
  • Zero-G 2

Backgrounds

  • Cipher 4
  • Eufiber 5
  • Node 5
  • Second Stage Nova 6

Tactial Info

Base Soak - 4B/3L/2A
Eufiber - 5B/5L/0A
Total Soak - 9B/8L/2A

Health

-0 [ ] [ ]
-1 [ ] [ ] [ ]
-2 [ ] [ ]
-4 [ ]
Incapacitated [ ]

Miscellaneous

Languages
Technical English
Technical Spanish
Casual French
Casual Japanese
Casual Arabic
Casual Chinese
Morse Code
Gear
Custom Electroshock Pistol, constructed from basic components as a project with his dad.
Top-of-the-line laptop designed for rugged use. Note that this has some classified or forbidden data that would not be in the official data banks, such as Niran's papers on Nova evolution, plans for the Archangel suit, and records of Resolute Security's exploits.
Stylish shades and James Bond watch
A Scrapbook of various proud moments of his life, autographs from famous people, and other mementos, such as
Autographed copy of the first edition Relativistic Warrior Lorentz-Chan manga.
Picture of himself with Dr. Flint and Dr. Collins at an ancient temple deep in the jungle.
Piece of Caran's shuttle and autographed schematics of the Xenon Destiny spacecraft he assisted in constructing.
Set of pictures from his vacation with CITrINE imprinted with her nano-signature.

Experience

Total - 15 Free - 1

  • Adapt or Die - 7xp
Mega-Perception 1 -> 2 (-5)
Extra HLs (-2)
  • Brave New World - 8xp
Stealth 1 -3xp
Followers 2 -4xp