Startia Firenza
Melody's Backup Dancer
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A second generation "immigrant" of the Golden City, Startia was told stories of the "Overworld" before her mother was, predictably, banished to the darkness of the undercity for aging. Like any child in purgatory, she became a victim, an object to be traded, displayed and sold. Nevertheless, she persistently climbed upwards, as a fortunate few can, on what passes for the ladder of social mobility in the Hell of Aesthetics. She made a short and bright career in one of the highest arenas a mortal can hope to place in – the Golden Coliseum – and was "rewarded" for several victories before being beaten down.
From that day onwards, she realized that nothing in the Golden City is truly beautiful. Forgotten within days by the fickle crowd, she carried on as a silent and unknown backup dancer, bouncing from gig to hollow gig before getting in with Melody on the Angelpunk act.
Lore (Startia Firenza)
1: She is a mortal inhabitant of the city. And mute.
2: She used to be a dance fighter in the Golden Coliseum. Pretty big deal!
3:
4:
5: Her martial art which dominated for a brief time in the Golden Coliseum is Kagura, an obscure, Akashic derived martial art. It does not teach itself.
Vital Statistics
Name: Startia Firenza
Age: 18+ hell years
Avatar: Primordial
Demeanor: Conformist (Regain Willpower when you support an effort that goes according to plan because you were there to back it up.)
Nature: Idealist (Regain Willpower when your beliefs are tested to the breaking point and yet do not fail.)
Arete: 4 [24]
Quint: 3
Tass: 0
Dox: 0
Damage: -
Willpower: 8/8 [18]
Exp: 204/205
Init: +8
Attributes
Physical [64]
Strength: 3+2 (More than Meets the Eye)
Dexterity: 5 (Incredible Legs)
Stamina: 3+2 ("I could wear this all day.")
Social [24]
Charisma: 1
Manipulation: 3
Appearance: 3+2 (Dolled Up)
Mental [44+4]
Perception: 4 (People Reader)
Intelligence: 3
Wits: 3
Abilities
Talents [39+29]
Alertness: 3
Art: 3
Awareness: 3
Empathy: 3
Intuition: 3
Seduction: 3
Streetwise: 2
Style: 3
Skill [27+28]
Acrobatics: 4+1 (Kaizo Capable)
Dancing: 4+1 (In Heels)
Escapology: 2
Etiquette: 0
Martial Arts (Hard): 4+1 (Kagura)
Stealth: 2
Knowledge [15+6]
Area Knowledge: 4 (Golden City)
Body Control: 4 (Survive)
Linguistics: 1 (Sign Language, English)
Spheres [65+62]
Correspondence: 0
Entropy: 1
Forces: 3
Life: 2
Matter: 3
Mind: 0
Prime: 3
Spirit: 0
Time: 0
Traits [21+33]
Backgrounds
Arcane: 3
Avatar: 3
Merits
Artistic Aptitude
Demonic Investments
Killer Heels: 3
- (Catlike Balance; +1 Acrobatics; +1 Dancing; +1 Martial Arts)
- (Lame)
- Her first "reward" from the Golden Coliseum. Being able to fight in high heels is a basic requirement for the top tier and this granted her the superhuman balance to do so. However, said heels are locked to her pattern so now she can only wear uncomfortably high heels. Always painful and difficult to walk in, but look great on the move.
Silent Strength: 4
- (+2 Strength; +2 Stamina)
- (Mute)
- Gain supernatural strength and endurance but became literally the strong, silent type. The demons took her voice to be mixed into some Infernaloid project by the Vicar of the Platinum Eidos.
Impossible Figure: 1
- (+1 Appearance)
- (Asthma)
- Pattern based waist cinching for the perfect hourglass. Tough to breathe in, but beautiful.
Infernal Visage: 1
- (+1 Appearance)
- (No Reflection)
- In exchange for a hauntingly beautiful face, the Demon Lord claims her reflection (a rather creepier and more dangerous price than one might think at first) and the eyeliner is always just this side of oversaturated.
Demonic Resilience: 2
- (+2 Soak)
- (Masochist)
- Startia's pale and unnaturally perfect skin is difficult to damage. The price of protection from damage is to seek out pain.
Magic and Gear
Paradigm
A person is a tiny yet indispensible portion of a great painting, game or movie – a supreme beauty to be beheld by a supreme being. At the moment one's part of this supreme beauty reaches perfection, one ceases to be and departs from the need to exist. As one strives for every greater aesthetic heights, drips and dribbles of the supreme beauty bleed back into the ugly world.
Gear
Gauntlet
Punches deal +1 Bashing damage. Allows punches to be parried by Lethal weapons without damage. Allows parrying lethal weapons.
Combat Heels
Kicks deal +2 Lethal damage. Allows kicks to be parried by Lethal weapons without damage. Allows kick parrying lethal weapons.