Apocalypse Units
Units are the lifeblood of a System. Units are constructed primarily using power, as most units are heavily automated. High-end units require Elite personnel to function at their best, and people with the talent to be
Tiers of capability
Units are design using a tiered system. Higher Tier units are considerably more effective compared to their lower tier counterparts even without the use of magic, thought the cost rises exponentially. Tier also determines how many Artifice Upgrades
Tier 0
Cost Multiplier: 0.5
Old, outdated, or just plain cheaply made. The bare minimum of function for a given role, and always automated. No Artifice allowed. Modern day example: MiG-21
Tier 1
Cost Multiplier: 1
Basic functionality at a basic price. Capable of using one Artifice Upgrade. Modern day example: F-16
Tier 2
Cost Multiplier: 4
Improved quality, at a cost. Capable of using two Artifice Upgrades. Modern day example: Su-27
Tier 3
Cost Multiplier: 16
Amazing machines of death that slice through enemies as with the same ease they slice up budgets. Use of Elite crew necessary to get the most from your investment. Capable of using three Artifice Upgrades. Modern day example: F-22
Unit List
Aerospace Craft
Space Vessels
Ground Forces
Special Units
These must be tier two or higher.