Big Belt

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Revision as of 18:58, 5 September 2014 by G.G. (talk | contribs) (→‎Surface Forces)
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The war became a quagmire, the home planet of mankind was completely devastated.
Virtually all of the Earth's ten billion inhabitants were lost.
There were no longer any instances of victory or defeat.
- Gundam X

Intermarium Alliance Flag

Intermarium Emergency Government

The Intermarium Emergency Government is all that remains of North America's Intermarium Alliance, one of the Solar Commonwealth's constituent powers. It was established at the CASAL (Command Alternate Space Air Land) facilities buried deep beneath Montana's Big Belt range during the Commonwealth Civil Wars following the destruction of the Alliance's primary strongholds in Colorado and Alaska. While it survived the wars it was for the most part unable to take any action to prevent further destruction during Heaven's Fall and largely retreated within its underground refuges to slumber for the duration of the comet bombardment and its apocalyptic aftermath. Only recently have Alliance forces returned to Earth's surface and some of their former territories in any real strength.

Intermarium Emergency Government

National Stats

Population: Major Polis

National Advantages: Rank 1

Allies

National Disadvantages: Rank 1

All Children Left Behind

Economy: Rank 1

Infrastructure: Rank 3

Growth Potential: Rank 0 (-1)

Military Size: Rank 5

Military Support: Rank 4

Military Quality: Rank 3

Superweapons: Rank 0

Espionage: Rank 3

General Advancement: Rank 1

Military

Surface Forces


10 x Mechanized Infantry Brigades
Cost: 10

Firepower: 4
Air Defense: 1
Defenses: 3
Mobility: 2


5 x Heavy Armor Battalions
Cost: 20

Firepower: 7
Air Defense: 2
Defenses: 7
Mobility: 3
Electronics: 1


1 x Scout Mech Battalion
Cost: 5

Firepower: 1
Defenses: 1
Stealth: 1
Mobility: 1
Electronics: 1


Space Forces

Capital Ships


5 x Peleliu Class Battleships
Cost: 45

Firepower: 13
Air Defense: 5
Defenses: 15
Speed: 5
Electronics: 2
Mobile Weapons: 5


9 x Bennington Class Battleships
Cost: 30

Firepower: 10
Air Defense: 4
Defenses: 12
Speed: 0
Electronics: 1
Mobile Weapons: 3

Cruisers


10 x Reno Class Cruisers
Cost: 10

Firepower: 3
Air Defense: 1
Defenses: 3
Speed: 2
Electronics: 1


10 x Ciudad Victoria Class Cruisers
Cost: 10

Firepower: 1
Air Defense: 3
Defenses: 3
Speed: 2
Electronics: 1


Escorts


3 x Tomas Marin Class Destroyer Squadrons
Cost: 10

Firepower: 3
Air Defense: 2
Defenses: 2
Speed: 1
Electronics: 2


10 x Norris Class Frigate Squadrons
Cost: 6

Firepower: 1
Air Defense: 1
Defenses: 2
Speed: 1
Electronics: 1