Difference between revisions of "Asteria (First Days of New Paris)"

From Sphere
Jump to navigation Jump to search
(Created page with "=Identity = *Codename: *Alias: *Allegiance: *Concept: *Eruption: ===Motivations=== =Vital Statistics= *Quantum **Quantum Pool: **Max Spent per Turn: **Stress Quantum: *Willp...")
 
Line 9: Line 9:
  
 
=Vital Statistics=
 
=Vital Statistics=
*Quantum
+
*Quantum: 4
**Quantum Pool:
+
**Quantum Pool: 28
**Max Spent per Turn:
+
**Max Spent per Turn: 12
**Stress Quantum:
+
**Stress Quantum: 4
*Willpower: 9
+
*Willpower: 5
 
*Health:
 
*Health:
**[ ]x1 External: -0
+
**[ ]x16 External: -0
 
**[ ]x2 Bruised: -0
 
**[ ]x2 Bruised: -0
 
**[ ]x2 Hurt: -1
 
**[ ]x2 Hurt: -1
Line 27: Line 27:
  
 
===Combat===
 
===Combat===
*Initiative:
+
*Initiative: d4
*Dodge:
+
*Dodge: d5
*Parry:
+
*Parry: d8 +[5]
 
*MAP Reduction:
 
*MAP Reduction:
*Soak (Total): A/L/B
+
*Soak (Total): 2A/9L/14B
**Natural Soak: A/L/B
+
**Natural Soak: 2A/9L/14B
**Power Soak: 0A/L/B
+
**Power Soak: 0A/0L/0B
**Equipment/Other Soak:
+
**Equipment/Other Soak: 0A/0L/0B
 
   
 
   
 
===Attacks===
 
===Attacks===
Line 41: Line 41:
  
 
===Physical===
 
===Physical===
:Strength
+
:Strength 5
:Dexterity
+
::'''Mega Strength 5'''
:Stamina
+
::* Cog of War: +(Mega Strength) -0 HLs, +(Mega Strength) to Stamina for Soak.
 +
::* Death Blow: +3x (Mega Strength) damage autosux.
 +
::* Demolition: +5x (Mega Strength) melee AP versus objects. 1Q/Attack
 +
::* Ferocity: +(Mega Strength) melee AP.
 +
::* Precision: Control post-soak melee/thrown damage successes.
 +
:Dexterity 2
 +
:Stamina 5
  
 
===Mental===
 
===Mental===
:Wits
+
:Wits 2
:Intelligence
+
:Intelligence 5
:Perception
+
::'''Mega Intelligence 5'''
 +
::*Analyze Weakness: +(Mega Intelligence) dice to actions that exploit weaknesses after spending time analyzing target. 1Q/Action, 1 Scene
 +
::*Eidetic Memory: Perfect memory. +(Mega Intelligence +3) phantom dots of mental skills, max rating of (Mega Intelligence/2, round up).
 +
::*Emulation: +(Mega Intelligence) dice to social actions with sufficient information. 1Q/Roll
 +
::*Mental Prodigy (Engineering, Scientific): Automatically succeed relevant actions with dif of (Mega Intelligence), +(Mega Intelligence) dice to rolls and can't botch.
 +
:Perception 2
  
 
===Social===
 
===Social===
:Charisma
+
:Charisma 5
:Manipulation
+
::'''Mega Charisma 5'''
:Appearance
+
::*Audacious: Can't offend, Wits + Resistance roll at dif of (Mega Charisma) to be offended.
 +
::*Commanding Presence: +(Mega Charisma) to rolls and possibly [1] autosux as relevant to rolls to create Sway using class or rank.
 +
::*Dreadful Mien: 3m range. Roll (Charisma), each sux is a +dif to hostile actions against Nova. Breaks if Nova attacks, Willpower to resist if a friend/point of concern is attacked. 1Q, Scene
 +
::*Inspiration: Give a person or group +d1 to accomplish a goal. Can give multiple inspirations. 1Q, until complete or (Mega Charisma) days.
 +
::*Natural Agitator: Roll (Charisma) to impart Casual Sway on a crowd, scaling difficulty as they get bigger. Group resists with average Willpower if opposing.
 +
:Manipulation 2
 +
:Appearance 5
 +
::'''Mega Appearance 1'''
 +
::*Almost Live: Mega Appearance works via film and secondary media.
  
 
==Abilities==
 
==Abilities==
  
===Social===
+
===Physical===
 +
:Close Combat 3
 +
:Might 2
 +
:Athletics 3
 +
:'''Pilot 1'''
 +
::* Ground
 +
:Stealth 1
 +
:Endurance 3
  
 
===Mental===
 
===Mental===
 +
:Engineering 3
 +
::*Chemical, Civil, Electrical, Mechanical
 +
:Science 3
 +
::*Physics
 +
:Strategy 1
 +
:Survival 2
 +
::*Urban
  
===Physical===
+
===Social===
 +
:Etiquette 3
 +
:Leadership 3
 +
:Style 1
  
 
== Merits and Flaws==
 
== Merits and Flaws==
  
 
=== Merits ===
 
=== Merits ===
 +
:'''Cipher 1'''
 +
::* Puts effort into online privacy, a vagrant.
 +
:'''Contacts 2'''
 +
::* Has a friend from college who works for UNESCO.
 +
::* Friends with a scrap dealer outlying Paris.
 +
:'''Fame 1'''
 +
::* Runs a minor Youtube DIY channel, small-time bodybuilder and touring Savate ''tireuse''.
 +
:'''Martial Arts 3'''
 +
::* +d3 Accuracy to all attacks.
 +
:'''Resources 1'''
 +
::* Has bad credit from vagrant lifestyle, can't invest winnings or earnings easily.
  
 
=== Flaws ===
 
=== Flaws ===
 +
N/A
  
 
== Augmentations and Aberrations ==
 
== Augmentations and Aberrations ==
  
 
=== Augmentations ===
 
=== Augmentations ===
 +
N/A
  
 
=== Aberrations ===
 
=== Aberrations ===
 +
N/A
  
 
== Equipment ==
 
== Equipment ==
  
 
=Quantum Powers=
 
=Quantum Powers=
 +
N/A
  
 
= Spending Log =
 
= Spending Log =
Line 83: Line 134:
 
== Chargen ==
 
== Chargen ==
  
=== BP ===
+
=== BP (15/15) ===
 +
* Appearance 5 (12)
 +
* Willpower 5 (2)
 +
* Merit (1)
  
=== NP ===
+
=== NP (50/50) ===
 +
* Quantum 4 (15)
 +
* Mega Strength 5 (10)
 +
* Mega Intelligence 5 (10)
 +
* Mega Charisma 5 (10)
 +
* Mega Appearance 1 (2)
 +
* Attributes (3)
  
 
=== Augmentations ===
 
=== Augmentations ===

Revision as of 21:19, 23 June 2018

Identity

  • Codename:
  • Alias:
  • Allegiance:
  • Concept:
  • Eruption:

Motivations

Vital Statistics

  • Quantum: 4
    • Quantum Pool: 28
    • Max Spent per Turn: 12
    • Stress Quantum: 4
  • Willpower: 5
  • Health:
    • [ ]x16 External: -0
    • [ ]x2 Bruised: -0
    • [ ]x2 Hurt: -1
    • [ ]x1 Injured: -2
    • [ ]x1 Crippled: -4
    • [ ]x1 Incapacitated
    • [ ] Dead
  • Taint: 0
    • Temporary Taint: 0
    • Aberrations: 0

Combat

  • Initiative: d4
  • Dodge: d5
  • Parry: d8 +[5]
  • MAP Reduction:
  • Soak (Total): 2A/9L/14B
    • Natural Soak: 2A/9L/14B
    • Power Soak: 0A/0L/0B
    • Equipment/Other Soak: 0A/0L/0B

Attacks

Attributes

Physical

Strength 5
Mega Strength 5
  • Cog of War: +(Mega Strength) -0 HLs, +(Mega Strength) to Stamina for Soak.
  • Death Blow: +3x (Mega Strength) damage autosux.
  • Demolition: +5x (Mega Strength) melee AP versus objects. 1Q/Attack
  • Ferocity: +(Mega Strength) melee AP.
  • Precision: Control post-soak melee/thrown damage successes.
Dexterity 2
Stamina 5

Mental

Wits 2
Intelligence 5
Mega Intelligence 5
  • Analyze Weakness: +(Mega Intelligence) dice to actions that exploit weaknesses after spending time analyzing target. 1Q/Action, 1 Scene
  • Eidetic Memory: Perfect memory. +(Mega Intelligence +3) phantom dots of mental skills, max rating of (Mega Intelligence/2, round up).
  • Emulation: +(Mega Intelligence) dice to social actions with sufficient information. 1Q/Roll
  • Mental Prodigy (Engineering, Scientific): Automatically succeed relevant actions with dif of (Mega Intelligence), +(Mega Intelligence) dice to rolls and can't botch.
Perception 2

Social

Charisma 5
Mega Charisma 5
  • Audacious: Can't offend, Wits + Resistance roll at dif of (Mega Charisma) to be offended.
  • Commanding Presence: +(Mega Charisma) to rolls and possibly [1] autosux as relevant to rolls to create Sway using class or rank.
  • Dreadful Mien: 3m range. Roll (Charisma), each sux is a +dif to hostile actions against Nova. Breaks if Nova attacks, Willpower to resist if a friend/point of concern is attacked. 1Q, Scene
  • Inspiration: Give a person or group +d1 to accomplish a goal. Can give multiple inspirations. 1Q, until complete or (Mega Charisma) days.
  • Natural Agitator: Roll (Charisma) to impart Casual Sway on a crowd, scaling difficulty as they get bigger. Group resists with average Willpower if opposing.
Manipulation 2
Appearance 5
Mega Appearance 1
  • Almost Live: Mega Appearance works via film and secondary media.

Abilities

Physical

Close Combat 3
Might 2
Athletics 3
Pilot 1
  • Ground
Stealth 1
Endurance 3

Mental

Engineering 3
  • Chemical, Civil, Electrical, Mechanical
Science 3
  • Physics
Strategy 1
Survival 2
  • Urban

Social

Etiquette 3
Leadership 3
Style 1

Merits and Flaws

Merits

Cipher 1
  • Puts effort into online privacy, a vagrant.
Contacts 2
  • Has a friend from college who works for UNESCO.
  • Friends with a scrap dealer outlying Paris.
Fame 1
  • Runs a minor Youtube DIY channel, small-time bodybuilder and touring Savate tireuse.
Martial Arts 3
  • +d3 Accuracy to all attacks.
Resources 1
  • Has bad credit from vagrant lifestyle, can't invest winnings or earnings easily.

Flaws

N/A

Augmentations and Aberrations

Augmentations

N/A

Aberrations

N/A

Equipment

Quantum Powers

N/A

Spending Log

Chargen

BP (15/15)

  • Appearance 5 (12)
  • Willpower 5 (2)
  • Merit (1)

NP (50/50)

  • Quantum 4 (15)
  • Mega Strength 5 (10)
  • Mega Intelligence 5 (10)
  • Mega Charisma 5 (10)
  • Mega Appearance 1 (2)
  • Attributes (3)

Augmentations

Experience

Gains

Mundane Spending

Transhuman Spending

Freebies