Talk:Shannon Travers
Brainstorming
- Dreadnaught Mantle// 5-point Wonder (Gnosis 8)
- A thick wool poncho that has been laboriously knitted to carry a dazzle camo pattern in a three-tone patchwork of cream white, baby blue and midnight blue. The shapes jut out in elaborate vortices of color with no tone touching another of itself save at the corners. Created largely as a timesink while riding the ferries up and down the Atlantic coast, Shannon tried to awaken the hand-woven garment while taking a stop in Halifax. The young and unweathered garment lacked the requisite history to awaken, but she instead drew the spirit of a venerable battleship that had once borne similar colors.
- Adds (Gnosis/2) to user's soak without penalty, can be bypassed by aiming at legs or head.
- Aiming at the wearer requires the character pass an opposed roll of Willpower versus the Mantle's Gnosis. A botch leaves the attacker sickened and disoriented.
- Doubles penalties for range, poor visibility, fast movement, etc.
- Ban/ The spirit of the Dreadnaught Mantle remembers the discipline of those who lived within its halls, and demands that the mess be kept clean and all beds made tidy.