Charlotte de Ferill

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Char

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the Duke's Daughter
  • Nemesis: Obsessive 2
  • Family: Born to the Purple: All Rulership skills start at 1 and get +1 to all Rulership skill checks.
  • Formative: Finishing School: Intellect starts at 3 and get +1 to all Intellect skill checks.
  • Fortune:

Stats

Stats

  • Body 1 0
  • Intellect 4 48xp (Finishing School and XP)
  • Charisma 4 +3(87xp)
  • Leadership 4 87

Skills

Rulership
  • Eye for Talent 2 4
  • Bureaucracy 1
  • Strategy 1
  • Politics 2 4
Courtly Manners
  • Ettiquette 2 4
  • Insinuation 1
  • Seduction 1
  • Sharp Ears 1
Warfare
  • Navigation 1
  • Gunnery 1
  • Piloting 1
  • Tactics 1
Academics
  • Eureka!
  • Engineering
  • Bookishness 1
  • Logistics 1
Skullduggery
  • Carousing
  • Casing
  • Thuggery
  • Disguise
Elan
  • Pugilism
  • Gunfighting
  • Equestrianship 1
  • Olympiad
  • Backbone 2 4

Assets