Difference between revisions of "Big Sexy Beast"

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(Created page with "==Characters== Insertname Falco (you) Luis Felipe de Senna (Captain) ==Terminology== Operation ROYAL (over-operation - Operation overlord equivalent) Operation NOBLE (T...")
 
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Operation EMINENT  (Additional op; unspecified)
 
Operation EMINENT  (Additional op; unspecified)
 
Operation REGAL (dirty secret - gank the Khan)
 
Operation REGAL (dirty secret - gank the Khan)
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 +
 +
===Officer ranks===
 +
''League''
 +
 +
*Admiral of the Fleet
 +
*Grand Admiral
 +
*Admiral
 +
*Vice Admiral
 +
*Counter-Admiral
 +
*Commodore
 +
+++
 +
*Captain
 +
*Senior Commander
 +
*Commander
 +
*Subcommander
 +
+++
 +
*Senior Lieutenant
 +
*Lieutenant
 +
*Sublieutenant
 +
*Ensign
 +
 +
 +
==Warships==
 +
===League===
 +
====Man O War====
 +
 +
====Frigate====
 +
=====Battlefrigate=====
 +
 +
=====Armored Frigate=====
 +
:Known Ships
 +
:*Meteor
 +
 +
=====Protected Frigate=====
 +
 +
====Ram====
 +
The Ram is a relatively young class of warship, dating to the decade before the Great War where advances in high-speed engines, ether torpedo generators and high-tensile armor were combined in a novel form of attack ship; the torpedo ram.  While ether torpedoes had long been used as a close-range weapon against opposing men'o'war (alongside blast-carronades), their lack of range meant they were poor offensive weapons.  The torpedo ram changed that, by loading these potent weapons on a fast, protected spaceframe that could literally ram through enemy defenses and fire multiple torpedo blasts at enemy ships, protected against fast-firing guns and too quick for heavy artillery fire.  Originally intended to be used against ships at anchor, a trio of early League torpedo rams were throw into action at the Ligenhead Skirmish where they sunk the Khanate capital ship '''Emperor Zhuge Hang''' at no losses to themselves.  The Ram Race was on.
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 +
Over the subsequent decades the torpedo ram shed most (if not all) of its armor in exchange for even greater speed and agility as gunnery improved, likewise adding multiple rapid-fire guns to engage other rams in gunnery battles.  By roughly two decades ago the contemporary ram had fully matured into its current form as the premier torpedo attacker and fleet escort, equally capable of delivering torpedoes against capital ships as engaging hostile gun-skiffs while still having spaceworthiness sufficient for fleet operations.
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====Sloop====
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 +
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====Carrack====
 +
The largest ships normally used by sky militia, carracks have existed in evolutionary forms for centuries.  Essentially sturdy cargo ships built from the keel up to be fitted with the accountrements of combat, carracks straddle the line between 'civilian' and 'military'.  While more expensive both initially and operationally than simpler freighters, carracks
 +
 +
====Brig====
 +
 +
 +
====Gun-Skiff====
 +
Small and short-ranged combat ships (boats, really), operating off surface bases or skiff-carriers.  They range in size from 50 to 250 tons and due to their lack of size have effective endurance of only a day or two at best - they have no true accomodation spaces.  Too small to fit a full ether compressor for plasma torpedoes they instead use energy caps and are pre-charged before deployment.  Smaller guns of no bigger than 2" are fitted for fighting other gun-skiffs and small craft.  They are one of the most popular sky militia craft; cheap fast and not requiring many crew.  Many free traders have at least one of these strapped to their decks.
 +
 +
And in more peaceful times, racing skiffs are a common hobby vehicle.
 +
 +
 +
===Khanate===
 +
 +
====Dragonship====
 +
Flagship/large battleship
 +
 +
====Lionship====
 +
Standard man o war
 +
 +
====Eagleship====
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Fast frigate
 +
 +
====Falconship====
 +
Ram equivalent
 +
 +
====Wolfship====
 +
Raider-attacker

Revision as of 11:37, 27 May 2018

Characters

Insertname Falco (you) Luis Felipe de Senna (Captain)


Terminology

Operation ROYAL (over-operation - Operation overlord equivalent)

Operation NOBLE (The main fleet advance into Khanate space) Operation MAJESTIC (Deployment of ships to Viteliu space; basically a big distraction) Operation SPLENDID (backup alternative, not done) Operation IMPERIAL (Additional op; unspecified) Operation SOVEREIGN (Additional op; unspecified) Operation EMINENT (Additional op; unspecified) Operation REGAL (dirty secret - gank the Khan)


Officer ranks

League

  • Admiral of the Fleet
  • Grand Admiral
  • Admiral
  • Vice Admiral
  • Counter-Admiral
  • Commodore

+++

  • Captain
  • Senior Commander
  • Commander
  • Subcommander

+++

  • Senior Lieutenant
  • Lieutenant
  • Sublieutenant
  • Ensign


Warships

League

Man O War

Frigate

Battlefrigate
Armored Frigate
Known Ships
  • Meteor
Protected Frigate

Ram

The Ram is a relatively young class of warship, dating to the decade before the Great War where advances in high-speed engines, ether torpedo generators and high-tensile armor were combined in a novel form of attack ship; the torpedo ram. While ether torpedoes had long been used as a close-range weapon against opposing men'o'war (alongside blast-carronades), their lack of range meant they were poor offensive weapons. The torpedo ram changed that, by loading these potent weapons on a fast, protected spaceframe that could literally ram through enemy defenses and fire multiple torpedo blasts at enemy ships, protected against fast-firing guns and too quick for heavy artillery fire. Originally intended to be used against ships at anchor, a trio of early League torpedo rams were throw into action at the Ligenhead Skirmish where they sunk the Khanate capital ship Emperor Zhuge Hang at no losses to themselves. The Ram Race was on.

Over the subsequent decades the torpedo ram shed most (if not all) of its armor in exchange for even greater speed and agility as gunnery improved, likewise adding multiple rapid-fire guns to engage other rams in gunnery battles. By roughly two decades ago the contemporary ram had fully matured into its current form as the premier torpedo attacker and fleet escort, equally capable of delivering torpedoes against capital ships as engaging hostile gun-skiffs while still having spaceworthiness sufficient for fleet operations.

Sloop

Carrack

The largest ships normally used by sky militia, carracks have existed in evolutionary forms for centuries. Essentially sturdy cargo ships built from the keel up to be fitted with the accountrements of combat, carracks straddle the line between 'civilian' and 'military'. While more expensive both initially and operationally than simpler freighters, carracks

Brig

Gun-Skiff

Small and short-ranged combat ships (boats, really), operating off surface bases or skiff-carriers. They range in size from 50 to 250 tons and due to their lack of size have effective endurance of only a day or two at best - they have no true accomodation spaces. Too small to fit a full ether compressor for plasma torpedoes they instead use energy caps and are pre-charged before deployment. Smaller guns of no bigger than 2" are fitted for fighting other gun-skiffs and small craft. They are one of the most popular sky militia craft; cheap fast and not requiring many crew. Many free traders have at least one of these strapped to their decks.

And in more peaceful times, racing skiffs are a common hobby vehicle.


Khanate

Dragonship

Flagship/large battleship

Lionship

Standard man o war

Eagleship

Fast frigate

Falconship

Ram equivalent

Wolfship

Raider-attacker