Talk:An Taniwan

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AN's in-Character Notes

From Session 1

  • Remember to get more Oyster cards bought by random people. Avoid overusing clients at the bar in case some analyst with too much time decides to connect the dots.
  • Figure out why the Joint Intelligence Police Military Task Force is involved in Technostuff. Besides the obvious part where they control everything.
  • The hell is SCEPTER?
  • Woman in suit saw me in the tube station, probably a mage based on how she protected herself form the sewer animals. Get info on her in case she becomes a recurring problem.
  • Give Naga some treats. She did good today.
  • Check on those two guys from the utility tunnels.
  • Supply the wombles with humanitarian supplies. Also, take a shot every time you have to combine the word wombles with a serious geopolitical term like "humanitarian" "guerilla" and "terrorist".
  • What do they even EAT?
  • Buy Elizabeth some history books, also absinthe to down with them. Junkie.
  • Get a source for opium. Who smokes actual opium anymore, though?
  • Update Elizabeth's wardrobe, grooming habits and diet. Mostly the diet. Jesus she's thin.
  • Send her to some community college courses for new immigrants? Oh gods, she doesn't even have ID.
  • Get her ID. Maybe falsify in... no. Fuck it, I'll ask one of the VAs.
  • I guess she can sleep in Boas' basement since it's only storage and our cellars are walled off. I'll take her to IKEA and let her pick out furniture she likes.
  • ...remember to set ground rules. Like no smoking in her bedroom.

Goals

  • Get Elizabeth settled in.
  • Get contacts in the police.
  • Get info on Techno activities in the city, given they've gone on the offensive for some reason.

Naga: XP Gen

Appearance

Background

A serpent that An's master helped her tame while they were in Malaysia. Naga is gentle and affable, perfectly content to be around people whilst fancying herself a cunning manipulator. Acting harmless, Naga reasons, she could get close enough to make a fatal strike should anyone threaten her mistress.

Lessons

Vital Statistics

Name// Naga
Concept// Adorable Bodyguard Snake
Image Song// [Teams vs. Star Slinger - Close To Me]
Nature// Conniver (Clever/Envy)
Chantry//

Things to Track

Willpower// 7
Temporary Willpower// 7
Health Levels// -0 x 1, -1 x 2, -2 x 2, -5 x 1, Incapacitated
Current Damage// 0
Essence// 4/4
Paradox// 0

Attributes

Strength 3//
Dexterity 5// Sneaky
Stamina 2//
Perception 4// Astute
Intelligence 2//
Wits 4// Touchy Feely
Charisma 1//
Manipulation 2//
Appearance 4// Can I Pet It?

Abilities

TALENTS/

Alertness 4// Ambushes
Athletics 3//
Brawl 4// Pounce
Dodge 3//
Empathy 5// Lie Detector

SKILLS/

Craft (Calligraphy) 2//
Performance (Dance) 2//
Stealth 4// Clothes
Survival 1//

KNOWLEDGES/

Investigation 2//
Lore (Spirits) 3//

Magic

Charms

Hide// Excels at hiding, all rolls to detect it while hiding are at +3.
Night Vision// Can reliably see in the dark.
Paradox Negation 1// Spends 1 Essence to negate 1 Paradox per day.
Read and Write// Can read and write in English.
Sharp Sense// Can smell with inhuman acuity.
Telepathy// Can communicate with people in sensory range via telepathy.
Teeth// Deals Str +1 lethal on bite attacks.
Tracking// Can track mages by Resonance via Alertness + Perception at a base difficulty of 6.
Venom 5// Deals [3] bashing damage per turn the target does not pass a Stamina roll at a difficulty of 7, beating successes equal to the net of the Dex + Brawl attack that hit.

Backgrounds

Equipment

Outfits

Sweater// Actually a very long orange-and-blue striped stocking with the ends cut and sewn with elastics.
Sombrero// Converted into a bed with sunlamp.

Transport

An Taniwan// Walk me closer, I want to hit them with my teeth!

Misc

Calligraphy Set// Brushes and pen nibs pretty, but unused. Ink grinder and inksticks well-worn.

Merits and Flaws

Merits

Code of Honor// Protect An, whether from outside threats or from harming herself on her path to enlightenment.
Double Jointed// All rolls involving body flexibility at a dif of -2, possibly more since literally made of double joints.
Eidetic Memory// Can easily remember anything she's seen for a while and remember things even briefly seen with an Int + Alertness roll.
Perfect Balance// Basically won't fall unless pushed, has a -3 dif to all rolls involving climbing.
Poison Resistance// All soak and resistance rolls against poison are at a dif of -3.

Flaws

Addiction 1// You ever see a snake smoke a hand-rolled cigarette? Well, it's pretty fucking cool.
Primal Marks// Oddly human-like eyes and smile that elicits all kinds of emotions.
The Bard's Tongue// Tends to tell uncomfortable truths, whispering them into the backs of people's minds at the strangest times.

Chargen

Attributes

Attribute Points 44/24/4

Perception 4 (24)
Intelligence 2 (4)
Wits 3 (12)
Strength 3 (12)
Dexterity 3 (12)
Stamina 1 (0)
Charisma 1 (0)
Appearance 1 (4)
Manipulation 1 (0)

Abilities

Ability Points 45/45

5 Ability 3 (45)

Freebie Points

Freebie Points 227/227

The Bard's Tongue (+3)
Primal Marks (+6)
Addiction 1 (+3)
3 Ability 3 -> 4 (18)
1 Ability 5 (23)
1 Ability 2 (5)
1 Ability 1 (3)
2 Field 2 (6)
1 Field 3 (5)
Dex 5 (26)
Sta 2 (4)
Wits 4 (12)
App 4 (24)
Manipulation 2 (4)
Essence 4 (12)
Willpower 8 (25)
Read and Write (3)
Telepathy (9)
Teeth (6)
Hide (3)
Paradox Negation (15)
Venom 5 (15)
Night Vision (3)
Sharp Sense (3)
Tracking (3)
Perfect Balance (9)
Double Jointed (3)
Poison Resistance (3)
Eidetic Memory (6)
Code of Honor (3)