Arcana Domain Customization

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Chaotic Wilds

The destruction of the node tap unleashed the full pent-up power of the Chaos Node, pouring the essence of life into the surrounding area. The resulting jungles were choked with vegetative growth and to this day they remain almost impenetrable, though strange treasures await intrepid explorers.
10 points
Produces 50 Gold
Highly defensible
Attritionary
Beasts

Terraced Hills

Some hills have been terraced over centuries, turned to growing rice or other plants.
10 points
Produces 2 Food and 50 Gold
1 Common Draft
Defensible
Adamantium, Gold

Universal Modifiers

+ major river

+ Genesis

- cav

- movement

- attritionary

Stormy

Some lands suffer near-constant storms, resulting in torrential rains that wash out bridges, swamp creeks and leave even nominally dry land as thick mud.
2 points
Reduces gold output by 10%
Disrupts land and air travel

Dead Skies

A few rare zones have unpredictable and deleterious effects on levistones.
10 points
Requires 25 Mana
Strongly disrupts skyship travel

Cursed

Many areas of Arcana emit harmful, invisible mana, the fading aftershocks of potent magical weapons or unthinkable forces unleashed in prehistory. Sensible individuals shun these zones, leaving the twisted, gnarled trees and wretched animals there to their own devices. This radiation distorts the nature of the beasts inhabiting it, leading to obscene horrors that prey upon those foolish enough to pass through.
Halved point cost
Halves all gold and food output
No draft
Attritional
Horrors