Difference between revisions of "Death Starrians"

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=Basic Stats=
 
=Basic Stats=
 
30 pts to spend, +1 Growth Potential
 
30 pts to spend, +1 Growth Potential
: National Advantages 3 (4)
+
: National Advantages 2 (2)
 
: National Disadvantages 1 (-1)
 
: National Disadvantages 1 (-1)
 
: Infrastructure 1 (1)
 
: Infrastructure 1 (1)
: Growth Potential 2 (1)
+
: Growth Potential 1 (0)
 
: Military Size 2 (2)
 
: Military Size 2 (2)
 
: Military Support 3 (3)
 
: Military Support 3 (3)
 
: Military Quality 3 (5)
 
: Military Quality 3 (5)
: Superweapons 4 (5)
+
: Superweapons 5 (8)
 
: Espionage 2 (2)
 
: Espionage 2 (2)
 
: General Advancement 2 (8)
 
: General Advancement 2 (8)
Line 24: Line 24:
 
: Transhumanoid
 
: Transhumanoid
 
:: There is probably something slightly ironic in a bunch of robots and posthumans holing up in a warship and running away from implacable hunters seeking their destruction. ''Slightly''.
 
:: There is probably something slightly ironic in a bunch of robots and posthumans holing up in a warship and running away from implacable hunters seeking their destruction. ''Slightly''.
 
: Nazi Superscience
 
:: The System Enforcement Vessel (Adaptive) ''Cable Hogue''. Five kilometers of cutting-edge fusion-powered battle fortress. The pinnacle of pre-Scourge technology. Only four were ever built of the entire projected run. Three were destroyed. Even damaged beyond repair via cyberwarfare and sabotage, there are more than a few artifacts from the old era still around.
 
  
 
==Disadvantages==
 
==Disadvantages==
Line 33: Line 30:
  
 
=Military=
 
=Military=
: 350 Points, 75% Superweapon Cost
+
: 264/350 Points, 50% Superweapon Cost, 488/675 Support
  
 
==Superweapons==
 
==Superweapons==
: System Enforcement Vessel (Adaptive) GL-0M-1 ''Cable Hogue'' (225 pts)
+
===National===
:: +PAX Guided Plasmoid Siege Driver: Anti-capital ship, anti-fortification
+
: System Enforcement Vessel (Adaptive) GL-0M-1 ''Cable Hogue'' (200 pts, 4 positive traits)
 +
:: +PAX Plasma Accelerator Siege Driver: Anti-capital ship, anti-fortification
 
:: +Heavy Secondary Weapons Complement
 
:: +Heavy Secondary Weapons Complement
 +
:: +Refueling/Rearming Capability
 
:: +100 Meters Of Composite Armor
 
:: +100 Meters Of Composite Armor
 
:: +Gracefully Failing Adaptive Systems Provide Damage Resistance
 
:: +Gracefully Failing Adaptive Systems Provide Damage Resistance
 
:: +Bottomless Drone Hangars
 
:: +Bottomless Drone Hangars
 
:: --Carries Entire National Population
 
:: --Carries Entire National Population
 +
 +
===Tactical===
 +
: 4 x Special Activities Detachments (24 pts, 2 positive traits)
 +
:: +Cyborg Special Forces
 +
:: +Ridiculously Physically Powerful
 +
:: +AKASHA Combat Predictive Engines
 +
:: -Subtle Like A Rocket Propelled Brick To The Face
  
 
==Non-Super Weapons==
 
==Non-Super Weapons==
 +
===Ground===
 +
: 20 Marine Brigades [20]
 +
:: Flight-Capable Battle Armor
 +
:: Combat Autism Implants
 +
:: MARAUDER Plasma Weapons
 +
:: Overinflated Sense of Self Importance
 +
 +
: 30 Killbot Brigades [20]
 +
:: Golem Mk40 Humanoid Robotic Chassis
 +
:: Energy-Dispersing Ceramic Exoskeletons
 +
:: Kung Fu Grip
 +
:: Also Use Guns

Revision as of 23:35, 20 September 2013

I'm On A Boat Deathstar

Major Habitat
Concept: Battledeathstar Pradorica

Basic Stats

30 pts to spend, +1 Growth Potential

National Advantages 2 (2)
National Disadvantages 1 (-1)
Infrastructure 1 (1)
Growth Potential 1 (0)
Military Size 2 (2)
Military Support 3 (3)
Military Quality 3 (5)
Superweapons 5 (8)
Espionage 2 (2)
General Advancement 2 (8)
FTL Drives 0 (0)
Outsystem Territories 0 (0)

Advantages

Mobile Population
This habitat moves. Also, it's moving in a heavily armed warship.
Transhumanoid
There is probably something slightly ironic in a bunch of robots and posthumans holing up in a warship and running away from implacable hunters seeking their destruction. Slightly.

Disadvantages

No Mass Shadow
It's a warship, not a planetoid.

Military

264/350 Points, 50% Superweapon Cost, 488/675 Support

Superweapons

National

System Enforcement Vessel (Adaptive) GL-0M-1 Cable Hogue (200 pts, 4 positive traits)
+PAX Plasma Accelerator Siege Driver: Anti-capital ship, anti-fortification
+Heavy Secondary Weapons Complement
+Refueling/Rearming Capability
+100 Meters Of Composite Armor
+Gracefully Failing Adaptive Systems Provide Damage Resistance
+Bottomless Drone Hangars
--Carries Entire National Population

Tactical

4 x Special Activities Detachments (24 pts, 2 positive traits)
+Cyborg Special Forces
+Ridiculously Physically Powerful
+AKASHA Combat Predictive Engines
-Subtle Like A Rocket Propelled Brick To The Face

Non-Super Weapons

Ground

20 Marine Brigades [20]
Flight-Capable Battle Armor
Combat Autism Implants
MARAUDER Plasma Weapons
Overinflated Sense of Self Importance
30 Killbot Brigades [20]
Golem Mk40 Humanoid Robotic Chassis
Energy-Dispersing Ceramic Exoskeletons
Kung Fu Grip
Also Use Guns