Difference between revisions of "Arcane Swordsage"

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Arcane Swordsage Adaption rules
 
  
 
 
An Arcane Swordsage is a martial caster of arcane magic, relying on an ancient tradition of magical martial arts to master their magic.
 
 
 
1. An Arcane Swordsage cannot perform maneuvers, unless they receive them from another source. Instead, an Arcane Swordsage prepares spells from the Sorceror list. These spells use wisdom as their key stat instead of charisma, and the Arcane Swordsage uses wisdom to determine extra spells. He cannot assume stances.
 
 
When a player creates an Arcane swordsage, he must choose two banned schools of magic. He cannot learn or use spells from these schools as an Arcane Swordsage. The banned schools cannot include Diviniation.
 
 
2. An Arcane Swordsage typically learns his spells known from training scrolls (not magic scrolls)- but unlike a wizard he does not need to study his scrolls to ready spells. Rather, the Swordsage performs a kata of approximately five to fifteen minutes per spell readied. He can perform these from memory, but may not learn new spells without an appropriate training scroll. He may decipher magical scrolls to learn the spells therein as a wizard of his level.
 
 
3. Spellcraft is a class skill for the Arcane Swordsage, but martial lore is not.
 
 
4. An arcane swordsage may wear light armor, but suffers from the usual arcane spell failure chance.
 
 
5. An Arcane Swordsage has HD of d6
 
 
6. An Arcane Swordsage begins the day with each of his chosen spells readied, and expends them as normal over the course of the day. He does not regain his spells at the begining of an encounter, although he may meditate for a full round to recover a spell of up to half his level of magic known (A 4th level swordsage could recover a 1st level spell or a 0th level spell)
 
 
7. An Arcane Swordsage gives up access to the greater mysteries of arcane magic in exchange for martial prowesss. As a result, he cannot learn magic of sixth level of greater, although he may learn epic magic as appropriate. While an Arcane Swordsage's available spell slots (as maneuvers) increase past tenth level, he is capped at fifth level magic.
 
 
 
8. The Discipline Focus feature applies instead to spell schools. An Arcane Swordsage gains a +2 bonus on spellcraft checks to identify or study a spell of his chosen discipline.
 
 
9. Since an Arcane Swordsage does not gain stances, he does not gain the 'defensive stance' feature at 8th level- but instead gains the scribe scroll feat and the ability to create training scrolls that other martial adepts or arcane swordsages can study to learn a spell from. Such scrolls are highly prized, but often lack mundane value (you won't get paid for selling them, but you might get favours- that sort of thing). A martial adept can learn a spell from a scroll as a wizard learns a spell from a borrowed spellbook, adding it to his maneuvers known. He can prepare it as a maneuver readied if he is of the appropriate level, using his initiator stat in place of the score typically used to cast the spell.
 
 
A Martial Adept may have no greater than 1/4th of their known maneuvers as spells, and may not learn magic of 4th level or greater.
 
 
 
10. As an Arcane Swordsage does not learn maneuvers, he does not gain the Swordsage's 'Dual Boost' feature at level 20. Instead, he gains the 'arcane fusion' feature, which allows him to, 3/day, cast two spells with a standard action casting time, as one standard action. The spells may be of up to 5th level and *must* me from his arcane swordsage slots.
 
 
[[category: Type-Kerr]]
 

Latest revision as of 10:19, 7 August 2012