Talk:Ship Combat
Example Units
Patrol Warships
- AS Firepower: 2
- AA Firepower: 1
- Mobility: 4
- Speed: 2
- Hits: 1
- Save: N/A
Examples
Small Warships
- AS Firepower: 3
- AA Firepower: 2
- Mobility: 4
- Speed: 2
- Hits: 1
- Save: 9
Examples
Orion-A Attack Frigates (TL5, 5pp, 0.4u, +1 Weapons, +1 Rocket Drive, +2 Combat AI Support) +1(2) Combat AI Support
- AS Firepower: 4
- AA Firepower: 2
- Mobility: 4
- Speed: 3
- Hits: 1
- Save: 9
Firelance Torpedo Frigates (TL4, 4.2pp, 0.4u, +1 Torpedoes, +1 Rocket Drive, +2 Combat AI Support)
- AS Firepower: 3
- AA Firepower: 2
- Mobility: 4
- Speed: 3
- Hits: 1
- Save: 9
- Torpedoes 1
Medium Warships
- AS Firepower: 5
- AA Firepower: 3
- Mobility: 3
- Speed: 2
- Hits: 2
- Save: 7
Examples
D-2 Ausf. A class Cruiser (4pp, 1u, TL4 +1 AG drive)
- AS Firepower: 5
- AA Firepower: 3
- Mobility: 4
- Speed: 2
- Hits: 2
- Save: 7
Orleans B Heavy Cruisers (TL4 cruiser, 8pp, +1 fusion drives, +1 weapons, +1 armor)
- AS Firepower: 6
- AA Firepower: 3
- Mobility: 3
- Speed: 3
- Hits: 2
- Save: 6
Cyclone Missile Cruiser (TL4, 15pp, 1u, +1 Weapons, +1 Heavy Weapons, +1 Rocket Drive, +2 Combat AI Support)
- AS Firepower: 6
- AA Firepower: 3
- Mobility: 3
- Speed: 3
- Hits: 2
- Save: 7
- Big Guns (10/3)
Archer Escort Cruisers (TL5, 12.5pp, 1u, +1 AA Weapons, +1 Sensors, +1 Rocket Drive, +1(2) Combat AI Support), -1 Antifighter Weapons Only)
- AS Firepower: 0
- AA Firepower: 5
- Mobility: 3
- Speed: 3
- Hits: 2
- Save: 7
Furutaka Heavy Cruiser (TL5, 15pp, 2u, +1 EAM drive, +1 Forcefields drive, +1 Armour, +1 Beam cannon, +1 Missiles)
- AS Firepower: 7
- AA Firepower: 3
- Mobility: 4
- Speed: 3
- Hits: 2
- Save: 6
Invincible Heavy Cruisers (TL5, 15pp, +1 Weapons, +2 Armor, +1 Shields, +1 EAM Drive)
- AS Firepower: 6
- AA Firepower: 3
- Mobility: 4
- Speed: 3
- Hits: 3
- Save: 6
Garfresia DRAGOON Cruiser (TM10 Cruiser, 60pp, 3u, +2 Mind, +1 Battlemagic Chamber, +1 Resonant Morphic Armour, +1 Regeneration, +1 Forcefield Drive, +1 Melee, +1 Cargo Capacity (6250 CP; 2 DP), +3 Mages, +1 Multifusion)
- AS Firepower: 5
- AA Firepower: 3
- Mobility: 5
- Speed: 2
- Hits: 2
- Save: 6
- Crushing Melee 1
Battleships
- AS Firepower: 6
- AA Firepower: 4
- Mobility: 2
- Speed: 2
- Hits: 3
- Save: 5
- Big Guns (10)
Examples
D-12 Hampshire Battleships Ausf. C (TL4, 20pp, 7u, +1 AG drives, +2 weapons, +1 armor)
- AS Firepower: 8
- AA Firepower: 4
- Mobility: 3
- Speed: 2
- Hits: 3
- Save: 4
- Big Guns (10)
Oni Sky Battleship (TL5, 40pp, 7u, +1 Forcefield Drive, +1 Armor, +1 Weapons, +1 Regeneration (was Self Sustaining), +1 Mecha Bays, +1 ZPE)
- AS Firepower: 7
- AA Firepower: 4
- Mobility: 3
- Speed: 2
- Hits: 3
- Save: 4
- Big Guns (10), ZPE Tap
Austerlitz Battleship (TL4, 24pp, 4u, +1 fusion drives, +1 weapons, +1 armor, +1 shields)
- AS Firepower: 7
- AA Firepower: 4
- Mobility: 3
- Speed: 3
- Hits: 3
- Save: 4
- Big Guns (10)
Syphika Heavy Battleship-creature (TL5, 50pp, 8u, +1 inertialess drives, +1 carrying capacity, +1 weapons, +1 shields, -1 AA; +1 advanced mobility/spaceflight, +2 toughness, +1 melee weapons, +1 huge)
- AS Firepower: 7
- AA Firepower: 2
- Mobility: 3
- Speed: 3
- Hits: 4
- Save: 4
- Big Guns (10), Crushing Melee 1
Izanagi Mobile Siege Battleships (TL4, 24pp, 8u, +1 Rocket Drives, +1 Weapons, +2 SUPERGUN!)
- AS Firepower: 7
- AA Firepower: 4
- Mobility: 2
- Speed: 3
- Hits: 3
- Save: 5
- Big Guns (10), Supergun
Cascade-X Battleship (TL5, 45[50]pp, 6u, +1 Weapons, +1 Heavy Weapons, +1 Shields, +1 Armor, +1 Rocket Drive, +1 ZPE Tap, +2 Combat AI Support)
- AS Firepower: 7
- AA Firepower: 4
- Mobility: 3
- Speed: 3
- Hits: 3
- Save: 4
- Big Guns (9/3), ZPE Tap
Atlantean Marduk Battleship (TM11, 147pp, 10u, +3 Intelligence, +1 Shields, +3 Regeneration, +1 Forcefield Drive, +2 Korite Weapons, +1 Scale Space, +3 Mages)
- AS Firepower: 8
- AA Firepower: 4
- Mobility: 4
- Speed: 2
- Hits: 3
- Save: 5
- Big Guns (10), Super Regeneration, Mages III
Superbattleships
- AS Firepower: 8
- AA Firepower: 5
- Mobility: 1
- Speed: 2
- Hits: 5
- Save: 3
- Big Guns (9)
Examples
D-15 Konig Edward William I Super Battleship (TL4, 36pp, 15u, +1 AG drives, +1 weapons, +2 armor)
- AS Firepower: 9
- AA Firepower: 5
- Mobility: 2
- Speed: 2
- Hits: 6
- Save: 2
- Big Guns (9)
Mega Capital Ship
- AS Firepower: 10
- AA Firepower: 8
- Mobility: 0
- Speed: 1
- Hits: 8
- Save: 2
- Big Guns (8)
Examples
Zombie Cyberkraken' (TL5, 77u, +1 EAM, +1 armor, +2 weapons, +1 shields, +0 zombie; +1 advanced mobility: space flight, +2 toughness, +1 huge, +1 melee)
- AS Firepower: 12
- AA Firepower: 8
- Mobility: 1
- Speed: 3
- Hits: 9
- Save: 0
- Big Guns (8), Crushing Melee
Simple Patrol Warships
- AS Firepower: 2
- AA Firepower: 1
- Mobility: 4
- Speed: 2
- Hits: 1
- Save: N/A
- Close Assault
Examples
Simple Small Warships
- AS Firepower: 3
- AA Firepower: 2
- Mobility: 4
- Speed: 2
- Hits: 1
- Save: 9
- Close Assault
Examples
Simple Medium Warships
- AS Firepower: 5
- AA Firepower: 3
- Mobility: 3
- Hits: 2
- Save: 7
- Close Assault
Examples
Ships of the Line
- AS Firepower: 6
- AA Firepower: 4
- Mobility: 2
- Speed: 2
- Hits: 3
- Save: 5
- Close Assault, Large Crew 1
Examples
Dhakir Super Cruisers (ML5, 45[50] pp, 3u, +2 Armour, +1 Melee, +1 Sildron Drive, +1 Pyrite Cannons, +1 Battlemagic Chamber, +3 Mage)
- AS Firepower: 6
- AA Firepower: 4
- Mobility: 3
- Speed: 2
- Hits: 4
- Save: 4
- Large Crew 1, Crushing Melee 1, Mages III
Grand Ships of the Line
- AS Firepower: 8
- AA Firepower: 5
- Mobility: 1
- Speed: 2
- Hits: 5
- Save: 3
- Close Assault, Large Crew 2
Examples
Naostar (TM5, 30pp, 3u, +1 Battlemagic Chamber, +1 Armor, +2 Mage II)
- AS Firepower: 8
- AA Firepower: 5
- Mobility: 1
- Speed: 2
- Hits: 5
- Save: 2
- Close Assault, Large Crew 2, Mage II