Difference between revisions of "Charlotte de Ferill"

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===Stats===
 
===Stats===
 
'''Stats'''
 
'''Stats'''
*Body
+
*Body 1 0
*Intellect
+
*Intellect 4 48xp (Finishing School and XP)
*Charisma
+
*Charisma 4  +3(87xp)
*Leadership
+
*Leadership 4 87
  
 
===Skills===
 
===Skills===
 
:Rulership
 
:Rulership
:*Eye for Talent
+
:*Eye for Talent 2 4
:*Bureaucracy
+
:*Bureaucracy 1
:*Strategy
+
:*Strategy 1
:*Politics
+
:*Politics 2 4
 
:*
 
:*
 
:Courtly Manners
 
:Courtly Manners
:*Ettiquette
+
:*Ettiquette 2 4
:*Insinuation
+
:*Insinuation 1
:*Seduction
+
:*Seduction 1
:*Sharp Ears
+
:*Sharp Ears 1
 
:*
 
:*
 
:Warfare
 
:Warfare
:*Navigation
+
:*Navigation 1
:*Gunnery
+
:*Gunnery 1
:*Piloting
+
:*Piloting 1
:*Tactics
+
:*Tactics 1
 
:*
 
:*
 
:Academics
 
:Academics
 
:*Eureka!
 
:*Eureka!
 
:*Engineering
 
:*Engineering
:*Bookishness
+
:*Bookishness 1
:*Logistics
+
:*Logistics 1
 
:*
 
:*
 
:Skullduggery
 
:Skullduggery
Line 46: Line 46:
 
:*Pugilism
 
:*Pugilism
 
:*Gunfighting
 
:*Gunfighting
:*Equestrianship
+
:*Equestrianship 1
 
:*Olympiad
 
:*Olympiad
:*Backbone
+
:*Backbone 2 4
 
===Assets===
 
===Assets===

Revision as of 15:56, 21 November 2020

Char

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the Duke's Daughter
  • Nemesis: Obsessive
  • Family: Born to the Purple: All Rulership skills start at 1 and get +1 to all Rulership skill checks.
  • Formative: Finishing School: Intellect starts at 3 and get +1 to all Intellect skill checks.
  • Fortune:

Stats

Stats

  • Body 1 0
  • Intellect 4 48xp (Finishing School and XP)
  • Charisma 4 +3(87xp)
  • Leadership 4 87

Skills

Rulership
  • Eye for Talent 2 4
  • Bureaucracy 1
  • Strategy 1
  • Politics 2 4
Courtly Manners
  • Ettiquette 2 4
  • Insinuation 1
  • Seduction 1
  • Sharp Ears 1
Warfare
  • Navigation 1
  • Gunnery 1
  • Piloting 1
  • Tactics 1
Academics
  • Eureka!
  • Engineering
  • Bookishness 1
  • Logistics 1
Skullduggery
  • Carousing
  • Casing
  • Thuggery
  • Disguise
Elan
  • Pugilism
  • Gunfighting
  • Equestrianship 1
  • Olympiad
  • Backbone 2 4

Assets