Aki Ono

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Overview

Appearance

Background

Combat Information

  • Initiative:
  • Matrix Initiative:
  • Astral Initiative:


  • Primary Armor: , Rating:
    • Accessories:
  • Primary Ranged Weapon:
    • Dam: , Acc: , AP: , Mode: , RC: , Ammo:
    • Accessories:
    • Primary Ammo:
    • Other Ammo:
  • Primary Melee Weapon:
    • Reach: , Dam: , Mode: , RC: , AP:

Condition Monitor

    • Physical Damage Tracker:
    • Stun Damage Tracker:

General Information

Attributes

  • Body: 3
  • Agility: 5
  • Reaction: 3
  • Strength: 3
  • Willpower: 3
  • Intuition: 5
  • Logic: 2
  • Charisma: 4

Special Attributes

  • Edge: 3
  • Essence: 2.575
  • Magic/Resonance: Nope!

Derived Attributes

  • Composure:
  • Judge Intentions:
  • Memory:
  • Lift/Carry:
  • Movement:

Limits

  • Physical Limit: 5
  • Mental Limit: 4
  • Social Limit: 5

Skills

Skill Groups

  • Skill Group Name (Skills Included): Rating
  • Athletics (Gymnastics, Running, Swimming) 2

Active Skills

  • Skill Name (Attribute): Rating [Specialty]
  • Automatics (Agility) 3 [Assault Rifle 1]
  • Pistols (Agility) 2 (4 Karma)
  • Unarmed Combat (Agility) 2
  • Blades (Agility) 1
  • Navigation (Intuition) 1
  • Free Fall (Body) 2
  • Intimidation (Charisma) 1
  • Sneaking (Agility) 3
  • Perception (Intuition) 3
  • First Aid (Logic) 1
  • Heavy Weapons (Agility) 2
  • Thrown Weapons (Agility) 2
  • Demolitions (Logic) 1
  • Etiquette (Charisma) 1
  • Performance 3 (Charisma) [Singing 2] (2 Karma)

Knowledges

  • Knowledge Name (Attribute): Rating [Specialty]
  • Tactics (Logic): 2 [Small Unit 1]
  • Singing (Intuition): 2 (2 Karma)
  • Japanese pop culture (Intuition): 2
  • Militaries (Logic): 2 [Japanese Military 1]
  • Thai Language: 2 (2 Karma)
  • Chinese Language 1
  • Russian Language 1
  • Japanese N

Qualities

  • Quality (Cost/Rating): Effects
  • Type-O Body (25 points): Renders all bioware deltaware
  • Genecrafted (4 points): Renders genetech 20% cheaper
  • Japanese Military SIN (equivalent to Corporate Limited (15 Karma)
  • Moderate Addiction hedonism (2/9 Karma)

IDs/Lifestyles/Currency

  • Primary Lifestyle: Type (Months Paid)
  • Nuyen:
  • Licenses: License (Rating)
  • Fake IDs/Related Lifestyles/Funds/Licenses
    • Fake ID (Rating)

Contacts

  • Sunan: Her manager
    • Loyalty: 3 , Connection: 3
  • Tsukino Kaori Old War Buddy
    • Loyalty: 5, Connections: 1

Equipment

Armor/Clothing

  • Name (Total Cost), Rating:
    • Accessories:

Ranged Weapons

  • Name (Total Cost)
    • Dam: , Acc: , AP: , Mode: , RC: , Ammo:
    • Accessories:
    • Primary Ammo: Type (Amount)
    • Other Ammo: Type (Amount)

Melee Weapons

  • Name (Total Cost)
    • Reach: , Dam: , Mode: , RC: , AP:

Cybernetics

  • Name (Rating), Essence:
    • Notes:
  • Genetic Optimization: Intuition 45,000 0.2
    • Allows Intuition to be raised by one above the normal maximum
  • Genetic Optimization: Agility 45,000 0.2
    • Allows Agility to be raised by one above the normal maximum
  • Hyper-Glucagon 20,000 0.1
    • Double Fatigue Times
  • Neo-EPO 25,000 0.2
    • Receive a +1 dice pool modifier for all tests made with skills from the Athletics skill group and Fatigue Tests
  • Reakt: 30,000 0.4
    • +2 Dice on Reaction Tests to defend yourself
  • Synch: 30,000 0.3
    • +1 dice on all Perception Tests

Total 1.4 = 0.7 Essence

156,000

  • Muscle Toner 1 32,000 0.2
    • +1 Dice of Agility
  • Muscle Augmentation 1 31,000 0.4
    • +1 Dice of Strength
  • Adrenaline Pump 1 55,000 0.75
    • +1 for Strength, Agility, Reaction, and Willpower attributes. The pump works for Rating x 1D6 Combat Turns (the pump can’t be switched off early).When time’s up, you crash and take Stun damage equal to the number of Combat Turns the pump was active (use your natural Body + Willpower to resist the damage)
  • Synaptic Booster 1 (85,000) 1
    • The booster confers a bonusof +1 Reaction (and accompanying adjustment to Initiative and Physical limit) and +1D6 Initiative Die
  • Extended Volume 1 (4000) 0.1
    • Doubles the time that a user can hold her breath
  • Hearing Enhancement 5000 0.1
    • Adds +1 dice to perception tests and allows infra and ultrasonic hearing
  • Troll Eyes 8000 0.1
    • Gives Thermal vision
  • Bone density augmentation (2 (10,000) 0.9
    • +2 Body Attribute + Extra Hand to Hand Combat Damage
  • Reception Enhancers 1 (20,000) 0.6
    • +1 on all perception based checks
  • Damage Compensation 4 (8000) 0.4
    • Ignore 2 boxes of physical and 2 of stun for purposes of injury modification
  • Sleep Regulator (12,000) 0.1
    • 3 hours sleep a night
  • Toxin Extractor 2 (9600) 0.4
    • +2 Toxin resistance
  • Tracheal Filter 2 (9,000) 0.2
    • +2 Toxin Resistance airborne

Cyber: Smartlink (4000) 0.1

Total: 3.425
Total: 448600 Nyuen

Cyberdeck

  • Model: , Rating:
    • Attack: , Sleaze: , Data Processing: , Firewall:
  • Programs:
  • Matrix Condition Monitor:

Vehicle

  • Vehicle:
    • Handling: , Speed: , Acceleration: ,
    • Pilot: , Body: , Armor: , Sensor: , Seats:

Other Gear

  • Name (Total Cost), Rating:
    • Accessories:

Special Abilities

Spells/Preparations/Rituals/Complex Forms

  • Power Name
    • Type/Target: , Range: , Duration: , Drain:
    • Notes/Explanation

Adept Powers or Other Abilities

  • Power Name, Rating
    • Notes/Explanation

Other Gear

Chargen

Priorities:

  • A: Money
  • B: Attributes
  • C: Skills
  • D: Metatype
  • E: Magic

Karma

Gains

Total/Spent/Unspent (25/0/25)

  • Chargen Karma (25)
  • Session 1 (?)

Expenditures

Total/Spent/Unspent (25/0/25)