Difference between revisions of "Aiteim Corbantis"

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:Career: Soldier
 
:Career: Soldier
 
:Specialization: Heavy
 
:Specialization: Heavy
 +
:Description: Middle-aged human with faint scaring over his right eye. He is clean shaven and has ruddy brown hair that has been closed cropped. Despite being of average height, he comes across as extremely stocky due to his bulky build.
  
 
Stats
 
Stats
Line 16: Line 17:
 
<br>
 
<br>
 
:Wound Threshold:  10 + 3 + 2 = 15
 
:Wound Threshold:  10 + 3 + 2 = 15
 +
:Current Wounds: 9
 
:Strain Threshold:  10 + 2 = 12
 
:Strain Threshold:  10 + 2 = 12
 +
:Current Strain: 4
 
:Encumberance Threshold: 5 + 3 + 1 = 9
 
:Encumberance Threshold: 5 + 3 + 1 = 9
 
:Soak Value: 0 + 3 + 1 = 4
 
:Soak Value: 0 + 3 + 1 = 4
Line 55: Line 58:
 
Weapon(W) Damage/Critical Encumberance/Hard Points<br>
 
Weapon(W) Damage/Critical Encumberance/Hard Points<br>
 
:Heavy Clothing(A) 0/1 1/0  
 
:Heavy Clothing(A) 0/1 1/0  
:Blaster Pistol(W) 6/3 Medium 1/3
+
:Blaster Rifle(W) 9/3 Long 4/4
 
:Combat Knife(M,W) +1/3 Engaged 1/0  
 
:Combat Knife(M,W) +1/3 Engaged 1/0  
 
:Utility Belt (+1 Encumberance Threshold)
 
:Utility Belt (+1 Encumberance Threshold)

Revision as of 00:50, 30 January 2021

Background
Duty: 10
(Propaganda: The Rebellion is a bunch of insurgents and terrorists. The galaxy will know the truth.)
Obligation: 10
Species: Human
Career: Soldier
Specialization: Heavy
Description: Middle-aged human with faint scaring over his right eye. He is clean shaven and has ruddy brown hair that has been closed cropped. Despite being of average height, he comes across as extremely stocky due to his bulky build.

Stats

Brawn: 3
Agility: 3
Intellect: 2
Cunning: 2
Willpower: 2
Presence: 2


Wound Threshold: 10 + 3 + 2 = 15
Current Wounds: 9
Strain Threshold: 10 + 2 = 12
Current Strain: 4
Encumberance Threshold: 5 + 3 + 1 = 9
Soak Value: 0 + 3 + 1 = 4
Ranged Defense: 0 = 0
Melee Defense: 0 = 0
Starting XP: 110

Skills:
1 rank in 2 non-career skills(^)
1 rank in 4 career skills(*)
1 rank in 2 specialization skills(&)

Athletics[Br](*) - 0
Brawl[Br](*) - 0
Cool[Pr](^) - 1
Gunnery[Ag](&) - 1
Knowledge (Warfare)[In](*) - 1
Mechanics[In](^) - 1
Medicine[In](*) - 0
Melee[Br](*) - 1
Perception[Cu](&) - 0
Ranged (Light)[Ag](*) - 1
Ranged (Heavy)[Ag](*&) - 2
Resilience(&)[Br] - 0
Survival(*)[Cu] - 0

XP Tracker (110 XP)

Agility 2->3 (-30 XP)
Brawn 2->3 (-30 XP)
Burly I (-5 XP)
Barrage I (-5 XP)
Barrage II (-10 XP)
Brace I (-10 XP)
Burly II (-15 XP)
Toughened I (-5 XP)

Gear and Equipment (32 Credits)
Armor(A) Defense/Soak Encumberance/Hard Points
Weapon(W) Damage/Critical Encumberance/Hard Points

Heavy Clothing(A) 0/1 1/0
Blaster Rifle(W) 9/3 Long 4/4
Combat Knife(M,W) +1/3 Engaged 1/0
Utility Belt (+1 Encumberance Threshold)

Talent Tree

Burly II (-2 Encumberance/Cumbersome on wielded weapon)
Barrage II (+2 Damage to 1 successful attack at Long/Extreme)
Brace I (-1d6 environmental difficulty on ranged attack)
Toughened I (+2 Wound Threshold)