Difference between revisions of "Aveth"

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==Stats==
 
==Stats==
 
  
 
HP: 8
 
HP: 8
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:Size: Medium
 
:Size: Medium
 
:Speed: 35
 
:Speed: 35
 +
 +
:Armour Class: 15 (Leather armour, Shield, Dex +2)
  
 
===Attributes===
 
===Attributes===
  
 
:Strength 8 [-1]
 
:Strength 8 [-1]
:Dexterity 12 [+1] (10+2)
+
:Dexterity 14 [+2] (12+2)
:Constitution 12 [+1]
+
:Constitution 10 [0]
 
:Intelligence 14 [+2]
 
:Intelligence 14 [+2]
 
:Wisdom 16 [+3] (15+1)
 
:Wisdom 16 [+3] (15+1)
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:Weapons
 
:Weapons
 
::Longsword (Elf)
 
::Longsword (Elf)
::shortsword (Elf)
+
::Shortsword (Elf)
::shortbow (Elf)
+
::Shortbow (Elf)
::longbow (Elf)
+
::Longbow (Elf)
 
::Club
 
::Club
 
::Dagger
 
::Dagger
 
::Dart
 
::Dart
::javelin
+
::Javelin
 
::Mace
 
::Mace
 
::Quarterstaff
 
::Quarterstaff
::scimitars
+
::Scimitars
::sickles
+
::Sickles
 
::Slings
 
::Slings
::spears
+
::Spears
  
 
:Armour
 
:Armour
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:Cantrips Known 2
 
:Cantrips Known 2
 
::Druidcraft
 
::Druidcraft
::
+
::Produce Flame
  
 
Spell Slots
 
Spell Slots
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Prepared Spells (4)
 
Prepared Spells (4)
:Cure Wounds  
+
:Cure Wounds, Charm Person, Speak With Animals, Thunderwave
  
 
==Equipment==
 
==Equipment==
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:Leather Armour
 
:Leather Armour
 
:Explorer's Pack
 
:Explorer's Pack
:Druidic Focus
+
:Druidic Focus (Carved-Ash totem on bead-woven glove)
 
:Staff
 
:Staff
 
:Hunting Trap
 
:Hunting Trap

Revision as of 10:50, 4 January 2015

Race: Wood Elf
Class: Druid
Alignment: Chaotic Good
Background: Outlander
Origin – Homesteader (Exaltation Road Town)
Personality Trait – I've lived more in the mysteries of the Wilds than in the civilized world
Ideal – Freedom (Chaotic)
Bond – I am pledged to maintain and oversee the Exaltation Roads and ensure none dominate or exploit them
Flaw – I throw caution to the wind and act on my own
Backstory: The Slave

Stats

HP: 8

Hit Dice: 1
Dice Type d8
Size: Medium
Speed: 35
Armour Class: 15 (Leather armour, Shield, Dex +2)

Attributes

Strength 8 [-1]
Dexterity 14 [+2] (12+2)
Constitution 10 [0]
Intelligence 14 [+2]
Wisdom 16 [+3] (15+1)
Charisma 13 [+1]


Proficiencies

Proficiency Bonus: +2

Skills
Perception (Elf)
Nature (Druid)
Animal Handling (Druid)
Athletics (Background)
Survival (Background)
Saving Throws
Intelligence
Wisdom
Weapons
Longsword (Elf)
Shortsword (Elf)
Shortbow (Elf)
Longbow (Elf)
Club
Dagger
Dart
Javelin
Mace
Quarterstaff
Scimitars
Sickles
Slings
Spears
Armour
Light
Medium
Shield
Tools
Herbalism Kit
Flute
Languages
Common
Elvish
Sylvan
Druidic
Special
Mask of the Wild (hide in natural phenomena)
Wanderer (memory of maps and geography, find food and water easily)

Magic

Cantrips Known 2
Druidcraft
Produce Flame

Spell Slots

1st Level: 2

Prepared Spells (4)

Cure Wounds, Charm Person, Speak With Animals, Thunderwave

Equipment

Scimitar
Wooden Shield
Leather Armour
Explorer's Pack
Druidic Focus (Carved-Ash totem on bead-woven glove)
Staff
Hunting Trap
Trophy (Coppery Wolf Pelt)
Traveler's Clothes
10 gp