Seventh Empire Dragoon

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Vital Statistics

  • Name: Sir Alois Mansfeld, Master Sergeant (Male)/Dame Eloise Mansfeld, Master Sergeant (Female)
  • Concept: Seventh Empire Dragoon
  • Appearance: Tall and imposing, with lightly tanned skin dusted with scars and platinum blonde hair worn in a thick braided ponytail in the ornate uniform armor of a Dragoon serving the Imperial household. Healthy and well-fed by the standards of most newcomer refugees.
  • History: Your honorable lords have sent you and yours ahead to the megastructure to carve out new lands for the seat of an eighth Imperial dominion to rise now that the Seventh is falling. Logistics are strained so you must work as a mercenary to finance the efforts of your superiors, which has placed you into contact with the strange locals and disloyal profiteers who have come ahead and taken the bounty of Septimus for themselves rather than their betters. Your unit is small and lightly equipped, but the men are good and will follow you to the end.

Attributes/Abilities

Agility 4D +2D (+5D in Air)
  • Acrobatics 1D
  • Brawl 1D
  • Melee 2D
  • Dodge 0D (+2D in Air, +1D on Ground)
  • Gunplay 1D
Knowledge 3D
  • Intimidation 1D
Mechanical 2D
Perception 2D +2D
  • Command 1D
  • Gambling 1D
  • Persuasion 1D
Strength 4D
  • Climb/Jump 1D
  • Stamina 1D
Technical 3D
  • Demolitions 1D
Resources 2D
Fate Points 2

Equipment

Plasteel Armor (Space cuirass with epaulettes, a tall shako and gold rope. Polished to a near mirror sheen.)
  • Protection: 2D
  • Encumbrance: -1D
  • Hermetically sealed, has a gas mask hidden behind the scarf that seals around the helmet. Put into place with a single action.
Arc Rifle with Polycarb Bayonet
  • Damage: 5D
  • Rate of Fire: Single Shot
  • Ammunition: Unlimited
  • Range (PB/S/M/L/VL): 100/200/300/400/500
  • Bayonet counts as spear and can strike up to 1 meter away for 4D.
High Explosive Grenades
  • Damage: 10D/18D/6D/4D/2D
  • Ammunition: 3
  • Blast Radius (PB/S/M/L/VL): 10/20/30/40/50
Misc Items:
  • Medkit
  • Military Comms
  • Nylacord
  • Thermodisc
  • Signal Locator w/ 5 Tracking Devices

Metaphysics

Boons/Banes

  • Daredevil: I'm Immortal! [4] (Have a pool of D16 dice which may be assigned to enhance rolls, expended at a 1-1 ratio. Must be declared before use, refill each session.)
  • Fearless: Utterly Fearless [4] (Never have to roll against fear, ever.)
  • Military Rank: Sergeant [1] (Command of 8 soldiers.)
  • Noble Birth: Knight [1] (Lowest rank of space nobility. +1D to intimidation against other nobles.)
  • Phyrric Payback: Solo Counter [1] (Automatically counterattack a single target if hit or successfully parry in melee combat.)
  • Enhanced Attribute: Legendary Perception [3] (Gain +6 to all Perception rolls.)
  • Addiction: Moderate [2] (Must have one dose of alcohol daily or suffer -2D to all actions and non-combat actions take twice as long to complete.)
  • Arrogant: Loudmouth [2] (Once per adventure make a persuasion or intimidation roll at -2D. A failure results in a new enemy or rival.)
  • Calling Card: Trivial [1] (Must leave a rose on defeated enemies. Sourcing these reliably is a Dif 5 Resources roll.)
  • Code of Honor: Mild [1] (Fight valiantly in the name of the Empire or whoever has contracted you honorably. Do not retreat, only withdraw tactically with grace and composure. Never surrender. If broken, lose the next 3 experience points received.)

Modifications

  • Agrav Module: Jumpglider [4] (Control gravity to gain 10 continuous seconds of flight, a +2D bonus to aerial dodging, +1D to all aerial actions and a +1D ground dodge.)
  • Internal Gyro: Momentum Editor [4] (Gain +2D Agility via total control of body momentum and a +4D to mid-air Agility rolls.)

Chargen

Priority

  • Boons [8]
  • Skills [10]
  • Resources [3]
  • Corruption Buffer [8]
  • Metaphysics [0D]

Upgrades