Cosmoprincess Fleet
How this works:
Montauk has a rather polyglot fleet of ships assigned to it. To represent this, every player gets 100 points to buy 'stuff' from the following table which will then form the overall March fleet. This will mostly be background, but the players can call up local forces and a lack (or preponderance) of certain fleet units may have a game effect. The cost more represents relative rarity than dollar cost; rare ships cost more.
As GM I'll also be adding 300 points to bring this to a round number. Additionally, the March has 100 points each in Nonstandard, Imperial Cavalry and Mercenaries. Finally, each player has 10 points to kick in to the party's NPC ships (these are directly under the party's control).
Standard ships
- Aviso/Sloop (1 ea)
- Dragoon Lance (2 per set of 4)
- Unprotected Frigate (2 ea) - small 'escort' type frigate
- Railram (3 ea)
- Dragoon Carrier (4 ea)
- Protected Frigate (5 ea) - Ubiquitous across the Empire
- Waller Lance (5 per set of 4, in ordinary)
- Gator Carrier (5 ea)
- Missile Frigate (7 ea)
- Armored Frigate (10 ea)
- Standard Battleship (25 ea)
- Fast Battleship (30 ea)
Nonstandard ships
- Engineeering Ship (10 ea)
- Orbital Monitor (10 ea)
- Command Frigate (20 ea)
- Flag Battleship (40 ea)
- Cosmo Siege Train (100 per 'train')
- Dreadnought (100 ea)
Imperial Cavalry
- Dragoon Lance (2 per set of 4)
- Cavalry Cruiser (10 ea)
- Battlefrigate (30 ea)
Mercenaries and Scum
- Rifter Warbird (3 ea)
- Rifter Omnicruiser (10 ea)
- Rifter Strike Cruiser (20 ea)
- Reaver Barque (2 ea)
- Reaver Corsair (5 ea)
- Reaver Marauder (75 ea)
Quality (covers both ship and crew):
- Janky; get 2 ships for every 1 purchased
- Dated; get 3 ships for every 2 purchased
- Standard; the default
- Improved; cost increased by 50%
- Elite; cost increased by 100%