Aberrant: Exile NPCs

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Neutrals

Civilian

All Attributes at 2 (possibly one or two at 3), 2-3 Abilities at 2 (professional skills), several Abilities at 1 (common: Athletics, Linguistics, Computer, Arts)

Description: Your normal civilian

Police Officer

Psions

Legionary

A basic Legion member. Psychokinetically trained, pyrokinetically adept, and very, very good at kicking your ass.

Strength/Dexterity/Stamina: 5+2/5/4
Charisma/Manipulation/Appearance: 3/2/2
Perception/Intelligence/Wits: 4/3/3

Abilities: Firearms, Heavy Weapons, Gunnery, Athletics, Awareness, Tactics (all at 3), several Stealth, Computers, Melee, Brawl, Strategy, Etiquette, Command at 2.
Willpower: 6
Psi: 5 (Telekinesis 3, Pyrokinesis 2), Psi Points 11 (spend up to 3/round), Tolerance 0/5
Backgrounds: Enhancements 2 (10 pts)-+2 Strength, +1 Perception, +1 Dexterity, Biotech

Soak: 4B/2L + 8B/7L (Powered Combat Armor) + 1B/1L (Psychokinesis 3/2) = 13B/10L/0A, 16B/13L/3A against Quantum powers
HLs: -0x4/-1x2/-2x2/-4x1/Incapacitated Dodge Pool: 7d (-1 penalty from armor)

Attacks

Coil Rifle + ECS: Accuracy 12d, Damage 13L, AP (1), RoF 60, Magazine 60, Range 200
Lightning Gun (HW Trooper): Accuracy 9d, Dmg 12L [8] + 8d EMP, Range 1000, Rate 1, Magazine (inf), AP (2)
Orgotek SAWS (HW Trooper): Accuracy 12d, Damage 10L, Rate 1, Magazine 50, Range 500
SAWS Grenades: Damage 8L[5], Rate 2, Magazine 8
Missile Launcher: Accuracy 11d, Damage 12L [6], Range 2500, Rate 1, Magazine 4

Variants

Elite Legionary: One who's seen more than a few years of battle against the Aberrant Menace.

Changes: Psi 7 (Pyrokinesis 5, Cryokinesis 4, Telekinesis 3), WP 7, Enhancements 3, +1 Strength/+1 Dexterity/+2 Stamina, Enhanced Vision (bio), +1 to all relevant abilities, +1 specialty in chosen weapon
Health Levels: -0x5/-1x2/-2x2/-4x1/Incap, Soak: 18B/13L/0A, 22B/17L/4A against Quantum powers
Equipment: BioVAS with Mindshield
Attacks: Plasma Cannon (Accuracy 11d, Damage 20L [12], Rate 5/1, Magazine 50, Range 30

Proteus Psychokinetic: More focused on unconventional warfare and assassination than your standard Legionary.

Changes: Psi 5 (Telekinesis 3, Cryokinesis 3), WP 8 (13 psi points at up to 3/rd), Enhancements 4
Attributes: +2 Manipulation, +1 Perception, +1 Wits, +1 Stamina
Additional Abilities: Subterfuge 3, Stealth 3, Melee 3, Brawl 3, Martial Arts 3, Streetwise 2, Style 2 (Disguise + 2)
Additional Enhancements: Extrasensory Access (LANSA/Social Cues/Lie Detector), +1 Stamina
Armor: Bioweave Armor (total soak 10B/8L/0A, or 13B/11L/3A against Psi)
Attacks: Poison Knife (Accuracy 9, Damage 7L + Poison, AP (1))
Voss 22P: Accuracy 9, Damage 10L[5], Range 10, RoF 1
Frazzler Pistol: Accuracy 8, Damage 6B (ignores armor), Range 15, RoF 1